GlideDrv.int
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Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
This page in other languages |
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English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese |
GlideDrv | |
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Language | English |
Game 1 | Unreal |
Status | 4/4 |
Game 2 | Unreal Tournament |
Status | 4/4 |
[Public] Object=(Name=GlideDrv.GlideRenderDevice,Class=Class,MetaClass=Engine.RenderDevice,Autodetect=Glide2X.dll) Preferences=(Caption="3dfx Glide Support",Parent="Rendering",Class=GlideDrv.GlideRenderDevice,Immediate=True)
Rest of the file (Unreal)
[GlideRenderDevice] ClassCaption="3dfx Glide Support" AskInstalled="Do you have a 3dfx card installed?" AskUse="Unreal is compatible with 3dfx Voodoo 1 and Voodoo 2, but not with Voodoo Rush-based cards. Do you want Unreal to use your 3dfx card?"
Rest of the file (Unreal Tournament)
[GlideRenderDevice] ClassCaption="3dfx Glide Support" AskInstalled="Do you have a 3dfx card installed?" AskUse="Unreal Tournament is compatible with 3dfx Voodoo 1 and Voodoo 2, but not with Voodoo Rush-based cards. Do you want Unreal Tournament to use your 3dfx card?"
Categories:
- Unreal Localization
- Unreal English Localization
- Localization pages with less than 10 lines
- Unreal Completed Localization Files
- Unreal Completed English Localization Files
- Completed English Localization Files
- Unreal Tournament Localization
- Unreal Tournament English Localization
- Unreal Tournament Completed Localization Files
- Unreal Tournament Completed English Localization Files