Difference between revisions of "Engine.int"
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Preferences=(Caption="Rendering",Parent="Advanced Options") | Preferences=(Caption="Rendering",Parent="Advanced Options") | ||
Preferences=(Caption="Audio",Parent="Advanced Options") | Preferences=(Caption="Audio",Parent="Advanced Options") | ||
Preferences=(Caption="Networking",Parent="Advanced Options") | |||
Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) | Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) | ||
Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) | Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) |
Revision as of 02:19, 4 July 2020
Unreal
[Public] Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console) Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Preferences=(Caption="Advanced",Parent="Advanced Options") Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys) Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers) Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True) Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) Preferences=(Caption="Decals",Parent="Advanced Options") Preferences=(Caption="Blood",Parent="Decals") Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True) Preferences=(Caption="Pawn Shadow",Parent="Decals",Class=Engine.PawnShadow,Immediate=True) Preferences=(Caption="Decoration Shadow",Parent="Decals",Class=Engine.DecoShadow,Immediate=True) Preferences=(Caption="Projectile Shadow",Parent="Decals",Class=Engine.ProjectileShadow,Immediate=True) Preferences=(Caption="Channel Download",Parent="Networking",Class=Engine.ChannelDownload,Immediate=True) Preferences=(Caption="Connection Notifications",Parent="Networking",Class=Engine.GameInfo,Immediate=True) Preferences=(Caption="Audio",Parent="Advanced Options") Preferences=(Caption="Rendering",Parent="Advanced Options") Preferences=(Caption="Networking",Parent="Advanced Options") [PlayerPawn] QuickSaveString="Quick Saving" NoPauseMessage="Game is not pauseable" ViewingFrom="Now viewing from " OwnCamera="own camera" FailedView="Failed to change view." CantChangeNameMsg="You can't change your name during a global logged game." [Pawn] NameArticle=" a " [Console] LoadingMessage="LOADING" SavingMessage="SAVING" ConnectingMessage="CONNECTING" PausedMessage="PAUSED" PrecachingMessage="PRECACHING" ClassCaption="Standard Unreal Console" ChatChannel="(CHAT) " TeamChannel="(TEAM) " [Menu] MenuList="" HelpMessage="" HelpMessage[1]="This menu has not yet been implemented." LeftString="Left" RightString="Right" CenterString="Center" EnabledString="Enabled" DisabledString="Disabled" YesString="Yes" NoString="No" OnString="On" OffString="Off" [Inventory] PickupMessage="Snagged an item" ItemArticle="a" M_Activated=" activated" M_Selected=" selected" M_Deactivated=" deactivated" [GameInfo] SwitchLevelMessage="Switching Levels" DefaultPlayerName="Player" LeftMessage=" left the game." FailedSpawnMessage="Failed to spawn player actor" FailedPlaceMessage="Could not find starting spot (level might need a 'PlayerStart' actor)" FailedTeamMessage="Could not find team for player" NameChangedMessage="Name changed to " EnteredMessage=" entered the game." GameName="Game" MaxedOutMessage="Server is already at capacity." WrongPassword="The password you entered is incorrect." NeedPassword="You need to enter a password to join this game." MaleGender="his" FemaleGender="her" [LevelInfo] Title="Untitled" [Weapon] MessageNoAmmo=" has no ammo." DeathMessage="%o was killed by %k's %w." PickupMessage="You got a weapon" ItemName="Weapon" DeathMessage[0]="%o was killed by %k's %w." DeathMessage[1]="%o was killed by %k's %w." DeathMessage[2]="%o was killed by %k's %w." DeathMessage[3]="%o was killed by %k's %w." [Ammo] PickupMessage="You picked up some ammo." [Counter] CountMessage="Only %i more to go..." CompleteMessage="Completed!" [Spectator] MenuName="Spectator" [DamageType] Name="killed" AltName="killed" [AdminAccessManager] AdminLoginText="Administrator %s logged in" AdminLogoutText="Administrator %s logged out" CheatUsedStr="%s used admin/cheat command: %c" [Fonts] WhiteFont=UnrealShare.WhiteFont MedFont=Engine.MedFont LargeFont=Engine.LargeFont BigFont=Engine.BigFont SmallFont=Engine.SmallFont [Errors] NetOpen="Error opening file" NetWrite="Error writing to file" NetRefused="Server refused to send '%s'" NetClose="Error closing file" NetSize="File size mismatch" NetMove="Error moving file" NetInvalid="Received invalid file request" NoDownload="Package '%s' is not downloadable" DownloadFailed="Downloading package '%s' failed: %s" RequestDenied="Server requested file from pending level: Denied" ConnectionFailed="Connection failed" Banned="You have been banned" TempBanned="You have been temporarily banned" Kicked="You have been kicked" ChAllocate="Couldn't allocate channel" NetAlready="Already networking" NetListen="Listen failed: No linker context available" LoadEntry="Can't load Entry: %s" InvalidUrl="Invalid URL: %s" InvalidLink="Invalid Link: %s" FailedBrowse="Failed to enter %s: %s" Listen="Listen failed: %s" AbortToEntry="Failed; returning to Entry" ServerOpen="Servers can't open network URLs" ServerListen="Dedicated server can't listen: %s" Pending="Pending connect to '%s' failed; %s" LoadPlayerClass="Failed to load player class" ServerOutdated="Server's version is outdated" [Progress] CancelledConnect="Cancelled Connect Attempt" RunningNet="%s: %s (%i players)" NetReceiving="Receiving '%s': %i/%i" NetReceiveOk="Successfully received '%s'" NetSend="Sending '%s'" NetSending="Sending '%s': %i/%i" Connecting="Connecting..." Listening="Listening for clients..." Loading="Loading" Saving="Saving" Paused="Paused by %s" ReceiveFile="Receiving '%s' (F10 Cancels)" ReceiveOptionalFile="Receiving optional file '%s' (Press F10 to Skip)" ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining" ConnectingText="Connecting (F10 Cancels):" ConnectingURL="unreal://%s/%s" [General] Upgrade="To enter this server, you need the latest free update to Unreal available from OldUnreals's Web site:" UpgradeURL="http://www.oldunreal.com/oldunrealpatches.html" UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?" Version="Version %i" [WarpZoneInfo] OtherSideURL="" [Pickup] ExpireMessage="" [SpecialEvent] DamageString="" [ServerCommandlet] HelpCmd=server HelpOneLiner="Network game server." HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..." HelpWebLink="http://wiki.oldunreal.com" HelpParm[0]="Log" HelpDesc[0]="Specify the log file to generate." HelpParm[1]="AllAdmin" HelpDesc[1]="Give all players admin privileges."
Unreal Tournament
[Public] ;Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console) Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Engine.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet) Preferences=(Caption="Advanced",Parent="Advanced Options") Preferences=(Caption="Rendering",Parent="Advanced Options") Preferences=(Caption="Audio",Parent="Advanced Options") Preferences=(Caption="Networking",Parent="Advanced Options") Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True) Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases) Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys) Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers) Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True) Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) [PlayerPawn] QuickSaveString="Quick Saving" NoPauseMessage="Game is not pauseable" ViewingFrom="Now viewing from" OwnCamera="own camera" FailedView="Failed to change view." CantChangeNameMsg="You can't change your name during a global logged game." [Pawn] NameArticle=" a " [Console] ClassCaption="Standard Unreal Console" LoadingMessage="LOADING" SavingMessage="SAVING" ConnectingMessage="CONNECTING" PausedMessage="PAUSED" PrecachingMessage="PRECACHING" ChatChannel="(CHAT) " TeamChannel="(TEAM) " FrameRateText="Frame Rate" AvgText="Avg" LastSecText="Last Sec" MinText="Min" MaxText="Max" fpsText="FPS" SecondsText="seconds." FramesText="frames rendered in" [Inventory] PickupMessage="Snagged an item." ItemArticle="a" M_Activated=" activated." M_Selected=" selected." M_Deactivated=" deactivated." [Ammo] PickupMessage="You picked up some ammo." [Menu] HelpMessage="" MenuList="" HelpMessage[1]="This menu has not yet been implemented." LeftString="Left" RightString="Right" CenterString="Center" EnabledString="Enabled" DisabledString="Disabled" YesString="yes" NoString="no" [GameInfo] SwitchLevelMessage="Switching Levels" DefaultPlayerName="Player" LeftMessage=" left the game." FailedSpawnMessage="Failed to spawn player actor" FailedPlaceMessage="Could not find starting spot (level might need a 'PlayerStart' actor)" FailedTeamMessage="Could not find team for player" NameChangedMessage="Name changed to " EnteredMessage=" entered the game." GameName="Game" MaxedOutMessage="Server is already at capacity." WrongPassword="The password you entered is incorrect." NeedPassword="You need to enter a password to join this game." IPBanned="Your IP address has been banned on this server." [LevelInfo] Title="Untitled" [Weapon] MessageNoAmmo=" has no ammo." DeathMessage="%o was killed by %k's %w." PickupMessage="You got a weapon" ItemName="Weapon" DeathMessage[0]="%o was killed by %k's %w." DeathMessage[1]="%o was killed by %k's %w." DeathMessage[2]="%o was killed by %k's %w." DeathMessage[3]="%o was killed by %k's %w." [Spectator] MenuName="Spectator" [Counter] CountMessage="Only %i more to go..." CompleteMessage="Completed!" [DamageType] Name="killed" AltName="killed" [Errors] NetOpen="Error opening file" NetWrite="Error writing to file" NetRefused="Server refused to send '%s'" NetClose="Error closing file" NetDecompressFail="Error decompressing file '%s'" NetSize="File size mismatch" NetMove="Error moving file" NetInvalid="Received invalid file request" NoDownload="Package '%s' is not downloadable" DownloadFailed="Downloading package '%s' failed: %s" RequestDenied="Server requested file from pending level: Denied" ConnectionFailed="Connection failed" ChAllocate="Couldn't allocate channel" NetAlready="Already networking" NetListen="Listen failed: No linker context available" LoadEntry="Can't load Entry: %s" InvalidUrl="Invalid URL: %s" InvalidLink="Invalid Link: %s" FailedBrowse="Failed to enter %s: %s" Listen="Listen failed: %s" AbortToEntry="Failed; returning to Entry" ServerOpen="Servers can't open network URLs" ServerListen="Dedicated server can't listen: %s" Pending="Pending connect to '%s' failed; %s" LoadPlayerClass="Failed to load player class" ServerOutdated="Server's version is outdated" ClientOutdated="You need to upgrade to the latest patch version" RejectedByServer="Rejected by server" [Progress] CancelledConnect="Cancelled Connect Attempt" RunningNet="%s: %s (%i players)" NetReceiving="Receiving '%s': %i/%i" NetReceiveOk="Successfully received '%s'" NetSend="Sending '%s'" NetSending="Sending '%s': %i/%i" Connecting="Connecting..." Listening="Listening for clients..." Loading="Loading" Saving="Saving" Paused="Paused by %s" ReceiveFile="Receiving '%s' (F10 Cancels)" ReceiveOptionalFile="Receiving optional file '%s' (Press F10 to Skip)" ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining" ConnectingText="Connecting (F10 Cancels):" ConnectingURL="unreal://%s/%s" [General] Upgrade="To enter this server, you need the latest free update to Unreal Tournament available from OldUnreal's Web site:" UpgradeURL="https://www.oldunreal.com/oldunrealpatches.html" UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?" Version="Version %i" [WarpZoneInfo] OtherSideURL="" [Pickup] ExpireMessage="" [SpecialEvent] DamageString="" [ServerCommandlet] HelpCmd="server" HelpOneLiner="Network game server" HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..." HelpWebLink="http://unreal.epicgames.com/servertips.htm" HelpParm[0]="Log" HelpDesc[0]="Specify the log file to generate" HelpParm[1]="AllAdmin" HelpDesc[1]="Give all players admin privileges" [CheckSumCommandlet] HelpCmd="checksum" HelpOneLiner="Calculate package checksum for stat logging" HelpUsage="checksum packagename.u" HelpParm[0]="Filename" HelpDesc[0]="Filename to calculate checksum"