SglDrv.det
Revision as of 22:00, 13 September 2011 by Hellkeeper (talk | contribs)
[Public]
Object=(Name=SGLDrv.SGLRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=SGL.dll)
Preferences=(Caption="Rendering",Parent="Erweiterte Optionen")
Preferences=(Caption="PowerVR-SGL-Unterstützung",Parent="Rendering",Class=SGLDrv.SGLRenderDevice,Immediate=True)
[SglRenderDevice]
ClassCaption="PowerVR SGL für Windows"
AskInstalled=Besitzt Du eine PowerVR-Karte?
AskUse=Möchtest Du, daß Unreal die PowerVR-Karte verwendet?