Difference between revisions of "Resources"

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[[Unreal User Maps]]
{{Box
[[Guidelines]]
|Title=Usermaps links
[[Information]]
|1=*[[Unreal User Maps]]
[[Maps]]
*[[Guidelines]]
[[Resources]]
*[[Information]]
[http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?board=Usermaps-Board UM-Forum]
*[[Maps]]
[http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl Forum]
*[[Resources]]
[http://www.oldunreal.com/index.html Main]
*[http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?board=Usermaps-Board UserMaps forum section]
 
*[http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl Oldunreal forums]
 
*[[Main Page|Wiki Main Page]]
== Resources ==
}}
 
[http://www.oldunreal.com/usermaps/files/extra/terraedit.zip Terrain Editor]
[http://www.oldunreal.com/usermaps/files/extra/terraedit.zip Terrain Editor]
This will help you to build nice looking terrain. Nice tool to build wonderful Single Player maps, it can be useful for DM too. When you import a brush in Unrealed remember to check "Leave Original polygons intact"
This will help you to build nice looking terrain. Nice tool to build wonderful Single Player maps, it can be useful for DM too. When you import a brush in Unrealed remember to check "Leave Original polygons intact"
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[http://www.leveldesigner.com/ Level Designer]
[http://www.leveldesigner.com/ Level Designer]
The best tutorial site around for Unreal Engine powered games, Pretty much everything you need will be found here.
The best tutorial site around for Unreal Engine powered games, Pretty much everything you need will be found here.
[[Category:Usermaps]]
[[Category:Mapping]]

Revision as of 22:09, 31 August 2013

Terrain Editor This will help you to build nice looking terrain. Nice tool to build wonderful Single Player maps, it can be useful for DM too. When you import a brush in Unrealed remember to check "Leave Original polygons intact"

Scripted Light This script allows you to dynamically change LightBrightness, LightHue, LightSaturation, LightRadius, VolumeBrightness, VolumeFog, VolumeRadius, DrawScale, LightType and LightEffect during gameplay.

ASE to T3D ASE to T3D is an application for converting from discreet's ASCII scene exporter file format to Epic's Unreal Editor T3D format.

BSP to T3D BSP to T3D makes life much easier when converting Quake maps to the Unreal Engine.

Frhed Here's a program that will allow you to convert maps to 225. EmperorStalwartUK has made a tutorial that will get you started.

Skin Ed This little program will allow you to edit Unreal and Quake skins.

UnrealEdFix4 The UnrealEdFix4 is for people who can't open the Editor due to crash errors.

VB Runtime 6.0 Visual Basics Runtime 6.0 to stop the Runtime errors when opening the Editor.

UnrealEd Reference This file is what any new mapper wants, It has every tutorial you could possibly want for the Unreal Editor.

Useful Links

Unreal Wiki Unreal Wiki

Level Designer The best tutorial site around for Unreal Engine powered games, Pretty much everything you need will be found here.