Editor.itt

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Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Italian speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.
Untranslated lines for Unreal
The following page contains untranslated lines for Unreal in the Italian language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**).
Untranslated lines for Unreal Tournament
The following page contains untranslated lines for Unreal Tournament in the Italian language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**).
This page in other languages
English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese
Editor
Language Italian
Game 1 Unreal
Status 71/127
Game 2 Unreal Tournament
Status 61/132

Public headers (Unreal)

[Public]
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.AudioPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpTextureInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MusicPackagesCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ReduceTexturesCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.SaveEmbeddedCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchMeshExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.RebuildImportsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ProdigiosumInParvoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FullBatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FontPageDiffCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FontExporter,Class=Class,MetaClass=Core.Exporter)
Preferences=(Caption="Editor",Parent="Opzioni avanzate")
Preferences=(Caption="Avanzate (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Colori",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Griglia",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Griglia di rotazione",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
Preferences=(Caption="(**)AudioPackage Commandlet",Parent="(**)Editor",Class=Editor.AudioPackageCommandlet,Immediate=True)
Preferences=(Caption="(**)MusicPackages Commandlet",Parent="(**)Editor",Class=Editor.MusicPackagesCommandlet,Immediate=True)

Public headers (Unreal Tournament)

[Public]
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MD5Commandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageDumpCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpFontInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExecCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ScriptRaysCommandlet,Class=Class,MetaClass=Core.Commandlet)
Preferences=(Caption="Editor",Parent="Opzioni avanzate")
Preferences=(Caption="Avanzate (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Colori",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Griglia",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Griglia di rotazione",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)

Rest of the File (Shared)

[MasterCommandlet]
HelpCmd=master
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="Prepara i file master di installazione"
HelpUsage="master [-opzioni...] [parametro=valori]..."
HelpParm[0]="MasterPath"
HelpDesc[0]="Directory principale da dove copiare i files sorgente."
HelpParm[1]="SrcPath"
HelpDesc[1]="Directory principale dove copiare i files sorgente di release."
HelpParm[2]="RefPath"
HelpDesc[2]="Percorso per il riferimento al percorso delta-compresso."

[MakeCommandlet]
HelpCmd=make
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="Ricostruisce i pacchetti UnrealScript."
HelpUsage="make [-opzioni...] [parametro=valore]..."
HelpParm[0]="Silent"
HelpDesc[0]="Nessuna richiesta; presuppone "sì" a tutte le domande."
HelpParm[1]="NoBind"
HelpDesc[1]="Non forzare le funzioni native ad essere collegate ai file DLL."
HelpParm[2]="All"
HelpDesc[2]="Ricostruisce da zero (altrimenti la ricostruzione è incrementale)."

[ConformCommandlet]
HelpCmd=conform
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="Genera file binari conformi"
HelpUsage="conform file_esistente.ext file_vecchio.ext"
HelpParm[0]="file_esistente.ext"
HelpDesc[0]="File binario esistente da caricare, conformare e salvare."
HelpParm[1]="file_vecchio.ext"
HelpDesc[1]="File vecchio per cui bisogna conformare il file esistente e renderlo compatibile."

[BatchExportCommandlet]
HelpCmd=batchexport
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="Esporta oggetti in gruppo."
HelpUsage="batchexport package.ext nomeclasse estensione_est percorso"
HelpParm[0]="package.ext"
HelpDesc[0]="Pacchetto in cui si trovano gli oggetti che vuoi esportare"
HelpParm[1]="nomeclasse"
HelpDesc[1]="(**)Class of object to export. It can be one of the following:"
HelpParm[2]="  "
HelpDesc[2]="  class, texture, sound, music, level, model, polys, textbuffer"
HelpParm[3]="estensione_est"
HelpDesc[3]="(**)File extension to export to. The accepted file extensions per class are as follows:"
HelpParm[4]="  "
HelpDesc[4]="  class: uc, h"
HelpParm[5]="  "
HelpDesc[5]="  texture: bmp, pcx"
HelpParm[6]="  "
HelpDesc[6]="  sound: wav"
HelpParm[7]="  "
HelpDesc[7]="(**)  music: s3m, xm, it or any other tracker format"
HelpParm[8]="  "
HelpDesc[8]="  level: t3d"
HelpParm[9]="  "
HelpDesc[9]="  model: t3d"
HelpParm[10]="  "
HelpDesc[10]="  polys: t3d"
HelpParm[11]="  "
HelpDesc[11]="  textbuffer: txt"
HelpParm[12]="percorso"
HelpDesc[12]="Percorso dove esportare i file, es. C:\MioPercorso."

[PackageFlagCommandlet]
HelpCmd=packageflag
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="Imposta i flag di pacchetto nel file pacchetto."
HelpUsage="packageflag src.ext [dest.ext <+|->flag [<+|->flag] ...]"
HelpParm[0]="src.ext"
HelpDesc[0]="File pacchetto esistente da caricare."
HelpParm[1]="dest.ext"
HelpDesc[1]="Nome del nuovo file pacchetto con le nuove impostazioni flag."
HelpParm[2]="flag"
HelpDesc[2]="+ per impostare un flag, o - per resettare un flag, seguito da uno fra:"
HelpParm[3]="  "
HelpDesc[3]="  AllowDownload"
HelpParm[4]="  "
HelpDesc[4]="  ClientOptional"
HelpParm[5]="  "
HelpDesc[5]="  ServerSideOnly"
HelpParm[6]="  "
HelpDesc[6]="  BrokenLinks"
HelpParm[7]="  "
HelpDesc[7]="  Unsecure"

[DataRipCommandlet]
HelpCmd=datarip
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="Crea un pacchetto con i dati su Texture, Musica e Suono estrapolati."
HelpUsage="datarip porig.ext pdest.ext"
HelpParm[0]="porig.ext"
HelpDesc[0]="Pacchetto origine."
HelpParm[1]="pdest.ext"
HelpDesc[1]="Pacchetto destinazione."

[UpdateUModCommandlet]
HelpCmd=updateumod
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="Aggiunge, elimina, rimpiazza o estrae files da un umod."
HelpUsage="updateumod UmodFile Comando [Nomefile]"
HelpParm[0]="UmodFile"
HelpDesc[0]="Il file umod da modificare o visualizzare."
HelpParm[1]="Comando"
HelpDesc[1]="(**)Can be one of the following:"
HelpParm[2]="  "
HelpDesc[2]="(**)  EXTRACT (file extraction)"
HelpParm[3]="  "
HelpDesc[3]="(**)  ADD (file addition)"
HelpParm[4]="  "
HelpDesc[4]="(**)  DELETE (file deletion)"
HelpParm[5]="  "
HelpDesc[5]="(**)  REPLACE (file replacement)"
HelpParm[6]="  "
HelpDesc[6]="  LIST (file listing)"
HelpParm[7]="Nomefile"
HelpDesc[7]="Il file da EXTRACT, ADD, DELETE o REPLACE."

[ChecksumPackageCommandlet]
HelpCmd=checksumpackage
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="Mostra il checksum di un file pacchetto."
HelpUsage="checksumpackage nomepacchetto"
HelpParm[0]="nomepacchetto"
HelpDesc[0]="Il nome del pacchetto di cui mostrare il checksum."

[StripSourceCommandlet]
HelpCmd=StripSource
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Strip the script buffers from a package."
HelpUsage="(**)stripsource packagename"
HelpParm[0]="(**)packagename"
HelpDesc[0]="(**)The name of the package to strip sources."

[DumpIntCommandlet]
HelpCmd=DumpInt
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Dump the language text contents out of a file."
HelpUsage="(**)dumpint packagename"
HelpParm[0]="(**)packagename"
HelpDesc[0]="(**)The name of the package to dump language text of."

[ExportPackageCommandlet]
HelpCmd=ExportPackage
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Simply export a package contents to .uc files in prior directory."
HelpUsage="(**)exportpackage packagename"
HelpParm[0]="(**)packagename"
HelpDesc[0]="(**)The name of the package to export UC files of."

[CompareIntCommandlet]
HelpCmd=CompareInt
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Compare 2 language files and delete/remove language entries that you compare with."
HelpUsage="(**)compareint packageint miscint"
HelpParm[0]="(**)packageint"
HelpDesc[0]="(**)Main language file."
HelpParm[1]="(**)miscint"
HelpDesc[1]="(**)Secondary language file (to edit)."

[ListObjectsCommandlet]
HelpCmd=listobjects
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Lists Objects in package."
HelpUsage="(**)listobjects [-switch1 [-switch2 [...]]] <package> [<baseclass>]"
HelpParm[0]="(**)-switch1, -switch2..."
HelpDesc[0]="(**)Option switches, can be one or more of the following:"
HelpParm[1]="  -cp"
HelpDesc[1]="(**)  Prints pathname instead of name for Class."
HelpParm[2]="  -op"
HelpDesc[2]="(**)  Prints pathname instead of name for Object."
HelpParm[3]="  -na"
HelpDesc[3]="(**)  Do not align output."
HelpParm[4]="  -ni"
HelpDesc[4]="(**)  Do not indent object hierarchy."
HelpParm[5]="  -nc"
HelpDesc[5]="(**)  Do not display class."
HelpParm[6]="  -co"
HelpDesc[6]="(**)  Just display Object Classes instead of each Object."
HelpParm[7]="(**)pkg"
HelpDesc[7]="(**)Package file."
HelpParm[8]="(**)baseclass"
HelpDesc[8]="(**)Optional base class of listed objects."

Rest of the File (Unreal)

[AudioPackageCommandlet]
HelpCmd=audiopackage
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Create an audio package out of a directory."
HelpUsage="(**)audiopackage <input directory>"

[DumpTextureInfoCommandlet]
HelpCmd=dumptextureinfo
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Dumps information about textures."
HelpUsage="(**)dumptextureinfo <pkg>"

[MusicPackagesCommandlet]
HelpCmd=musicpackages
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Creates music packages out of a directory."
HelpUsage="(**)musicpackages <input directory>"

[ReduceTexturesCommandlet]
HelpCmd=reducetextures
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Purges unneeded uncompressed mipmaps."
HelpUsage="(**)reducetextures <inpkg> <outpkg>"

[SaveEmbeddedCommandlet]
HelpCmd=saveembedded
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Saves an embedded package to a separate file."
HelpUsage="(**)saveembedded <pkg> <embpkg> <outfile>"
HelpParm[0]="  "
HelpDesc[0]="  "
HelpParm[1]="  "
HelpDesc[1]="  "

[DumpMeshInfoCommandlet]
HelpCmd=dumpmeshinfo
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Dumps information about meshes."
HelpUsage="(**)dumptextureinfo <pkg>"

[BatchMeshExportCommandlet]
HelpCmd=batchmeshexport
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Batch exports meshes."
HelpUsage="(**)batchmeshexport <pkg> <format> <outpath>"

[RebuildImportsCommandlet]
HelpCmd=rebuildimports
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Rebuilds import script for a package."
HelpUsage="(**)rebuildimports <pkg> [-upkg]"
HelpParm[0]="-upkg"
HelpDesc[0]="(**)Switches output to upkg format. Default is uc."

[ProdigiosumInParvoCommandlet]
HelpCmd=prodigiosuminparvo
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Batch exports all mip map levels."
HelpUsage="(**)prodigiosuminparvo <pkg> <format> <outpath>"

[FullBatchExportCommandlet]
HelpCmd=fullbatchexport
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Extract package with directory structure."
HelpUsage="(**)fullbatchexport <pkg> <outpath>"

[FontPageDiffCommandlet]
HelpCmd=fontpagediff
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Compares font pages."
HelpUsage="(**)fontpagediff <left font> <right font>"

[FontExporter]
HelpCmd=FontExporter
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Exports font pages."
HelpUsage="(**)FontExporter <pkg> <outpath>"

Rest of the File (Unreal Tournament)

[MergeDXTCommandlet]
HelpCmd=mergedxt
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Merge DXT textures with standard textures."
HelpUsage="(**)mergedxt srcpath oldpath destpath"
HelpParm[0]="(**)srcpath"
HelpDesc[0]="(**)Path containing source files."
HelpParm[1]="(**)oldpath"
HelpDesc[1]="(**)Path containing old files."
HelpParm[2]="(**)destpath"
HelpDesc[2]="(**)Path for destination files."

[MD5Commandlet]
HelpCmd=md5
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Manage the Packages.md5 checksums list."
HelpUsage="(**)md5 [-option Filename|Wildcard]"
HelpParm[0]="(**)-a Wildcard"
HelpDesc[0]="(**)Add all files matching the wildcard to the Packages.md5 list."
HelpParm[1]="(**)-l [Filename]"
HelpDesc[1]="(**)Prints the current contents of the specified Packages.md5 file. If no Filename is given, Packages.md5 will be used."
HelpParm[2]="(**)-m Filename"
HelpDesc[2]="(**)Merges the contents of two Packages.md5 files. Filename should point to a valid Packages.md5 file."
HelpParm[3]="(**)-p Wildcard"
HelpDesc[3]="(**)Removes the checksum for the all files matching the wildcard from the Packages.md5 list."

[PackageDumpCommandlet]
HelpCmd=packagedump
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Dump the structure of an Unreal Package to stdout."
HelpUsage="(**)packagedump [Filename]"

[DumpFontInfoCommandlet]
HelpCmd=dumpfontinfo
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Dumps information about fonts."
HelpUsage="(**)dumpfontinfo <pkg>"

[ExecCommandlet]
HelpCmd=exec
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Executes a command file in a minimal editor environment."
HelpUsage="(**)exec filename"

[ScriptRaysCommandlet]
HelpCmd=scriptrays
HelpWebLink="http://www.oldunreal.com"
HelpOneLiner="(**)Rebuilds script source for a package or class"
HelpUsage="(**)scriptrays <pkg>[.<cls>] <out_d> [-disassemble|-mugshot]"
HelpParm[0]="(**)pkg[.cls]"
HelpDesc[0]="(**)Package or class to rebuild."
HelpParm[1]="(**)out_d"
HelpDesc[1]="(**)Output directory."
HelpParm[2]="-disassemble"
HelpDesc[2]="(**)Output disassembly instead of code."
HelpParm[3]="-mugshot"
HelpDesc[3]="(**)Output declarations instead of code."
Unreal Italian Localization
Shared files: ALAudio.ittCore.ittD3DDrv.ittEditor.ittEngine.ittIpDrv.ittSetup.ittStartup.ittUnrealEd.ittWindow.ittWinDrv.ittD3D9Drv.ittFMODAudioDrv.ittGalaxy.ittGlideDrv.ittIpServer.ittMeTaLDrv.ittOpenGLDrv.ittSglDrv.ittSoftDrv.ittUBrowser.ittUMenu.ittUnrealI.ittUnrealShare.ittUWindow.ittXDrv.ittXMesaGLDrv.ittXOpenGLDrv.itt
Unreal exclusives: SetupUnreal.ittSetupUnrealPatch.ittD3D8Drv.ittEFX.ittOGLDrv.ittOldOpenGLDrv.ittOldWeapons.ittPhysXPhysics.ittScriptedAI.ittSDL2Drv.ittSwFMOD.ittUnreal.ittUnrealIntegrity.ittUnrealLinux.ittUnrealLinux.bin.ittUnrealOSX.ittUnrealOSX.bin.ittUnrealSDL2.ittUnrealSDL2.bin.ittUnrealXLinux.ittUnrealXLinux.bin.ittUWebAdmin.ittWebAdminHTML.itt
Assets: Bluff.ittCeremony.ittChizra.ittDark.ittDasaCellars.ittDasaPass.ittDCrater.ittDig.ittDKNightOp.ittDmAriza.ittDmBeyondTheSun.ittDmCurse.ittDmDeathFan.ittDmDeck16.ittDmElsinore.ittDmExar.ittDMfith.ittDmHealPod.ittDmMorbias.ittDmRadikus.ittDmRetrospective.ittDmRiot.ittDmTundra.ittDug.ittEndGame.ittExtremeBeg.ittExtremeCore.ittExtremeDark.ittExtremeDarkGen.ittExtremeDGen.ittExtremeEnd.ittExtremeGen.ittExtremeLab.ittFemale1Skins.ittFemale2Skins.ittGateway.ittHarobed.ittIsvDeck1.ittIsvKran32.ittIsvKran4.ittMale1Skins.ittMale2Skins.ittMale3Skins.ittNaliBoat.ittNaliC.ittNaliLord.ittNoork.ittNyleve.ittPassage.ittQueenEnd.ittRuins.ittSkTrooperSkins.ittSkyBase.ittSkyCaves.ittSkyTown.ittSpireVillage.ittTerraLift.ittTerraniux.ittTheSunspire.ittTrench.ittVeloraEnd.ittVortex2.itt
Return to Na Pali: UDSDemo.ittUPak.ittUPakFix.ittAbyss.ittCrashsite.ittCrashsite1.ittCrashsite2.ittDmAthena.ittDmDaybreak.ittDmHazard.ittDmStomp.ittDmSunSpeak.ittDmTerra.ittDuskFalls.ittEldora.ittEnd.ittFoundry.ittGlacena.ittGlathriel1.ittGlathriel2.ittInterIntro.ittInter1.ittInter2.ittInter3.ittInter4.ittInterCrashsite.ittInter5.ittInter6.ittInter7.ittInter8.ittInter9.ittInter10.ittInter11.ittInter12.ittInter13.ittInter14.ittIntro1.ittIntro2.ittNagomi.ittNagomiSun.ittNalic2.ittNevec.ittSpireLand.ittToxic.ittUGCredits.ittUpack.ittVelora.itt
Fusion Mappack: DM-Cybrosis.ittDM-Letting.ittDM-Loxi.ittDM-Mojo.ittDM-Shrapnel.ittDM-Twilight.itt
Division Mappack: DmBayC.ittDmCreek.ittDmDespair.ittDmEclipse.ittDmKrazy.ittDmLocke.ittDmMorbfanza.ittDmScruular.ittDmSplash.ittDmVilla.itt
Unreal Tournament Italian Localization
Shared files: ALAudio.ittCore.ittD3DDrv.ittEditor.ittEngine.ittIpDrv.ittSetup.ittStartup.ittUnrealEd.ittWindow.ittWinDrv.ittD3D9Drv.ittFMODAudioDrv.ittGalaxy.ittGlideDrv.ittIpServer.ittMeTaLDrv.ittOpenGLDrv.ittSglDrv.ittSoftDrv.ittUBrowser.ittUMenu.ittUnrealI.ittUnrealShare.ittUWindow.ittXDrv.ittXMesaGLDrv.ittXOpenGLDrv.ittUWeb.itt
UT exclusives: Botpack.ittCluster.ittSDLDrv.ittSDLGLDrv.ittSDLSoftDrv.ittudemo.ittUnrealTournament.ittUTBrowser.ittUTMenu.ittUTServerAdmin.itt
Assets: AS-Frigate.ittAS-Guardia.ittAS-HiSpeed.ittAS-Mazon.ittAS-Oceanfloor.ittAS-Overlord.ittAS-Rook.ittAS-Tutorial.ittBossSkins.ittCityIntro.ittCommandoSkins.ittCTF-Command.ittCTF-Coret.ittCTF-Dreary.ittCTF-EternalCave.ittCTF-Face.ittCTF-Gauntlet.ittCTF-LavaGiant.ittCTF-Niven.ittCTF-November.ittCTF-Tutorial.ittDM-Barricade.ittDM-Codex.ittDM-Conveyor.ittDM-Curse][.ittDM-Deck16][.ittDM-Fetid.ittDM-Fractal.ittDM-Gothic.ittDM-Grinder.ittDM-HyperBlast.ittDM-KGalleon.ittDM-Liandri.ittDM-Morbias][.ittDM-Morpheus.ittDM-Oblivion.ittDM-Peak.ittDM-Phobos.ittDM-Pressure.ittDM-Pyramid.ittDM-Stalwart.ittDM-StalwartXL.ittDM-Tempest.ittDM-Turbine.ittDM-Tutorial.ittDM-Zeto.ittDOM-Cinder.ittDOM-Condemned.ittDOM-Cryptic.ittDOM-Gearbolt.ittDOM-Ghardhen.ittDOM-Lament.ittDOM-Leadworks.ittDOM-MetalDream.ittDOM-Olden.ittDOM-Sesmar.ittDOM-Tutorial.ittEOL_Assault.ittEOL_Challenge.ittEOL_CTF.ittEOL_Deathmatch.ittEOL_Domination.ittEOL_Statues.ittFCommandoSkins.ittSGirlSkins.ittSoldierSkins.ittUTCredits.ittUT-Logo-Map.itt
GOTY Edition: de.ittmultimesh.ittrelics.ittrelicsbindings.itttcowmeshskins.itttnalimeshskins.itttskmskins.ittCTF-Cybrosis][.ittCTF-Darji16.ittCTF-Face][.ittCTF-HallOfGiants.ittCTF-High.ittCTF-Hydro16.ittCTF-Kosov.ittCTF-Noxion16.ittCTF-Nucleus.ittCTF-Orbital.ittDM-Agony.ittDM-ArcaneTemple.ittDM-Crane.ittDM-Cybrosis][.ittDM-HealPod][.ittDM-Malevolence.ittDM-Mojo][.ittDM-Shrapnel][.ittDM-SpaceNoxx.itt
Bonus Pack 4: skeletalchars.ittCTF-Beatitude.ittCTF-EpicBoy.ittCTF-Face-SE.ittCTF-Ratchet.ittDM-Bishop.ittDM-Closer.ittDM-Grit-TOURNEY.ittDM-Viridian-TOURNEY.ittDOM-Bullet.ittDOM-Cidom.ittDOM-Lament][.ittDOM-WolfsBay.itt
Rocket Arena: RocketArena.ittRocketArenaMultimesh.ittRA-Akuma.ittRA-Clawfist.ittRA-CliffyB.ittRA-DavidM.ittRA-DavidM2.ittRA-Ebolt.ittRA-GE][.ittRA-Heiko.ittRA-Inoxx.ittRA-OutWorld.ittRA-Shinigami.ittRA-Warren.ittRA-Qwerty.ittRA-Revolver.itt
Chaos UT: ChaosUT.ittChaosUTMiscMuts.ittChaosGames.ittChreks.ittChrekSkins.ittChrekvoicedozer.ittChrekvoicescout.ittCTF-CUT_ChaosCastle-pf.ittCTF-CUT_Horus.ittDM-CUT_Eclipse.ittDM-CUT_Proxyking.ittDM-CUT_SkullMoon.ittDM-CUT_StorageAlpha.ittDM-CUT_ThebellTolls.ittDM-CUT_WeaponsOfChaos.ittDM-CUT_WeaponsOfWar.ittUTChaosMap.ittKOTH_BaseStationTheta.itt