Engine.int
Revision as of 16:31, 20 July 2020 by Neon Knight (talk | contribs)
Localization Project page |
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This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
Engine.int | |
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Language | English |
Game | Unreal |
Status | 130/130 |
Localization Project page |
---|
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0). This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages. The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete. |
Engine.int | |
---|---|
Language | English |
Game | Unreal Tournament |
Status | 139/139 |
Unreal
[Public] Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console) Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Preferences=(Caption="Advanced",Parent="Advanced Options") Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys) Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers) Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True) Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) Preferences=(Caption="Decals",Parent="Advanced Options") Preferences=(Caption="Blood",Parent="Decals") Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True) Preferences=(Caption="Pawn Shadow",Parent="Decals",Class=Engine.PawnShadow,Immediate=True) Preferences=(Caption="Decoration Shadow",Parent="Decals",Class=Engine.DecoShadow,Immediate=True) Preferences=(Caption="Projectile Shadow",Parent="Decals",Class=Engine.ProjectileShadow,Immediate=True) Preferences=(Caption="Audio",Parent="Advanced Options") Preferences=(Caption="Rendering",Parent="Advanced Options") Preferences=(Caption="Networking",Parent="Advanced Options") Preferences=(Caption="Game Types",Parent="Advanced Options") Preferences=(Caption="Map Lists",Parent="Networking") [PlayerPawn] QuickSaveString="Quick Saving" NoPauseMessage="Game is not pauseable" ViewingFrom="Now viewing from " OwnCamera="own camera" FailedView="Failed to change view." CantChangeNameMsg="You can't change your name during a global logged game." [Pawn] NameArticle=" a " [Console] LoadingMessage="LOADING" SavingMessage="SAVING" ConnectingMessage="CONNECTING" PausedMessage="PAUSED" PrecachingMessage="PRECACHING" ClassCaption="Standard Unreal Console" ChatChannel="(CHAT) " TeamChannel="(TEAM) " [Menu] MenuList=" " HelpMessage=" " HelpMessage[1]="This menu has not yet been implemented." LeftString="Left" RightString="Right" CenterString="Center" EnabledString="Enabled" DisabledString="Disabled" YesString="Yes" NoString="No" OnString="On" OffString="Off" [Inventory] PickupMessage="Snagged an item" ItemArticle="a" M_Activated=" activated" M_Selected=" selected" M_Deactivated=" deactivated" [GameInfo] SwitchLevelMessage="Switching Levels" DefaultPlayerName="Player" LeftMessage=" left the game." FailedSpawnMessage="Failed to spawn player actor" FailedPlaceMessage="Could not find starting spot (level might need a \"PlayerStart\" actor)" FailedTeamMessage="Could not find team for player" NameChangedMessage="Name changed to " EnteredMessage=" entered the game." GameName="Game" MaxedOutMessage="Server is already at capacity." WrongPassword="The password you entered is incorrect." NeedPassword="You need to enter a password to join this game." MaleGender="his" FemaleGender="her" [LevelInfo] Title="Untitled" [Weapon] MessageNoAmmo=" has no ammo." DeathMessage="%o was killed by %k's %w." PickupMessage="You got a weapon" ItemName="Weapon" DeathMessage[0]="%o was killed by %k's %w." DeathMessage[1]="%o was killed by %k's %w." DeathMessage[2]="%o was killed by %k's %w." DeathMessage[3]="%o was killed by %k's %w." [Ammo] PickupMessage="You picked up some ammo." [Counter] CountMessage="Only %i more to go..." CompleteMessage="Completed!" [Spectator] MenuName="Spectator" [DamageType] Name="killed" AltName="killed" [AdminAccessManager] AdminLoginText="Administrator %s logged in" AdminLogoutText="Administrator %s logged out" CheatUsedStr="%s used admin/cheat command: %c" [Fonts] WhiteFont=UnrealShare.WhiteFont MedFont=Engine.MedFont LargeFont=Engine.LargeFont BigFont=Engine.BigFont SmallFont=Engine.SmallFont [Errors] NetOpen="Error opening file" NetWrite="Error writing to file" NetRefused="Server refused to send \"%s\"" NetClose="Error closing file" NetSize="File size mismatch" NetMove="Error moving file" NetInvalid="Received invalid file request" NoDownload="Package \"%s\" is not downloadable" DownloadFailed="Downloading package \"%s\" failed: %s" RequestDenied="Server requested file from pending level: Denied" ConnectionFailed="Connection failed" Banned="You have been banned" TempBanned="You have been temporarily banned" Kicked="You have been kicked" ChAllocate="Couldn't allocate channel" NetAlready="Already networking" NetListen="Listen failed: No linker context available" LoadEntry="Can't load Entry: %s" InvalidUrl="Invalid URL: %s" InvalidLink="Invalid Link: %s" FailedBrowse="Failed to enter %s: %s" Listen="Listen failed: %s" AbortToEntry="Failed; returning to Entry" ServerOpen="Servers can't open network URLs" ServerListen="Dedicated server can't listen: %s" Pending="Pending connect to \"%s\" failed; %s" LoadPlayerClass="Failed to load player class" ServerOutdated="Server's version is outdated" [Progress] CancelledConnect="Cancelled Connect Attempt" RunningNet="%s: %s (%i players)" NetReceiving="Receiving \"%s\": %i/%i" NetReceiveOk="Successfully received \"%s\"" NetSend="Sending \"%s\"" NetSending="Sending \"%s\": %i/%i" Connecting="Connecting..." Listening="Listening for clients..." Loading="Loading" Saving="Saving" Paused="Paused by %s" ReceiveFile="Receiving \"%s\" (F10 Cancels)" ReceiveOptionalFile="Receiving optional file \"%s\" (Press F10 to Skip)" ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining" ConnectingText="Connecting (F10 Cancels):" ConnectingURL="unreal://%s/%s" [General] Upgrade="To enter this server, you need the latest free update to Unreal available from OldUnreals's Web site:" UpgradeURL="http://www.oldunreal.com/oldunrealpatches.html" UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?" Version="Version %i" [WarpZoneInfo] OtherSideURL="" [Pickup] ExpireMessage="" [SpecialEvent] DamageString="" [ServerCommandlet] HelpCmd=server HelpOneLiner="Network game server." HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..." HelpWebLink="http://wiki.oldunreal.com" HelpParm[0]="Log" HelpDesc[0]="Specify the log file to generate." HelpParm[1]="AllAdmin" HelpDesc[1]="Give all players admin privileges."
Unreal Tournament
[Public] Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet) Preferences=(Caption="Advanced",Parent="Advanced Options") Preferences=(Caption="Rendering",Parent="Advanced Options") Preferences=(Caption="Audio",Parent="Advanced Options") Preferences=(Caption="Networking",Parent="Advanced Options") Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys) Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers) Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True) Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) [PlayerPawn] QuickSaveString="Quick Saving" NoPauseMessage="Game is not pauseable" ViewingFrom="Now viewing from" OwnCamera="own camera" FailedView="Failed to change view." CantChangeNameMsg="You can't change your name during a global logged game." [Pawn] NameArticle=" a " [Console] ClassCaption="Standard Unreal Tournament Console" LoadingMessage="LOADING" SavingMessage="SAVING" ConnectingMessage="CONNECTING" PausedMessage="PAUSED" PrecachingMessage="PRECACHING" ChatChannel="(CHAT) " TeamChannel="(TEAM) " FrameRateText="Frame Rate" AvgText="Avg" LastSecText="Last Sec" MinText="Min" MaxText="Max" fpsText="FPS" SecondsText="seconds." FramesText="frames rendered in" [Inventory] PickupMessage="Snagged an item." ItemArticle="a" M_Activated=" activated." M_Selected=" selected." M_Deactivated=" deactivated." [Ammo] PickupMessage="You picked up some ammo." [Menu] HelpMessage="" MenuList="" HelpMessage[1]="This menu has not yet been implemented." LeftString="Left" RightString="Right" CenterString="Center" EnabledString="Enabled" DisabledString="Disabled" YesString="yes" NoString="no" [GameInfo] SwitchLevelMessage="Switching Levels" DefaultPlayerName="Player" LeftMessage=" left the game." FailedSpawnMessage="Failed to spawn player actor" FailedPlaceMessage="Could not find starting spot (level might need a 'PlayerStart' actor)" FailedTeamMessage="Could not find team for player" NameChangedMessage="Name changed to " EnteredMessage=" entered the game." GameName="Game" MaxedOutMessage="Server is already at capacity." WrongPassword="The password you entered is incorrect." NeedPassword="You need to enter a password to join this game." IPBanned="Your IP address has been banned on this server." MaleGender="his" FemaleGender="her" [LevelInfo] Title="Untitled" [Weapon] MessageNoAmmo=" has no ammo." DeathMessage="%o was killed by %k's %w." PickupMessage="You got a weapon" ItemName="Weapon" DeathMessage[0]="%o was killed by %k's %w." DeathMessage[1]="%o was killed by %k's %w." DeathMessage[2]="%o was killed by %k's %w." DeathMessage[3]="%o was killed by %k's %w." [Spectator] MenuName="Spectator" [Counter] CountMessage="Only %i more to go..." CompleteMessage="Completed!" [DamageType] Name="killed" AltName="killed" [Errors] NetOpen="Error opening file" NetWrite="Error writing to file" NetRefused="Server refused to send '%s'" NetClose="Error closing file" NetDecompressFail="Error decompressing file '%s'" NetSize="File size mismatch" NetMove="Error moving file" NetInvalid="Received invalid file request" NoDownload="Package '%s' is not downloadable" DownloadFailed="Downloading package '%s' failed: %s" RequestDenied="Server requested file from pending level: Denied" ConnectionFailed="Connection failed" ChAllocate="Couldn't allocate channel" NetAlready="Already networking" NetListen="Listen failed: No linker context available" LoadEntry="Can't load Entry: %s" InvalidUrl="Invalid URL: %s" InvalidLink="Invalid Link: %s" FailedBrowse="Failed to enter %s: %s" Listen="Listen failed: %s" AbortToEntry="Failed; returning to Entry" ServerOpen="Servers can't open network URLs" ServerListen="Dedicated server can't listen: %s" Pending="Pending connect to '%s' failed; %s" LoadPlayerClass="Failed to load player class" ServerOutdated="Server's version is outdated" ClientOutdated="You need to upgrade to the latest patch version" RejectedByServer="Rejected by server" [Progress] CancelledConnect="Cancelled Connect Attempt" RunningNet="%s: %s (%i players)" NetReceiving="Receiving '%s': %i/%i" NetReceiveOk="Successfully received '%s'" NetSend="Sending '%s'" NetSending="Sending '%s': %i/%i" Connecting="Connecting..." Listening="Listening for clients..." Loading="Loading" Saving="Saving" Paused="Paused by %s" ReceiveFile="Receiving '%s' (F10 Cancels)" ReceiveOptionalFile="Receiving optional file '%s' (Press F10 to Skip)" ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining" ConnectingText="Connecting (F10 Cancels):" ConnectingURL="unreal://%s/%s" [General] Upgrade="To enter this server, you need the latest free update to Unreal Tournament available from OldUnreal's Web site:" UpgradeURL="https://www.oldunreal.com/oldunrealpatches.html" UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?" Version="Version %i" [WarpZoneInfo] OtherSideURL="" [Pickup] ExpireMessage="" [SpecialEvent] DamageString="" [ServerCommandlet] HelpCmd=server HelpOneLiner="Network game server" HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..." HelpWebLink="http://wiki.oldunreal.com" HelpParm[0]="Log" HelpDesc[0]="Specify the log file to generate" HelpParm[1]="AllAdmin" HelpDesc[1]="Give all players admin privileges" [CheckSumCommandlet] HelpCmd=checksum HelpOneLiner="Calculate package checksum for stat logging" HelpUsage="checksum packagename.u" HelpParm[0]="packagename.u" HelpDesc[0]="Filename to calculate checksum"
Categories:
- FIX THESE PAGES ASAP!
- Wikify this page
- Unreal Localization
- Unreal English Localization
- Unreal Completed Localization Files
- Unreal Completed English Localization Files
- Completed English Localization Files
- Unreal Tournament Localization
- Unreal Tournament English Localization
- Unreal Tournament Completed Localization Files
- Unreal Tournament Completed English Localization Files