Difference between revisions of "Engine.int"

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Line 30: Line 30:
Preferences=(Caption="Decoration Shadow",Parent="Decals",Class=Engine.DecoShadow,Immediate=True)
Preferences=(Caption="Decoration Shadow",Parent="Decals",Class=Engine.DecoShadow,Immediate=True)
Preferences=(Caption="Projectile Shadow",Parent="Decals",Class=Engine.ProjectileShadow,Immediate=True)
Preferences=(Caption="Projectile Shadow",Parent="Decals",Class=Engine.ProjectileShadow,Immediate=True)
Preferences=(Caption="Channel Download",Parent="Networking",Class=Engine.ChannelDownload,Immediate=True)
;Preferences=(Caption="Connection Notifications",Parent="Networking",Class=Engine.GameInfo,Immediate=True)
Preferences=(Caption="Audio",Parent="Advanced Options")
Preferences=(Caption="Audio",Parent="Advanced Options")
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="Rendering",Parent="Advanced Options")
Line 85: Line 83:
LeftMessage=" left the game."
LeftMessage=" left the game."
FailedSpawnMessage="Failed to spawn player actor"
FailedSpawnMessage="Failed to spawn player actor"
FailedPlaceMessage="Could not find starting spot (level might need a 'PlayerStart' actor)"
FailedPlaceMessage="Could not find starting spot (level might need a \"PlayerStart\" actor)"
FailedTeamMessage="Could not find team for player"
FailedTeamMessage="Could not find team for player"
NameChangedMessage="Name changed to "
NameChangedMessage="Name changed to "
Line 138: Line 136:
NetOpen="Error opening file"
NetOpen="Error opening file"
NetWrite="Error writing to file"
NetWrite="Error writing to file"
NetRefused="Server refused to send '%s'"
NetRefused="Server refused to send \"%s\""
NetClose="Error closing file"
NetClose="Error closing file"
NetSize="File size mismatch"
NetSize="File size mismatch"
NetMove="Error moving file"
NetMove="Error moving file"
NetInvalid="Received invalid file request"
NetInvalid="Received invalid file request"
NoDownload="Package '%s' is not downloadable"
NoDownload="Package \"%s\" is not downloadable"
DownloadFailed="Downloading package '%s' failed: %s"
DownloadFailed="Downloading package \"%s\" failed: %s"
RequestDenied="Server requested file from pending level: Denied"
RequestDenied="Server requested file from pending level: Denied"
ConnectionFailed="Connection failed"
ConnectionFailed="Connection failed"
Line 161: Line 159:
ServerOpen="Servers can't open network URLs"
ServerOpen="Servers can't open network URLs"
ServerListen="Dedicated server can't listen: %s"
ServerListen="Dedicated server can't listen: %s"
Pending="Pending connect to '%s' failed; %s"
Pending="Pending connect to \"%s\" failed; %s"
LoadPlayerClass="Failed to load player class"
LoadPlayerClass="Failed to load player class"
ServerOutdated="Server's version is outdated"
ServerOutdated="Server's version is outdated"
Line 168: Line 166:
CancelledConnect="Cancelled Connect Attempt"
CancelledConnect="Cancelled Connect Attempt"
RunningNet="%s: %s (%i players)"
RunningNet="%s: %s (%i players)"
NetReceiving="Receiving '%s': %i/%i"
NetReceiving="Receiving \"%s\": %i/%i"
NetReceiveOk="Successfully received '%s'"
NetReceiveOk="Successfully received \"%s\""
NetSend="Sending '%s'"
NetSend="Sending \"%s\""
NetSending="Sending '%s': %i/%i"
NetSending="Sending \"%s\": %i/%i"
Connecting="Connecting..."
Connecting="Connecting..."
Listening="Listening for clients..."
Listening="Listening for clients..."
Line 177: Line 175:
Saving="Saving"
Saving="Saving"
Paused="Paused by %s"
Paused="Paused by %s"
ReceiveFile="Receiving '%s' (F10 Cancels)"
ReceiveFile="Receiving \"%s\" (F10 Cancels)"
ReceiveOptionalFile="Receiving optional file '%s' (Press F10 to Skip)"
ReceiveOptionalFile="Receiving optional file \"%s\" (Press F10 to Skip)"
ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining"
ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining"
ConnectingText="Connecting (F10 Cancels):"
ConnectingText="Connecting (F10 Cancels):"
Line 282: Line 280:
LeftMessage=" left the game."
LeftMessage=" left the game."
FailedSpawnMessage="Failed to spawn player actor"
FailedSpawnMessage="Failed to spawn player actor"
FailedPlaceMessage="Could not find starting spot (level might need a 'PlayerStart' actor)"
FailedPlaceMessage="Could not find starting spot (level might need a \"PlayerStart\" actor)"
FailedTeamMessage="Could not find team for player"
FailedTeamMessage="Could not find team for player"
NameChangedMessage="Name changed to "
NameChangedMessage="Name changed to "
Line 291: Line 289:
NeedPassword="You need to enter a password to join this game."
NeedPassword="You need to enter a password to join this game."
IPBanned="Your IP address has been banned on this server."
IPBanned="Your IP address has been banned on this server."
MaleGender="his"
FemaleGender="her"


[LevelInfo]
[LevelInfo]
Line 319: Line 319:
NetOpen="Error opening file"
NetOpen="Error opening file"
NetWrite="Error writing to file"
NetWrite="Error writing to file"
NetRefused="Server refused to send '%s'"
NetRefused="Server refused to send \"%s\""
NetClose="Error closing file"
NetClose="Error closing file"
NetDecompressFail="Error decompressing file '%s'"
NetDecompressFail="Error decompressing file \"%s\""
NetSize="File size mismatch"
NetSize="File size mismatch"
NetMove="Error moving file"
NetMove="Error moving file"
NetInvalid="Received invalid file request"
NetInvalid="Received invalid file request"
NoDownload="Package '%s' is not downloadable"
NoDownload="Package \"%s\" is not downloadable"
DownloadFailed="Downloading package '%s' failed: %s"
DownloadFailed="Downloading package '%s' failed: %s"
RequestDenied="Server requested file from pending level: Denied"
RequestDenied="Server requested file from pending level: Denied"
Line 340: Line 340:
ServerOpen="Servers can't open network URLs"
ServerOpen="Servers can't open network URLs"
ServerListen="Dedicated server can't listen: %s"
ServerListen="Dedicated server can't listen: %s"
Pending="Pending connect to '%s' failed; %s"
Pending="Pending connect to \"%s\" failed; %s"
LoadPlayerClass="Failed to load player class"
LoadPlayerClass="Failed to load player class"
ServerOutdated="Server's version is outdated"
ServerOutdated="Server's version is outdated"
Line 349: Line 349:
CancelledConnect="Cancelled Connect Attempt"
CancelledConnect="Cancelled Connect Attempt"
RunningNet="%s: %s (%i players)"
RunningNet="%s: %s (%i players)"
NetReceiving="Receiving '%s': %i/%i"
NetReceiving="Receiving \"%s\": %i/%i"
NetReceiveOk="Successfully received '%s'"
NetReceiveOk="Successfully received \"%s\""
NetSend="Sending '%s'"
NetSend="Sending \"%s\""
NetSending="Sending '%s': %i/%i"
NetSending="Sending \"%s\": %i/%i"
Connecting="Connecting..."
Connecting="Connecting..."
Listening="Listening for clients..."
Listening="Listening for clients..."
Line 358: Line 358:
Saving="Saving"
Saving="Saving"
Paused="Paused by %s"
Paused="Paused by %s"
ReceiveFile="Receiving '%s' (F10 Cancels)"
ReceiveFile="Receiving \"%s\" (F10 Cancels)"
ReceiveOptionalFile="Receiving optional file '%s' (Press F10 to Skip)"
ReceiveOptionalFile="Receiving optional file \"%s\" (Press F10 to Skip)"
ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining"
ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining"
ConnectingText="Connecting (F10 Cancels):"
ConnectingText="Connecting (F10 Cancels):"
Line 383: Line 383:
HelpOneLiner="Network game server"
HelpOneLiner="Network game server"
HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..."
HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..."
HelpWebLink="http://unreal.epicgames.com/servertips.htm"
HelpWebLink="http://wiki.oldunreal.com"
HelpParm[0]="Log"
HelpParm[0]="Log"
HelpDesc[0]="Specify the log file to generate"
HelpDesc[0]="Specify the log file to generate"

Revision as of 20:51, 18 July 2020

Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.

Expression error: Unexpected >= operator.

Engine.int
Language English
Game Unreal
Status /

Expression error: Unexpected <= operator.Expression error: Unexpected > operator.

Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
This is a file for the English language, the game's default. This file should be used as a base for the rest of the languages.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.

Expression error: Unexpected >= operator.

Engine.int
Language English
Game Unreal Tournament
Status /

Expression error: Unexpected <= operator.Expression error: Unexpected > operator.

Unreal

[Public]
Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Preferences=(Caption="Advanced",Parent="Advanced Options")
Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True)
Preferences=(Caption="Decals",Parent="Advanced Options")
Preferences=(Caption="Blood",Parent="Decals")
Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)
Preferences=(Caption="Pawn Shadow",Parent="Decals",Class=Engine.PawnShadow,Immediate=True)
Preferences=(Caption="Decoration Shadow",Parent="Decals",Class=Engine.DecoShadow,Immediate=True)
Preferences=(Caption="Projectile Shadow",Parent="Decals",Class=Engine.ProjectileShadow,Immediate=True)
Preferences=(Caption="Audio",Parent="Advanced Options")
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="Networking",Parent="Advanced Options")
Preferences=(Caption="Game Types",Parent="Advanced Options")
Preferences=(Caption="Map Lists",Parent="Networking")

[PlayerPawn]
QuickSaveString="Quick Saving"
NoPauseMessage="Game is not pauseable"
ViewingFrom="Now viewing from "
OwnCamera="own camera"
FailedView="Failed to change view."
CantChangeNameMsg="You can't change your name during a global logged game."

[Pawn]
NameArticle=" a "

[Console]
LoadingMessage="LOADING"
SavingMessage="SAVING"
ConnectingMessage="CONNECTING"
PausedMessage="PAUSED"
PrecachingMessage="PRECACHING"
ClassCaption="Standard Unreal Console"
ChatChannel="(CHAT) "
TeamChannel="(TEAM) "

[Menu]
MenuList=""
HelpMessage=""
HelpMessage[1]="This menu has not yet been implemented."
LeftString="Left"
RightString="Right"
CenterString="Center"
EnabledString="Enabled"
DisabledString="Disabled"
YesString="Yes"
NoString="No"
OnString="On"
OffString="Off"

[Inventory]
PickupMessage="Snagged an item"
ItemArticle="a"
M_Activated=" activated"
M_Selected=" selected"
M_Deactivated=" deactivated"

[GameInfo]
SwitchLevelMessage="Switching Levels"
DefaultPlayerName="Player"
LeftMessage=" left the game."
FailedSpawnMessage="Failed to spawn player actor"
FailedPlaceMessage="Could not find starting spot (level might need a \"PlayerStart\" actor)"
FailedTeamMessage="Could not find team for player"
NameChangedMessage="Name changed to "
EnteredMessage=" entered the game."
GameName="Game"
MaxedOutMessage="Server is already at capacity."
WrongPassword="The password you entered is incorrect."
NeedPassword="You need to enter a password to join this game."
MaleGender="his"
FemaleGender="her"

[LevelInfo]
Title="Untitled"

[Weapon]
MessageNoAmmo=" has no ammo."
DeathMessage="%o was killed by %k's %w."
PickupMessage="You got a weapon"
ItemName="Weapon"
DeathMessage[0]="%o was killed by %k's %w."
DeathMessage[1]="%o was killed by %k's %w."
DeathMessage[2]="%o was killed by %k's %w."
DeathMessage[3]="%o was killed by %k's %w."

[Ammo]
PickupMessage="You picked up some ammo."

[Counter]
CountMessage="Only %i more to go..."
CompleteMessage="Completed!"

[Spectator]
MenuName="Spectator"

[DamageType]
Name="killed"
AltName="killed"

[AdminAccessManager]
AdminLoginText="Administrator %s logged in"
AdminLogoutText="Administrator %s logged out"
CheatUsedStr="%s used admin/cheat command: %c"

[Fonts]
WhiteFont=UnrealShare.WhiteFont
MedFont=Engine.MedFont
LargeFont=Engine.LargeFont
BigFont=Engine.BigFont
SmallFont=Engine.SmallFont

[Errors]
NetOpen="Error opening file"
NetWrite="Error writing to file"
NetRefused="Server refused to send \"%s\""
NetClose="Error closing file"
NetSize="File size mismatch"
NetMove="Error moving file"
NetInvalid="Received invalid file request"
NoDownload="Package \"%s\" is not downloadable"
DownloadFailed="Downloading package \"%s\" failed: %s"
RequestDenied="Server requested file from pending level: Denied"
ConnectionFailed="Connection failed"
Banned="You have been banned"
TempBanned="You have been temporarily banned"
Kicked="You have been kicked"
ChAllocate="Couldn't allocate channel"
NetAlready="Already networking"
NetListen="Listen failed: No linker context available"
LoadEntry="Can't load Entry: %s"
InvalidUrl="Invalid URL: %s"
InvalidLink="Invalid Link: %s"
FailedBrowse="Failed to enter %s: %s"
Listen="Listen failed: %s"
AbortToEntry="Failed; returning to Entry"
ServerOpen="Servers can't open network URLs"
ServerListen="Dedicated server can't listen: %s"
Pending="Pending connect to \"%s\" failed; %s"
LoadPlayerClass="Failed to load player class"
ServerOutdated="Server's version is outdated"

[Progress]
CancelledConnect="Cancelled Connect Attempt"
RunningNet="%s: %s (%i players)"
NetReceiving="Receiving \"%s\": %i/%i"
NetReceiveOk="Successfully received \"%s\""
NetSend="Sending \"%s\""
NetSending="Sending \"%s\": %i/%i"
Connecting="Connecting..."
Listening="Listening for clients..."
Loading="Loading"
Saving="Saving"
Paused="Paused by %s"
ReceiveFile="Receiving \"%s\" (F10 Cancels)"
ReceiveOptionalFile="Receiving optional file \"%s\" (Press F10 to Skip)"
ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining"
ConnectingText="Connecting (F10 Cancels):"
ConnectingURL="unreal://%s/%s"

[General]
Upgrade="To enter this server, you need the latest free update to Unreal available from OldUnreals's Web site:"
UpgradeURL="http://www.oldunreal.com/oldunrealpatches.html"
UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?"
Version="Version %i"

[WarpZoneInfo]
OtherSideURL=""

[Pickup]
ExpireMessage=""

[SpecialEvent]
DamageString=""

[ServerCommandlet]
HelpCmd=server
HelpOneLiner="Network game server."
HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..."
HelpWebLink="http://wiki.oldunreal.com"
HelpParm[0]="Log"
HelpDesc[0]="Specify the log file to generate."
HelpParm[1]="AllAdmin"
HelpDesc[1]="Give all players admin privileges."

Unreal Tournament

[Public]
;Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console)
Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Engine.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet)
Preferences=(Caption="Advanced",Parent="Advanced Options")
Preferences=(Caption="Rendering",Parent="Advanced Options")
Preferences=(Caption="Audio",Parent="Advanced Options")
Preferences=(Caption="Networking",Parent="Advanced Options")
Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True)

[PlayerPawn]
QuickSaveString="Quick Saving"
NoPauseMessage="Game is not pauseable"
ViewingFrom="Now viewing from"
OwnCamera="own camera"
FailedView="Failed to change view."
CantChangeNameMsg="You can't change your name during a global logged game."

[Pawn]
NameArticle=" a "

[Console]
ClassCaption="Standard Unreal Console"
LoadingMessage="LOADING"
SavingMessage="SAVING"
ConnectingMessage="CONNECTING"
PausedMessage="PAUSED"
PrecachingMessage="PRECACHING"
ChatChannel="(CHAT) "
TeamChannel="(TEAM) "
FrameRateText="Frame Rate"
AvgText="Avg"
LastSecText="Last Sec"
MinText="Min"
MaxText="Max"
fpsText="FPS"
SecondsText="seconds."
FramesText="frames rendered in"

[Inventory]
PickupMessage="Snagged an item."
ItemArticle="a"
M_Activated=" activated."
M_Selected=" selected."
M_Deactivated=" deactivated."

[Ammo]
PickupMessage="You picked up some ammo."

[Menu]
HelpMessage=""
MenuList=""
HelpMessage[1]="This menu has not yet been implemented."
LeftString="Left"
RightString="Right"
CenterString="Center"
EnabledString="Enabled"
DisabledString="Disabled"
YesString="yes"
NoString="no"

[GameInfo]
SwitchLevelMessage="Switching Levels"
DefaultPlayerName="Player"
LeftMessage=" left the game."
FailedSpawnMessage="Failed to spawn player actor"
FailedPlaceMessage="Could not find starting spot (level might need a \"PlayerStart\" actor)"
FailedTeamMessage="Could not find team for player"
NameChangedMessage="Name changed to "
EnteredMessage=" entered the game."
GameName="Game"
MaxedOutMessage="Server is already at capacity."
WrongPassword="The password you entered is incorrect."
NeedPassword="You need to enter a password to join this game."
IPBanned="Your IP address has been banned on this server."
MaleGender="his"
FemaleGender="her"

[LevelInfo]
Title="Untitled"

[Weapon]
MessageNoAmmo=" has no ammo."
DeathMessage="%o was killed by %k's %w."
PickupMessage="You got a weapon"
ItemName="Weapon"
DeathMessage[0]="%o was killed by %k's %w."
DeathMessage[1]="%o was killed by %k's %w."
DeathMessage[2]="%o was killed by %k's %w."
DeathMessage[3]="%o was killed by %k's %w."

[Spectator]
MenuName="Spectator"

[Counter]
CountMessage="Only %i more to go..."
CompleteMessage="Completed!"

[DamageType]
Name="killed"
AltName="killed"

[Errors]
NetOpen="Error opening file"
NetWrite="Error writing to file"
NetRefused="Server refused to send \"%s\""
NetClose="Error closing file"
NetDecompressFail="Error decompressing file \"%s\""
NetSize="File size mismatch"
NetMove="Error moving file"
NetInvalid="Received invalid file request"
NoDownload="Package \"%s\" is not downloadable"
DownloadFailed="Downloading package '%s' failed: %s"
RequestDenied="Server requested file from pending level: Denied"
ConnectionFailed="Connection failed"
ChAllocate="Couldn't allocate channel"
NetAlready="Already networking"
NetListen="Listen failed: No linker context available"
LoadEntry="Can't load Entry: %s"
InvalidUrl="Invalid URL: %s"
InvalidLink="Invalid Link: %s"
FailedBrowse="Failed to enter %s: %s"
Listen="Listen failed: %s"
AbortToEntry="Failed; returning to Entry"
ServerOpen="Servers can't open network URLs"
ServerListen="Dedicated server can't listen: %s"
Pending="Pending connect to \"%s\" failed; %s"
LoadPlayerClass="Failed to load player class"
ServerOutdated="Server's version is outdated"
ClientOutdated="You need to upgrade to the latest patch version"
RejectedByServer="Rejected by server"

[Progress]
CancelledConnect="Cancelled Connect Attempt"
RunningNet="%s: %s (%i players)"
NetReceiving="Receiving \"%s\": %i/%i"
NetReceiveOk="Successfully received \"%s\""
NetSend="Sending \"%s\""
NetSending="Sending \"%s\": %i/%i"
Connecting="Connecting..."
Listening="Listening for clients..."
Loading="Loading"
Saving="Saving"
Paused="Paused by %s"
ReceiveFile="Receiving \"%s\" (F10 Cancels)"
ReceiveOptionalFile="Receiving optional file \"%s\" (Press F10 to Skip)"
ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining"
ConnectingText="Connecting (F10 Cancels):"
ConnectingURL="unreal://%s/%s"

[General]
Upgrade="To enter this server, you need the latest free update to Unreal Tournament available from OldUnreal's Web site:"
UpgradeURL="https://www.oldunreal.com/oldunrealpatches.html"
UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?"
Version="Version %i"

[WarpZoneInfo]
OtherSideURL=""

[Pickup]
ExpireMessage=""

[SpecialEvent]
DamageString=""

[ServerCommandlet]
HelpCmd="server"
HelpOneLiner="Network game server"
HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..."
HelpWebLink="http://wiki.oldunreal.com"
HelpParm[0]="Log"
HelpDesc[0]="Specify the log file to generate"
HelpParm[1]="AllAdmin"
HelpDesc[1]="Give all players admin privileges"

[CheckSumCommandlet]
HelpCmd="checksum"
HelpOneLiner="Calculate package checksum for stat logging"
HelpUsage="checksum packagename.u"
HelpParm[0]="Filename"
HelpDesc[0]="Filename to calculate checksum"