Difference between revisions of "SDL2Drv.ptt"
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Neon Knight (talk | contribs) (Created page with "{{Infobox Localization |name=SDL2Drv |language=Portuguese |game=Unreal |lines_done=12 |lines_total=12 }} <pre> [Public] Class=(Class=SDL2Drv.SDL2Client,SuperClass=Engine.Clien...") |
Neon Knight (talk | contribs) |
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|name=SDL2Drv | |name=SDL2Drv | ||
|language=Portuguese | |language=Portuguese | ||
|game=Unreal | |game=Unreal Tournament | ||
|lines_done=12 | |lines_done=12 | ||
|lines_total=12 | |lines_total=12 | ||
Line 13: | Line 13: | ||
[Errors] | [Errors] | ||
; EN: Failed3D="3D hardware initialization failed" | |||
Failed3D="A inicialização do hardware 3D falhou" | Failed3D="A inicialização do hardware 3D falhou" | ||
[General] | [General] | ||
; EN: ViewPersp="Perspective map" | |||
ViewPersp="Mapa em perspectiva" | ViewPersp="Mapa em perspectiva" | ||
; EN: ViewXY="Overhead map" | |||
ViewXY="Mapa superior" | ViewXY="Mapa superior" | ||
; EN: ViewXZ="XZ map" | |||
ViewXZ="Mapa XZ" | ViewXZ="Mapa XZ" | ||
; EN: ViewYZ="YZ map" | |||
ViewYZ="Mapa YZ" | ViewYZ="Mapa YZ" | ||
; EN: ViewOther="Viewport" | |||
ViewOther="Viewport" | ViewOther="Viewport" | ||
; EN: Color16="&16-bit color" | |||
Color16="&16-bit cores" | Color16="&16-bit cores" | ||
; EN: Color32="&32-bit color" | |||
Color32="&32-bit cores" | Color32="&32-bit cores" | ||
AdvancedOptions="Opções | ; EN: AdvancedOptions="Advanced Options" | ||
AdvancedOptions="Opções Avançadas" | |||
[ | [SDL2Client] | ||
; EN: ClassCaption="Standard SDL2 Linux Manager" | |||
ClassCaption="Gerenciador de Linux SDL2 padrão" | ClassCaption="Gerenciador de Linux SDL2 padrão" | ||
</pre> | </pre> | ||
{{Navbox Localization Language-Specific | {{Navbox Localization Language-Specific | ||
|language=Portuguese | |language=Portuguese | ||
|game=Unreal | |game=Unreal Tournament | ||
}} | }} |
Latest revision as of 16:47, 16 May 2022
Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Portuguese speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
SDL2Drv | |
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Language | Portuguese |
Game | Unreal Tournament |
Status | 12/12 |
[Public] Class=(Class=SDL2Drv.SDL2Client,SuperClass=Engine.Client,Compat="Lin32,Lin64,LinARM") Preferences=(Caption="SDL2",Parent="Display",Class=SDL2Drv.SDL2Client,Immediate=True,Category=Display) Preferences=(Caption="SDL2",Parent="Joystick",Class=SDL2Drv.SDL2Client,Immediate=True,Category=Joystick) [Errors] ; EN: Failed3D="3D hardware initialization failed" Failed3D="A inicialização do hardware 3D falhou" [General] ; EN: ViewPersp="Perspective map" ViewPersp="Mapa em perspectiva" ; EN: ViewXY="Overhead map" ViewXY="Mapa superior" ; EN: ViewXZ="XZ map" ViewXZ="Mapa XZ" ; EN: ViewYZ="YZ map" ViewYZ="Mapa YZ" ; EN: ViewOther="Viewport" ViewOther="Viewport" ; EN: Color16="&16-bit color" Color16="&16-bit cores" ; EN: Color32="&32-bit color" Color32="&32-bit cores" ; EN: AdvancedOptions="Advanced Options" AdvancedOptions="Opções Avançadas" [SDL2Client] ; EN: ClassCaption="Standard SDL2 Linux Manager" ClassCaption="Gerenciador de Linux SDL2 padrão"