IpServer.ptt
Revision as of 00:30, 30 January 2021 by Neon Knight (talk | contribs)
Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Portuguese speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
IpServer | |
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Language | Portuguese |
Game 1 | Unreal |
Status | 3/3 |
Game 2 | Unreal Tournament |
Status | 3/3 |
[Public] Object=(Name=IpServer.UdpServerUplink,Class=Class,MetaClass=Engine.Actor) Preferences=(Caption="Conexão ativa com o Servidor Mestre",Parent="Rede",Class=IpServer.UdpServerUplink,Immediate=True) [ServerUplink] ClassCaption="Conexão ativa com o Servidor Mestre" [ServerQuery] ClassCaption="Consultar o servidor do jogo"
Categories:
- Unreal Localization
- Unreal Portuguese Localization
- Localization pages with less than 10 lines
- Unreal Completed Localization Files
- Unreal Completed Portuguese Localization Files
- Completed Portuguese Localization Files
- Unreal Tournament Localization
- Unreal Tournament Portuguese Localization
- Unreal Tournament Completed Localization Files
- Unreal Tournament Completed Portuguese Localization Files