Editor.rut
Jump to navigation
Jump to search
Untranslated lines for Unreal |
---|
The following page contains untranslated lines for Unreal in the Russian language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**). |
Untranslated lines for Unreal Tournament |
---|
The following page contains untranslated lines for Unreal Tournament in the Russian language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**). |
This page in other languages |
---|
English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian |
Editor | |
---|---|
Language | Russian |
Game 1 | Unreal |
Status | 76/128 |
Game 2 | Unreal Tournament |
Status | 76/132 |
Contents
Public headers (Unreal)
[Public] Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.AudioPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpTextureInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MusicPackagesCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ReduceTexturesCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.SaveEmbeddedCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.BatchMeshExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.RebuildImportsCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ProdigiosumInParvoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.FullBatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.FontPageDiffCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.FontExporter,Class=Class,MetaClass=Core.Exporter) Preferences=(Caption="Редактор",Parent="Дополнительные настройки") Preferences=(Caption="Дополнительно (Редактор)",Parent="Редактор",Class=Editor.EditorEngine,Immediate=True,Category=Advanced) Preferences=(Caption="Цвета",Parent="Редактор",Class=Editor.EditorEngine,Immediate=True,Category=Colors) Preferences=(Caption="Решётка",Parent="Редактор",Class=Editor.EditorEngine,Immediate=True,Category=Grid) Preferences=(Caption="Поворот решётки",Parent="Редактор",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid) Preferences=(Caption="(**)AudioPackage Commandlet",Parent="Редактор",Class=Editor.AudioPackageCommandlet,Immediate=True) Preferences=(Caption="(**)MusicPackages Commandlet",Parent="Редактор",Class=Editor.MusicPackagesCommandlet,Immediate=True)
Public headers (Unreal Tournament)
[Public] Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.MD5Commandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.PackageDumpCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.DumpFontInfoCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ExecCommandlet,Class=Class,MetaClass=Core.Commandlet) Object=(Name=Editor.ScriptRaysCommandlet,Class=Class,MetaClass=Core.Commandlet) Preferences=(Caption="Редактор",Parent="Дополнительные настройки") Preferences=(Caption="Дополнительно (Редактор)",Parent="Редактор",Class=Editor.EditorEngine,Immediate=True,Category=Advanced) Preferences=(Caption="Цвета",Parent="Редактор",Class=Editor.EditorEngine,Immediate=True,Category=Colors) Preferences=(Caption="Решётка",Parent="Редактор",Class=Editor.EditorEngine,Immediate=True,Category=Grid) Preferences=(Caption="Поворот решётки",Parent="Редактор",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
[MasterCommandlet] HelpCmd=master HelpWebLink="http://www.oldunreal.com" HelpOneLiner="Собрать главные установочные файлы." HelpUsage="master [-опция...] [параметр=значение]..." HelpParm[0]="MasterPath" HelpDesc[0]="Корневая директория из которой копируются файлы." HelpParm[1]="SrcPath" HelpDesc[1]="Корневая директория для копирования исходных (релизных) файлов." HelpParm[2]="RefPath" HelpDesc[2]="Путь для дельта-сжатия ссылочного пути." [MakeCommandlet] HelpCmd=make HelpWebLink="http://www.oldunreal.com" HelpOneLiner="Пересобрать пакеты UnrealScript." HelpUsage="make [-опция...] [параметр=значение]..." HelpParm[0]="Silent" HelpDesc[0]="Не спрашивать; отвечать "да" на все вопросы." HelpParm[1]="NoBind" HelpDesc[1]="Не позволять native функциям быть обязательными для библиотек." HelpParm[2]="All" HelpDesc[2]="Чистая пересборка (иначе пересборка инкрементальная)." [ConformCommandlet] HelpCmd=conform HelpWebLink="http://www.oldunreal.com" HelpOneLiner="Сгенерировать согласующиеся двоичные файлы" HelpUsage="conform существующий_файл.ext старый_файл.ext" HelpParm[0]="существующий_файл.ext" HelpDesc[0]="Существующий двоичный файл для загрузки, согласования, и сохранения." HelpParm[1]="старый_файл.ext" HelpDesc[1]="Старый файл для делания исходного файла совместимым с двоичным." [BatchExportCommandlet] HelpCmd=batchexport HelpWebLink="http://www.oldunreal.com" HelpOneLiner="Массово экспортировать объекты." HelpUsage="batchexport package.ext classname export_ext [path]" HelpParm[0]="package.ext" HelpDesc[0]="Пакет объекты которого вы хотите экспортировать." HelpParm[1]="classname" HelpDesc[1]="(**)Class of object to export. It can be one of the following:" HelpParm[2]=" " HelpDesc[2]=" class, texture, sound, music, level, model, polys, textbuffer" HelpParm[3]="export_ext" HelpDesc[3]="(**)File extension to export to. The accepted file extensions per class are as follows:" HelpParm[4]=" " HelpDesc[4]=" class: uc, h" HelpParm[5]=" " HelpDesc[5]=" texture: bmp, pcx" HelpParm[6]=" " HelpDesc[6]=" sound: wav" HelpParm[7]=" " HelpDesc[7]="(**) music: s3m, xm, it or any other tracker format" HelpParm[8]=" " HelpDesc[8]=" level: t3d" HelpParm[9]=" " HelpDesc[9]=" model: t3d" HelpParm[10]=" " HelpDesc[10]=" polys: t3d" HelpParm[11]=" " HelpDesc[11]=" textbuffer: txt" HelpParm[12]="path" HelpDesc[12]="Путь для экспортирования файлов, например c:\MyPath." [PackageFlagCommandlet] HelpCmd=packageflag HelpWebLink="http://www.oldunreal.com" HelpOneLiner="Установить флаги пакета в файлах пакета." HelpUsage="packageflag src.ext [dest.ext <+|->flag [<+|->flag] ...]" HelpParm[0]="src.ext" HelpDesc[0]="Существующий файл пакета для загрузки." HelpParm[1]="dest.ext" HelpDesc[1]="Имя нового файла пакета с новыми установками флагов." HelpParm[2]="flag" HelpDesc[2]="+ для установки флага, или - для удаления флага, следуя предложенным:" HelpParm[3]=" " HelpDesc[3]=" AllowDownload" HelpParm[4]=" " HelpDesc[4]=" ClientOptional" HelpParm[5]=" " HelpDesc[5]=" ServerSideOnly" HelpParm[6]=" " HelpDesc[6]=" BrokenLinks" HelpParm[7]=" " HelpDesc[7]=" Unsecure" [DataRipCommandlet] HelpCmd=datarip HelpWebLink="http://www.oldunreal.com" HelpOneLiner="Создать пакет с вытащенными текстурами, музыкой и звуком." HelpUsage="datarip srcpackage.ext dstpackage.ext" HelpParm[0]="(**)srcpackage.ext" HelpDesc[0]="Исходный Пакет." HelpParm[1]="(**)dstpackage.ext" HelpDesc[1]="Выходной Пакет." [UpdateUModCommandlet] HelpCmd=updateumod HelpWebLink="http://www.oldunreal.com" HelpOneLiner="Добавить, удалить, заменить или извлечь файлы из umod." HelpUsage="updateumod UmodFile Команда [Файл]" HelpParm[0]="UmodFile" HelpDesc[0]="Файл umod для смены или просмотра." HelpParm[1]="Команда" HelpDesc[1]="(**)Can be one of the following:" HelpParm[2]=" " HelpDesc[2]="(**) EXTRACT (file extraction)" HelpParm[3]=" " HelpDesc[3]="(**) ADD (file addition)" HelpParm[4]=" " HelpDesc[4]="(**) DELETE (file deletion)" HelpParm[5]=" " HelpDesc[5]="(**) REPLACE (file replacement)" HelpParm[6]=" " HelpDesc[6]="(**) LIST (file listing)" HelpParm[7]="Файл" HelpDesc[7]="Файл для команд EXTRACT, ADD, DELETE или REPLACE." [ChecksumPackageCommandlet] HelpCmd=checksumpackage HelpWebLink="http://www.oldunreal.com" HelpOneLiner="Отобразить контрольную сумму пакета." HelpUsage="checksumpackage packagename" HelpParm[0]="packagename" HelpDesc[0]="Имя пакета для проверки контрольной суммы." [StripSourceCommandlet] HelpCmd=StripSource HelpWebLink="http://www.oldunreal.com" HelpOneLiner="Удалить блоки с исходным кодом из пакета." HelpUsage="stripsource packagename" HelpParm[0]="packagename" HelpDesc[0]="Имя пакета, из которого следует удалить исходные коды." [DumpIntCommandlet] HelpCmd=DumpInt HelpWebLink="http://www.oldunreal.com" HelpOneLiner="Собрать текстовые данные из файла." HelpUsage="dumpint packagename" HelpParm[0]="packagename" HelpDesc[0]="Имя пакета, из которого следует собрать текст." [ExportPackageCommandlet] HelpCmd=ExportPackage HelpWebLink="http://www.oldunreal.com" HelpOneLiner="Просто экспортировать содержание пакета в файлы .uc в соответствующую директорию." HelpUsage="exportpackage packagename" HelpParm[0]="packagename" HelpDesc[0]="Имя пакета, из которого следует экспортировать UC файлы." [CompareIntCommandlet] HelpCmd=CompareInt HelpWebLink="http://www.oldunreal.com" HelpOneLiner="Сравнить 2 языковых файла и удалить языковые данные с которыми вы сравниваете." HelpUsage="compareint packageint miscint" HelpParm[0]="packageint" HelpDesc[0]="Главный языковой файл." HelpParm[1]="miscint" HelpDesc[1]="Второй языковой файл (будет отредактирован)." [ListObjectsCommandlet] HelpCmd=listobjects HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Lists Objects in package." HelpUsage="(**)listobjects [-switch1 [-switch2 [...]]] <package> [<baseclass>]" HelpParm[0]="(**)-switch1, -switch2..." HelpDesc[0]="(**)Option switches, can be one or more of the following:" HelpParm[1]=" -cp" HelpDesc[1]="(**) Prints pathname instead of name for Class." HelpParm[2]=" -op" HelpDesc[2]="(**) Prints pathname instead of name for Object." HelpParm[3]=" -na" HelpDesc[3]="(**) Do not align output." HelpParm[4]=" -ni" HelpDesc[4]="(**) Do not indent object hierarchy." HelpParm[5]=" -nc" HelpDesc[5]="(**) Do not display class." HelpParm[6]=" -co" HelpDesc[6]="(**) Just display Object Classes instead of each Object." HelpParm[7]="(**)pkg" HelpDesc[7]="(**)Package file." HelpParm[8]="(**)baseclass" HelpDesc[8]="(**)Optional base class of listed objects."
Rest of the File (Unreal)
[AudioPackageCommandlet] HelpCmd=audiopackage HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Create an audio package out of a directory." HelpUsage="(**)audiopackage <input directory>" [DumpTextureInfoCommandlet] HelpCmd=dumptextureinfo HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Dumps information about textures." HelpUsage="(**)dumptextureinfo <pkg>" [MusicPackagesCommandlet] HelpCmd=musicpackages HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Creates music packages out of a directory." HelpUsage="(**)musicpackages <input directory>" [ReduceTexturesCommandlet] HelpCmd=reducetextures HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Purges unneeded uncompressed mipmaps." HelpUsage="(**)reducetextures <inpkg> <outpkg>" [SaveEmbeddedCommandlet] HelpCmd=saveembedded HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Saves an embedded package to a separate file." HelpUsage="(**)saveembedded <pkg> <embpkg> <outfile>" HelpParm[0]=" " HelpDesc[0]=" " HelpParm[1]=" " HelpDesc[1]=" " [DumpMeshInfoCommandlet] HelpCmd=dumpmeshinfo HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Dumps information about meshes." HelpUsage="(**)dumptextureinfo <pkg>" [BatchMeshExportCommandlet] HelpCmd=batchmeshexport HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Batch exports meshes." HelpUsage="(**)batchmeshexport <pkg> <format> <outpath>" [RebuildImportsCommandlet] HelpCmd=rebuildimports HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Rebuilds import script for a package." HelpUsage="(**)rebuildimports <pkg> [-upkg]" HelpParm[0]="(**)-upkg" HelpDesc[0]="(**)Switches output to upkg format. Default is uc." [ProdigiosumInParvoCommandlet] HelpCmd=prodigiosuminparvo HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Batch exports all mip map levels." HelpUsage="(**)prodigiosuminparvo <pkg> <format> <outpath>" [FullBatchExportCommandlet] HelpCmd=fullbatchexport HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Extract package with directory structure." HelpUsage="(**)fullbatchexport <pkg> <outpath>" [FontPageDiffCommandlet] HelpCmd=fontpagediff HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Compares font pages." HelpUsage="(**)fontpagediff <left font> <right font>" [FontExporter] HelpCmd=FontExporter HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Exports font pages." HelpUsage="(**)FontExporter <pkg> <outpath>"
Rest of the File (Unreal Tournament)
[MergeDXTCommandlet] HelpCmd=mergedxt HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Merge DXT textures with standard textures." HelpUsage="(**)mergedxt srcpath oldpath destpath" HelpParm[0]="(**)srcpath" HelpDesc[0]="(**)Path containing source files." HelpParm[1]="(**)oldpath" HelpDesc[1]="(**)Path containing old files." HelpParm[2]="(**)destpath" HelpDesc[2]="(**)Path for destination files." [MD5Commandlet] HelpCmd=md5 HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Manage the Packages.md5 checksums list." HelpUsage="(**)md5 [-option Filename|Wildcard]" HelpParm[0]="(**)-a Wildcard" HelpDesc[0]="(**)Add all files matching the wildcard to the Packages.md5 list." HelpParm[1]="(**)-l [Filename]" HelpDesc[1]="(**)Prints the current contents of the specified Packages.md5 file. If no Filename is given, Packages.md5 will be used." HelpParm[2]="(**)-m Filename" HelpDesc[2]="(**)Merges the contents of two Packages.md5 files. Filename should point to a valid Packages.md5 file." HelpParm[3]="(**)-p Wildcard" HelpDesc[3]="(**)Removes the checksum for the all files matching the wildcard from the Packages.md5 list." [PackageDumpCommandlet] HelpCmd=packagedump HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Dump the structure of an Unreal Package to stdout." HelpUsage="(**)packagedump [Filename]" [DumpFontInfoCommandlet] HelpCmd=dumpfontinfo HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Dumps information about fonts." HelpUsage="(**)dumpfontinfo <pkg>" [ExecCommandlet] HelpCmd=exec HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Executes a command file in a minimal editor environment." HelpUsage="(**)exec filename" [ScriptRaysCommandlet] HelpCmd=scriptrays HelpWebLink="http://www.oldunreal.com" HelpOneLiner="(**)Rebuilds script source for a package or class" HelpUsage="(**)scriptrays <pkg>[.<cls>] <out_d> [-disassemble|-mugshot]" HelpParm[0]="(**)pkg[.cls]" HelpDesc[0]="(**)Package or class to rebuild." HelpParm[1]="(**)out_d" HelpDesc[1]="(**)Output directory." HelpParm[2]="(**)-disassemble" HelpDesc[2]="(**)Output disassembly instead of code." HelpParm[3]="(**)-mugshot" HelpDesc[3]="(**)Output declarations instead of code."
Categories:
- Incomplete Localization Files
- Incomplete Russian Localization Files
- Unreal Incomplete Localization Files
- Unreal Incomplete Russian Localization Files
- Unreal Tournament Incomplete Localization Files
- Unreal Tournament Incomplete Russian Localization Files
- Unreal Localization
- Unreal Russian Localization
- Unreal Tournament Localization
- Unreal Tournament Russian Localization