Difference between revisions of "Masterserver Guide"
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To make your Unreal work with these servers add the following lines to your Unreal.ini: | To make your Unreal work with these servers add the following lines to your Unreal.ini: | ||
<code> | <code><pre> | ||
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900 | ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900 | ||
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hlkclan.net MasterServerPort=27900 | ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hlkclan.net MasterServerPort=27900 | ||
Line 10: | Line 10: | ||
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hypercoop.tk MasterServerPort=27900 | ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hypercoop.tk MasterServerPort=27900 | ||
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.newbiesplayground.net MasterServerPort=27900 | ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.newbiesplayground.net MasterServerPort=27900 | ||
</code> | </pre></code> | ||
and | and | ||
<code> | <code><pre> | ||
[UBrowserAll] | [UBrowserAll] | ||
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.oldunreal.com,MasterServerTCPPort=28900,GameName=unreal | ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.oldunreal.com,MasterServerTCPPort=28900,GameName=unreal | ||
Line 21: | Line 21: | ||
ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.hypercoop.tk,MasterServerTCPPort=28900,GameName=unreal | ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.hypercoop.tk,MasterServerTCPPort=28900,GameName=unreal | ||
ListFactories[4]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.newbiesplayground.net,MasterServerTCPPort=28900,GameName=unreal | ListFactories[4]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.newbiesplayground.net,MasterServerTCPPort=28900,GameName=unreal | ||
</code> | </pre></code> | ||
Please note that the numbers [0] to [4] in this example can be edited and extended if you add more or other master servers. Just make sure you start with [0] and count up from there. | Please note that the numbers [0] to [4] in this example can be edited and extended if you add more or other master servers. Just make sure you start with [0] and count up from there. | ||
[[Category:Server]] | [[Category:Server]] |
Revision as of 01:03, 21 April 2014
In may 2014 the GameSPy master server will shut down. In order to keep using the server brouwser you will have to add one or more working master servers. The Unreal community is providing us with the following backup Masterservers:
To make your Unreal work with these servers add the following lines to your Unreal.ini:
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hlkclan.net MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master2.oldunreal.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hypercoop.tk MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.newbiesplayground.net MasterServerPort=27900
and
[UBrowserAll]
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.oldunreal.com,MasterServerTCPPort=28900,GameName=unreal
ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.hlkclan.net,MasterServerTCPPort=28900,GameName=unreal
ListFactories[2]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master2.oldunreal.com,MasterServerTCPPort=28900,GameName=unreal
ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.hypercoop.tk,MasterServerTCPPort=28900,GameName=unreal
ListFactories[4]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.newbiesplayground.net,MasterServerTCPPort=28900,GameName=unreal
Please note that the numbers [0] to [4] in this example can be edited and extended if you add more or other master servers. Just make sure you start with [0] and count up from there.