Editor.ctt

From Oldunreal-Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Localization Project page
This page belongs to the OldUnreal Localization Project. We aim to localize the game to other languages as flawlessly as possible, with the least amount of errors possible (ideally 0).
In order to achieve such objective, we need your help. Some of these lines contain computer-generated strings which need to be reviewed by actual native or fluent Catalan speakers. Also these lines aren't final, they're always subject to modification, and we're sure better strings can (and will be) eventually found.
The localization project is also available at the Github repository. Completed and incomplete pages will be adapted there once complete.
This page in other languages
English - German - French - Spanish - Italian - Russian - Polish - Portuguese - Hungarian - Czech - Swedish - Catalan - Dutch - Norwegian - Japanese
Editor
Language Catalan
Game 1 Unreal
Status 136/136
Game 2 Unreal Tournament
Status 140/140

Public headers (Unreal)

[Public]
; Shared commandlets
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CheckUnicodeCommandlet,Class=Class,MetaClass=Core.Commandlet)
; Unreal-exclusive commandlets
Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.AudioPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpTextureInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MusicPackagesCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ReduceTexturesCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.SaveEmbeddedCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchMeshExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.RebuildImportsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ProdigiosumInParvoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FullBatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FontPageDiffCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.RipAndTearCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.TextureMergerCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.FontExporter,Class=Class,MetaClass=Core.Exporter)
; "Editor" tree
; EN: Preferences=(Caption="Editor",Parent="Advanced Options")
Preferences=(Caption="Editor",Parent="Opcions Avançades")
; EN: Preferences=(Caption="Advanced (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Avançades (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
; EN: Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
; EN: Preferences=(Caption="Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Graella",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
; EN: Preferences=(Caption="Rotation Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
Preferences=(Caption="Graella de Rotació",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
; "Commandlets and Exporters" subtree
; EN: Preferences=(Caption="Commandlets and Exporters",Parent="Editor")
Preferences=(Caption="Comandaments i Exportadors",Parent="Editor")
; EN: Preferences=(Caption="AudioPackage Commandlet",Parent="Commandlets and Exporters",Class=Editor.AudioPackageCommandlet,Immediate=True)
Preferences=(Caption="AudioPackage Comandament",Parent="Comandaments i Exportadors",Class=Editor.AudioPackageCommandlet,Immediate=True)
; EN: Preferences=(Caption="BatchMeshExport Commandlet",Parent="Commandlets and Exporters",Class=Editor.BatchMeshExportCommandlet,Immediate=True)
Preferences=(Caption="BatchMeshExport Comandament",Parent="Comandaments i Exportadors",Class=Editor.BatchMeshExportCommandlet,Immediate=True)
; EN: Preferences=(Caption="FullBatchExport Commandlet",Parent="Commandlets and Exporters",Class=Editor.FullBatchExportCommandlet,Immediate=True)
Preferences=(Caption="FullBatchExport Comandament",Parent="Comandaments i Exportadors",Class=Editor.FullBatchExportCommandlet,Immediate=True)
; EN: Preferences=(Caption="MusicPackages Commandlet",Parent="Commandlets and Exporters",Class=Editor.MusicPackagesCommandlet,Immediate=True)
Preferences=(Caption="MusicPackages Comandament",Parent="Comandaments i Exportadors",Class=Editor.MusicPackagesCommandlet,Immediate=True)
; EN: Preferences=(Caption="RebuildImports Commandlet",Parent="Commandlets and Exporters",Class=Editor.RebuildImportsCommandlet,Immediate=True)
Preferences=(Caption="RebuildImports Comandament",Parent="Comandaments i Exportadors",Class=Editor.RebuildImportsCommandlet,Immediate=True)
; EN: Preferences=(Caption="SkeletalAnim (PSA) Exporter",Parent="Commandlets and Exporters",Class=Editor.SkeletalAnimExpPSA,Immediate=True)
Preferences=(Caption="SkeletalAnim (PSA) Exportador",Parent="Comandaments i Exportadors",Class=Editor.SkeletalAnimExpPSA,Immediate=True)

Public headers (Unreal Tournament)

[Public]
; Shared commandlets
Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.BatchExportCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageFlagCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DataRipCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.UpdateUModCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ChecksumPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.StripSourceCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExportPackageCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CompareIntCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ListObjectsCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpMeshInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CheckUnicodeCommandlet,Class=Class,MetaClass=Core.Commandlet)
; UT-exclusive commandlets
Object=(Name=Editor.MergeDXTCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.MD5Commandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.PackageDumpCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.DumpFontInfoCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ExecCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ScriptRaysCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.CheckSumCommandlet,Class=Class,MetaClass=Core.Commandlet)
Object=(Name=Editor.ResRaysCommandlet,Class=Class,MetaClass=Core.Commandlet)
;Object=(Name=Editor.PS2ConvertCommandlet,Class=Class,MetaClass=Core.Commandlet)
; "Editor" tree
; EN: Preferences=(Caption="Editor",Parent="Advanced Options")
Preferences=(Caption="Editor",Parent="Opcions Avançades")
; EN: Preferences=(Caption="Advanced (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
Preferences=(Caption="Avançades (Editor)",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Advanced)
; EN: Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
Preferences=(Caption="Colors",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Colors)
; EN: Preferences=(Caption="Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
Preferences=(Caption="Graella",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=Grid)
; EN: Preferences=(Caption="Rotation Grid",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)
Preferences=(Caption="Graella de Rotació",Parent="Editor",Class=Editor.EditorEngine,Immediate=True,Category=RotationGrid)

Rest of the File (Shared)

[MasterCommandlet]
HelpCmd=master
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Build master installer files"
HelpOneLiner="Construir fitxers d'instal·lació mestra."
; EN: HelpUsage="master [-option...] [parm=value]..."
HelpUsage="master [-opció...] [parm=valor]..."
HelpParm[0]="MasterPath"
; EN: HelpDesc[0]="Root directory to copy source files from."
HelpDesc[0]="Directori arrel des de on copiar fitxers."
HelpParm[1]="SrcPath"
; EN: HelpDesc[1]="Root directory to copy source (release) files to."
HelpDesc[1]="Directori arrel al qual copiar fitxers font (llançament)."
HelpParm[2]="RefPath"
; EN: HelpDesc[2]="Path for delta-compressed path reference."
HelpDesc[2]="Directori per referència de directori delta-comprimit."

[MakeCommandlet]
HelpCmd=make
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Rebuild UnrealScript packages."
HelpOneLiner="Reconstruir paquets UnrealScript."
; EN: HelpUsage="make [-option...] [parm=value]..."
HelpUsage="make [-opció...] [parm=valor] ..."
HelpParm[0]="Silent"
; EN: HelpDesc[0]="No prompts; assume 'yes' to all questions."
HelpDesc[0]="Sense preguntes; assumir "sí" a totes."
HelpParm[1]="NoBind"
; EN: HelpDesc[1]="Don't force native functions to be bound to DLLs."
HelpDesc[1]="No forçar funcions nadiues a lligar-se amb DLLs."
HelpParm[2]="All"
; EN: HelpDesc[2]="Clean rebuild (otherwise rebuild is incremental)."
HelpDesc[2]="Neteja reconstrucció (d'altra manera la reconstrucció és cumulativa)."

[ConformCommandlet]
HelpCmd=conform
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Generate conforming binary files"
HelpOneLiner="Genera fitxers binaris conformadors."
; EN: HelpUsage="conform existing_file.ext old_file.ext"
HelpUsage="conform fitxer_existent.ext fitxer_exterior.est"
; EN: HelpParm[0]="existing_file.ext"
HelpParm[0]="fitxer_existent.ext"
; EN: HelpDesc[0]="Existing binary file to load, conform, and save."
HelpDesc[0]="Fitxer binari existent a carregar, conformar, i guardar."
; EN: HelpParm[1]="old_file.ext"
HelpParm[1]="fitxer_exterior.est"
; EN: HelpDesc[1]="Old file to make source file binary compatible with."
HelpDesc[1]="Fitxer antic amb el qual fer compatible el fitxer binari font."

[BatchExportCommandlet]
HelpCmd=batchexport
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Export objects in bulk."
HelpOneLiner="Exporta objectes en massa."
; EN: HelpUsage="batchexport package.ext classname export_ext [path]"
HelpUsage="batchexport package.ext nomDeClasse export_ext [camí]"
; EN: HelpParm[0]="package.ext"
HelpParm[0]="package.ext"
; EN: HelpDesc[0]="Package whose objects you wish to export."
HelpDesc[0]="Paquet els objectes del qual es desitja exportar."
; EN: HelpParm[1]="classname"
HelpParm[1]="nomDeClasse"
; EN: HelpDesc[1]="Class of object to export. It can be one of the following:"
HelpDesc[1]="Classe d'objecte a exportar. Pot ser un dels següents:"
HelpParm[2]="   "
HelpDesc[2]="   class, texture, sound, music, level, model, polys, textbuffer"
; EN: HelpParm[3]="export_ext"
HelpParm[3]="export_ext"
; EN: HelpDesc[3]="File extension to export to. The accepted file extensions per class are as follows:"
HelpDesc[3]="Extensió de fitxer a la qual exportar. Les extensions de fitxer acceptades per classe són les següents:"
HelpParm[4]="   "
HelpDesc[4]="   class: uc, h"
HelpParm[5]="   "
HelpDesc[5]="   texture: bmp, pcx"
HelpParm[6]="   "
HelpDesc[6]="   sound: wav"
HelpParm[7]="   "
; EN: HelpDesc[7]="   music: s3m, xm, it or any other tracker format"
HelpDesc[7]="   music: s3m, xm, it o qualsevol altre format de seguiment"
HelpParm[8]="   "
HelpDesc[8]="   level: t3d"
HelpParm[9]="   "
HelpDesc[9]="   model: t3d"
HelpParm[10]="   "
HelpDesc[10]="   polys: t3d"
HelpParm[11]="   "
HelpDesc[11]="   textbuffer: txt"
; EN: HelpParm[12]="path"
HelpParm[12]="camí"
; EN: HelpDesc[12]="Path to export files to, like C:\MyPath."
HelpDesc[12]="Directori al qual exportar fitxers, com ara c:\MyPath."

[PackageFlagCommandlet]
HelpCmd=packageflag
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Set package flags in package files."
HelpOneLiner="Configurar banderes de paquet en fitxers de paquet."
; EN: HelpUsage="packageflag src.ext [<+|->flag [<+|->flag] ...]"
HelpUsage="packageflag src.ext [<+|->bandera [<+|->bandera] ...]"
; EN: HelpParm[0]="src.ext"
HelpParm[0]="src.ext"
; EN: HelpDesc[0]="Existing package file to load."
HelpDesc[0]="Fitxer paquet existent a carregar."
; EN: HelpParm[1]="flag"
HelpParm[1]="bandera"
; EN: HelpDesc[1]="+ to set a flag, or - to remove a flag, followed by one of:"
HelpDesc[1]="+ per activar bandera, or - per desactivarla, seguida per un dels:"
HelpParm[2]="   AllowDownload"
; EN: HelpDesc[2]="   Clients are allowed to download this package from the server."
HelpDesc[2]="   Els clients poden descarregar aquest paquet des del servidor."
HelpParm[3]="   ClientOptional"
; EN: HelpDesc[3]="   Clients can choose to skip downloading this package from the server."
HelpDesc[3]="   Els clients poden triar ometre la descàrrega d’aquest paquet des del servidor."
HelpDesc[4]="   ServerSideOnly"
; EN: HelpDesc[4]="   The package has no network relevancy on a server."
HelpDesc[4]="   El paquet no té rellevància en la xarxa en un servidor."
HelpParm[5]="   BrokenLinks"
; EN: HelpDesc[5]="   The package can be loaded with missing links."
HelpDesc[5]="   El paquet es pot carregar amb els enllaços que falten."
HelpParm[6]="   Unsecure"
; EN: HelpDesc[6]="   Unused."
HelpDesc[6]="   Sense utilitzar."

[DataRipCommandlet]
HelpCmd=datarip
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Create a package with Texture, Music and Sound data ripped out."
HelpOneLiner="Crear un paquet amb dades de Textura, Música i So tretes."
; EN: HelpUsage="datarip srcpackage.ext dstpackage.ext"
HelpUsage="datarip srcpackage.ext dstpackage.ext"
; EN: HelpParm[0]="srcpackage.ext"
HelpParm[0]="srcpackage.ext"
; EN: HelpDesc[0]="Source Package."
HelpDesc[0]="Paquet Font."
; EN: HelpParm[1]="dstpackage.ext"
HelpParm[1]="dstpackage.ext"
; EN: HelpDesc[1]="Destination Package."
HelpDesc[1]="Paquet Destinació."

[UpdateUModCommandlet]
HelpCmd=updateumod
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Add, delete, replace or extract files from an umod."
HelpOneLiner="Afegir, esborrar, substituir o extreure fitxers d'un umod."
; EN: HelpUsage="updateumod UmodFile Command [Filename]"
HelpUsage="updateumod FitxerUmod Comandament [NomDelFitxer]"
; EN: HelpParm[0]="UmodFile"
HelpParm[0]="FitxerUmod"
; EN: HelpDesc[0]="The umod file to change or view."
HelpDesc[0]="El fitxer umod a canviar o veure."
; EN: HelpParm[1]="Command"
HelpParm[1]="Comandament"
; EN: HelpDesc[1]="Can be one of the following:"
HelpDesc[1]="Un dels següents:"
HelpParm[2]="   EXTRACT"
; EN: HelpDesc[2]="   File extraction"
HelpDesc[2]="   Extreu un fitxer."
HelpParm[3]="   ADD"
; EN: HelpDesc[3]="   File addition"
HelpDesc[3]="   Afegeix un fitxer."
HelpParm[4]="   DELETE"
; EN: HelpDesc[4]="   File deletion"
HelpDesc[4]="   Suprimeix un fitxer."
HelpParm[5]="   REPLACE"
; EN: HelpDesc[5]="   File replacement"
HelpDesc[5]="   Substitueix un fitxer."
HelpParm[6]="   LIST"
; EN: HelpDesc[6]="   File listing"
HelpDesc[6]="   Llista tots els fitxers."
; EN: HelpParm[7]="Filename"
HelpParm[7]="NomDelFitxer"
; EN: HelpDesc[7]="The file to EXTRACT, ADD, DELETE or REPLACE."
HelpDesc[7]="El fitxer sobre el qual s'ha d'executar EXTRACT, ADD, DELETE o REPLACE."

[ChecksumPackageCommandlet]
HelpCmd=checksumpackage
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Display checksum for package file."
HelpOneLiner="Mostra suma de comprovació per fitxer de paquet."
; EN: HelpUsage="checksumpackage packagename"
HelpUsage="checksumpackage nomDelPaquet"
; EN: HelpParm[0]="packagename"
HelpParm[0]="nomDelPaquet"
; EN: HelpDesc[0]="The name of the package to checksum."
HelpDesc[0]="El nom del paquet al qual fer la suma de comprovació."

[StripSourceCommandlet]
HelpCmd=StripSource
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Strip the script buffers from a package."
HelpOneLiner="Extreu les memòries de script d'un paquet."
; EN: HelpUsage="stripsource packagename"
HelpUsage="stripsource nomDelPaquet"
; EN: HelpParm[0]="packagename"
HelpParm[0]="nomDelPaquet"
; EN: HelpDesc[0]="The name of the package to strip sources."
HelpDesc[0]="El nom del paquet del qual extreure'n les fonts."

[DumpIntCommandlet]
HelpCmd=DumpInt
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Dump the language text contents out of a file."
HelpOneLiner="Bolcar els continguts de text de llengua d'un fitxer."
; EN: HelpUsage="dumpint packagename"
HelpUsage="dumpint nomDelPaquet"
; EN: HelpParm[0]="packagename"
HelpParm[0]="nomDelPaquet"
; EN: HelpDesc[0]="The name of the package to dump language text of.""
HelpDesc[0]="El nom del paquet del qual bolcar text de llengua."

[ExportPackageCommandlet]
HelpCmd=ExportPackage
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Simply export a package contents to .uc files in prior directory."
HelpOneLiner="Simplement exporta continguts d'un paquet en fitxers .uc en directori anterior."
; EN: HelpUsage="exportpackage packagename"
HelpUsage="exportpackage nomDelPaquet"
; EN: HelpParm[0]="packagename"
HelpParm[0]="nomDelPaquet"
; EN: HelpDesc[0]="The name of the package to export UC files of."
HelpDesc[0]="El nom del paquet del qual exportar fitxers .uc."

[CompareIntCommandlet]
HelpCmd=CompareInt
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Compare 2 language files and delete/remove language entries that you compare with."
HelpOneLiner="Compara 2 fitxers de llengua i esborra entrades de llengua que siguin comparades."
; EN: HelpUsage="compareint packageint miscint"
HelpUsage="compareint packageint miscint"
; EN: HelpParm[0]="packageint"
HelpParm[0]="packageint"
; EN: HelpDesc[0]="Main language file."
HelpDesc[0]="Paquet de llengua principal."
; EN: HelpParm[1]="miscint"
HelpParm[1]="miscint"
; EN: HelpDesc[1]="Secondary language file (to edit)."
HelpDesc[1]="Paquet de llengua secundari (a editar)."

[ListObjectsCommandlet]
HelpCmd=listobjects
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Lists Objects in package."
HelpOneLiner="Llista els objectes del paquet."
; EN: HelpUsage="listobjects [-switch1 [-switch2 [...]]] <package> [<baseclass>]"
HelpUsage="listobjects [-interruptor1 [-interruptor2 [...]]] <paquet> [<baseclass>]"
; EN: HelpParm[0]="-switch1, -switch2..."
HelpParm[0]="-interruptor1, -interruptor2 ..."
; EN: HelpDesc[0]="Option switches, can be one or more of the following:"
HelpDesc[0]="Els commutadors opcionals poden ser un o més dels següents:"
HelpParm[1]="   -cp"
; EN: HelpDesc[1]="   Prints pathname instead of name for Class."
HelpDesc[1]="   Imprimeix el camí d'accés en lloc del nom de Class."
HelpParm[2]="   -op"
; EN: HelpDesc[2]="   Prints pathname instead of name for Object."
HelpDesc[2]="   Imprimeix el camí d'accés en lloc del nom de l'objecte."
HelpParm[3]="   -na"
; EN: HelpDesc[3]="   Do not align output."
HelpDesc[3]="   No alineeu la sortida."
HelpParm[4]="   -ni"
; EN: HelpDesc[4]="   Do not indent object hierarchy."
HelpDesc[4]="   No sagnar la jerarquia d'objectes."
HelpParm[5]="   -nc"
; EN: HelpDesc[5]="   Do not display class."
HelpDesc[5]="   No mostreu classe."
HelpParm[6]="   -co"
; EN: HelpDesc[6]="   Just display Object Classes instead of each Object."
HelpDesc[6]="   Només cal que visualitzeu les classes d'objectes en lloc de cada objecte."
; EN: HelpParm[7]="package"
HelpParm[7]="paquet"
; EN: HelpDesc[7]="Package file."
HelpDesc[7]="Fitxer del paquet."
HelpParm[8]="baseclass"
; EN: HelpDesc[8]="Optional base class of listed objects."
HelpDesc[8]="Classe base opcional d'objectes llistats."

[DumpMeshInfoCommandlet]
HelpCmd=dumpmeshinfo
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Dumps information about meshes."
HelpOneLiner="Aboca informació sobre malles."
; EN: HelpUsage="dumpmeshinfo <pkg>"
HelpUsage="dumpmeshinfo <pkg>"

[CheckUnicodeCommandlet]
HelpCmd=checkunicode
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpUsage="Checks if the contents of a text file contains Unicode characters."
HelpUsage="Comprova si el contingut d’un fitxer de text conté caràcters Unicode."
; EN: HelpOneLiner="checkunicode <filewildcard>"
HelpOneLiner="checkunicode <ArxiuComodí>"
; EN: HelpDesc[0]="<filewildcard>"
HelpDesc[0]="<ArxiuComodí>"
; EN: HelpParm[0]="The files to check for Unicode characters. Can accept wildcards such as "*" and "?"."
HelpParm[0]="Els fitxers per comprovar si hi ha caràcters Unicode. Pot acceptar comodins com ara "*" i "?"."

Rest of the File (Unreal)

[AudioPackageCommandlet]
HelpCmd=audiopackage
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Create an audio package out of a directory."
HelpOneLiner="Creeu un paquet d'àudio a partir d'un directori."
; EN: HelpUsage="audiopackage <input directory>"
HelpUsage="audiopackage <directori d'entrada>"

[DumpTextureInfoCommandlet]
HelpCmd=dumptextureinfo
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Dumps information about textures."
HelpOneLiner="Aboca informació sobre textures."
; EN: HelpUsage="dumptextureinfo <pkg>"
HelpUsage="dumptextureinfo <pkg>"

[MusicPackagesCommandlet]
HelpCmd=musicpackages
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Creates music packages out of a directory."
HelpOneLiner="Crea paquets de música a partir d’un directori."
; EN: HelpUsage="musicpackages <input directory>"
HelpUsage="musicpackages <directori d'entrada>"

[ReduceTexturesCommandlet]
HelpCmd=reducetextures
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Purges unneeded uncompressed mipmaps."
HelpOneLiner="Purga els mipmaps no comprimits innecessaris."
; EN: HelpUsage="reducetextures <inpkg> <outpkg>"
HelpUsage="reducetextures <inpkg> <outpkg>"

[SaveEmbeddedCommandlet]
HelpCmd=saveembedded
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Saves an embedded package to a separate file."
HelpOneLiner="Desa un paquet incrustat en un fitxer separat."
; EN: HelpUsage="saveembedded <pkg> <embpkg> <outfile>"
HelpUsage="saveembedded <pkg> <embpkg> <outfile>"
HelpParm[0]="   "
HelpDesc[0]="   "
HelpParm[1]="   "
HelpDesc[1]="   "

[BatchMeshExportCommandlet]
HelpCmd=batchmeshexport
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Batch exports meshes."
HelpOneLiner="Malla d’exportacions per lots."
; EN: HelpUsage="batchmeshexport <pkg> <format> <outpath>"
HelpUsage="batchmeshexport <pkg> <format> <outpath>"

[RebuildImportsCommandlet]
HelpCmd=rebuildimports
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Rebuilds import script for a package."
HelpOneLiner="Reconstrueix la seqüència d’importació d’un paquet."
; EN: HelpUsage="rebuildimports <pkg> [-upkg]"
HelpUsage="rebuildimports <pkg> [-upkg]"
HelpParm[0]="-upkg"
; EN: HelpDesc[0]="Switches output to upkg format. Default is uc."
HelpDesc[0]="Canvia la sortida al format upkg. El valor per defecte és uc."

[ProdigiosumInParvoCommandlet]
HelpCmd=prodigiosuminparvo
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Batch exports all mip map levels."
HelpOneLiner="Exporta per lots tots els nivells de mapes mip."
; EN: HelpUsage="prodigiosuminparvo <pkg> <format> <outpath>"
HelpUsage="prodigiosuminparvo <pkg> <format> <outpath>"

[FullBatchExportCommandlet]
HelpCmd=fullbatchexport
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Extract package with directory structure."
HelpOneLiner="Extreure el paquet amb estructura de directoris."
; EN: HelpUsage="fullbatchexport <pkg> <outpath>"
HelpUsage="fullbatchexport <pkg> <outpath>"

[FontPageDiffCommandlet]
HelpCmd=fontpagediff
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Compares font pages."
HelpOneLiner="Compara les pàgines de tipus de lletra."
; EN: HelpUsage="fontpagediff <left font> <right font>"
HelpUsage="fontpagediff <font esquerre> <font dret>"

[RipAndTearCommandlet]
HelpCmd=ripandtear
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpUsage="Splits MyLevel resources from a map and saves the map and its resources as separate packages."
HelpUsage="Divideix els recursos MyLevel d'un mapa i desa el mapa i els seus recursos com a paquets separats."
; EN: HelpOneLiner="ripandtear <inputmap> <outputmap> <outputresources>"
HelpOneLiner="ripandtear <mapaD’entrada> <mapaD’sortida> <recursosD’sortida>"
; EN: HelpDesc[0]="<inputmap>"
HelpDesc[0]="<mapaD’entrada>"
; EN: HelpParm[0]="The map to read MyLevel resources from."
HelpParm[0]="El mapa per llegir els recursos de MyLevel."
; EN: HelpDesc[1]="<outputmap>"
HelpDesc[1]="<mapaD’sortida>"
; EN: HelpParm[1]="The map to output the non-MyLevel'd map to."
HelpParm[1]="El mapa al qual es mostrarà el mapa que no sigui MyLevel."
; EN: HelpDesc[2]="<outputresources>"
HelpDesc[2]="<recursosD’sortida>"
; EN: HelpParm[2]="The class of output resources to take from the input map."
HelpParm[2]="La classe de recursos de sortida que cal treure del mapa d’entrada."

[TextureMergerCommandlet]
HelpCmd=texturemerger
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpUsage="Merges new high-res textures into an existing package or adds additional height- and normalmaps. Supports compressing of .bmp textures into BC1-BC7 formats during import. Can add additional footstep, clamp, detail and macrotexture information."
HelpUsage="Combina noves textures d'alta resolució en un paquet existent o afegeix "height-" (altura) i mapes normals addicionals. Admet la compressió de textures .bmp en formats BC1-BC7 durant la importació. Pot afegir informació addicional sobre el pas, la pinça, el detall i la macrotextura. "
; EN: HelpOneLiner="texturemerger [packagename]"
HelpOneLiner="texturemerger [nomDelPaquet]"
; EN: HelpDesc[0]="[packagename]"
HelpDesc[0]="[nomDelPaquet]"
; EN: HelpParm[0]="An optional parameter, it's the package where the textures will be saved to."
HelpParm[0]="Un paràmetre opcional, és el paquet on es desaran les textures."
HelpDesc[0]=" "
; EN: HelpParm[1]="If no PackageName is specified, the TextureMerge directory is used in order to locate the names of all subfolders in searching for corresponding packages."
HelpParm[1]="Si no s'especifica cap nomDelPaquet, s'utilitza el directori TextureMerge per localitzar els noms de totes les subcarpetes a la recerca dels paquets corresponents."

[FontExporter]
HelpCmd=FontExporter
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Exports font pages."
HelpOneLiner="Exporta pàgines de tipus de lletra."
; EN: HelpUsage="FontExporter <pkg> <outpath>"
HelpUsage="FontExporter <pkg> <outpath>"

Rest of the File (Unreal Tournament)

[MergeDXTCommandlet]
HelpCmd=mergedxt
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Merge DXT textures with standard textures."
HelpOneLiner="Combineu textures DXT amb textures estàndard."
; EN: HelpUsage="mergedxt srcpath oldpath destpath"
HelpUsage="mergedxt srcpath oldpath destpath"
; EN: HelpParm[0]="srcpath"
HelpParm[0]="srcpath"
; EN: HelpDesc[0]="Path containing source files."
HelpDesc[0]="Camí que conté fitxers font."
; EN: HelpParm[1]="oldpath"
HelpParm[1]="oldpath"
; EN: HelpDesc[1]="Path containing old files."
HelpDesc[1]="Camí que conté fitxers antics."
; EN: HelpParm[2]="destpath"
HelpParm[2]="destpath"
; EN: HelpDesc[2]="Path for destination files."
HelpDesc[2]="Camí dels fitxers de destinació."

[MD5Commandlet]
HelpCmd=md5
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Manage the Packages.md5 checksums list."
HelpOneLiner="Gestioneu la llista de sumes de comprovació Packages.md5."
; EN: HelpUsage="md5 [-option Filename|Wildcard]"
HelpUsage="md5 [-option NomDelFitxer|Comodí]"
; EN: HelpParm[0]="-a Wildcard"
HelpParm[0]="-a Comodí"
; EN: HelpDesc[0]="Add all files matching the wildcard to the Packages.md5 list."
HelpDesc[0]="Afegiu tots els fitxers que coincideixin amb el comodí a la llista Packages.md5."
; EN: HelpParm[1]="-l [Filename]"
HelpParm[1]="-l [NomDelFitxer]"
; EN: HelpDesc[1]="Prints the current contents of the specified Packages.md5 file. If no Filename is given, Packages.md5 will be used."
HelpDesc[1]="Imprimeix el contingut actual del fitxer Packages.md5 especificat. Si no es dóna cap nom de fitxer, s'utilitzarà Packages.md5."
; EN: HelpParm[2]="-m Filename"
HelpParm[2]="-m NomDelFitxer"
; EN: HelpDesc[2]="Merges the contents of two Packages.md5 files. Filename should point to a valid Packages.md5 file."
HelpDesc[2]="Combina el contingut de dos fitxers Packages.md5. El nom del fitxer ha d’indicar un fitxer Packages.md5 vàlid."
; EN: HelpParm[3]="-p Wildcard"
HelpParm[3]="-p Comodí"
; EN: HelpDesc[3]="Removes the checksum for the all files matching the wildcard from the Packages.md5 list."
HelpDesc[3]="Elimina la suma de comprovació de tots els fitxers que coincideixen amb el comodí de la llista Packages.md5."

[PackageDumpCommandlet]
HelpCmd=packagedump
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Dump the structure of an Unreal Package to stdout."
HelpOneLiner="Voleu l'estructura d'un paquet Unreal a un ordinador normal."
; EN: HelpUsage="packagedump [Filename]"
HelpUsage="packagedump [NomDelFitxer]"

[DumpFontInfoCommandlet]
HelpCmd=dumpfontinfo
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Dumps information about fonts."
HelpOneLiner="Aboca informació sobre tipus de lletra."
; EN: HelpUsage="dumpfontinfo <pkg>"
HelpUsage="dumpfontinfo <nompaquet>"

[ExecCommandlet]
HelpCmd=exec
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Executes a command file in a minimal editor environment."
HelpOneLiner="Executa un fitxer d'ordres en un entorn d'editor mínim."
; EN: HelpUsage="exec filename"
HelpUsage="exec NomDelFitxer"

[ScriptRaysCommandlet]
HelpCmd=scriptrays
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Rebuilds script source for a package or class"
HelpOneLiner="Reconstrueix el codi font d'un paquet o classe"
; EN: HelpUsage="scriptrays <pkg>[.<cls>] <out_d> [-disassemble|-mugshot]"
HelpUsage="scripts <nompaquet>[.<cls>] <out_d> [-disassemble|-mugshot]"
; EN: HelpParm[0]="<pkg>[.<cls>]"
HelpParm[0]="nompaquet[.cls]"
; EN: HelpDesc[0]="Package or class to rebuild."
HelpDesc[0]="Paquet o classe per reconstruir."
; EN: HelpParm[1]="out_d"
HelpParm[1]="out_d"
; EN: HelpDesc[1]="Output directory."
HelpDesc[1]="Directori de sortida."
HelpParm[2]="-disassemble"
; EN: HelpDesc[2]="Output disassembly instead of code."
HelpDesc[2]="Desmuntatge de sortida en lloc de codi."
HelpParm[3]="-mugshot"
; EN: HelpDesc[3]="Output declarations instead of code."
HelpDesc[3]="Emet declaracions en lloc de codi."

[CheckSumCommandlet]
HelpCmd=checksum
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="checksum packagename.u"
HelpOneLiner="checksum nompaquet.u"
; EN: HelpUsage="Calculates package checksum for stat logging."
HelpUsage="Calcula la suma de comprovació del paquet per al registre d'estadístiques."
; EN: HelpDesc[0]="packagename.u"
HelpDesc[0]="nompaquet.u"
; EN: HelpParm[0]="Filename to calculate the checksum from."
HelpParm[0]="Nom del fitxer des del qual es calcula la suma de comprovació."

[ResRaysCommandlet]
HelpCmd=resrays
HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
; EN: HelpOneLiner="Rebuilds the import #EXEC statements for a given package."
HelpOneLiner="Reconstrueix les declaracions d'importació #EXEC per a un paquet determinat."
; EN: HelpUsage="resrays <package>"
HelpUsage="resrays <nompaquet>"
; EN: HelpDesc[0]="<package>"
HelpDesc[0]="<nompaquet>"
; EN: HelpParm[0]="The package from where the #EXEC statementes must be rebuilt."
HelpParm[0]="El paquet des d'on s'han de reconstruir les declaracions #EXEC."
Unreal Catalan Localization
Shared files: ALAudio.cttCore.cttD3DDrv.cttEditor.cttEngine.cttIpDrv.cttSetup.cttStartup.cttUnrealEd.cttWindow.cttWinDrv.cttD3D9Drv.cttFMODAudioDrv.cttGalaxy.cttGlideDrv.cttIpServer.cttMeTaLDrv.cttOpenGLDrv.cttSglDrv.cttSoftDrv.cttUBrowser.cttUMenu.cttUnrealI.cttUnrealShare.cttUWindow.cttXDrv.cttXMesaGLDrv.cttXOpenGLDrv.ctt
Unreal exclusives: SetupUnreal.cttSetupUnrealPatch.cttD3D8Drv.cttEFX.cttOGLDrv.cttOldOpenGLDrv.cttOldWeapons.cttPhysXPhysics.cttScriptedAI.cttSDL2Drv.cttSwFMOD.cttUnreal.cttUnrealIntegrity.cttUnrealLinux.cttUnrealLinux.bin.cttUnrealOSX.cttUnrealOSX.bin.cttUnrealSDL2.cttUnrealSDL2.bin.cttUnrealXLinux.cttUnrealXLinux.bin.cttUWebAdmin.cttWebAdminHTML.ctt
Assets: Bluff.cttCeremony.cttChizra.cttDark.cttDasaCellars.cttDasaPass.cttDCrater.cttDig.cttDKNightOp.cttDmAriza.cttDmBeyondTheSun.cttDmCurse.cttDmDeathFan.cttDmDeck16.cttDmElsinore.cttDmExar.cttDMfith.cttDmHealPod.cttDmMorbias.cttDmRadikus.cttDmRetrospective.cttDmRiot.cttDmTundra.cttDug.cttEndGame.cttExtremeBeg.cttExtremeCore.cttExtremeDark.cttExtremeDarkGen.cttExtremeDGen.cttExtremeEnd.cttExtremeGen.cttExtremeLab.cttFemale1Skins.cttFemale2Skins.cttGateway.cttHarobed.cttIsvDeck1.cttIsvKran32.cttIsvKran4.cttMale1Skins.cttMale2Skins.cttMale3Skins.cttNaliBoat.cttNaliC.cttNaliLord.cttNoork.cttNyleve.cttPassage.cttQueenEnd.cttRuins.cttSkTrooperSkins.cttSkyBase.cttSkyCaves.cttSkyTown.cttSpireVillage.cttTerraLift.cttTerraniux.cttTheSunspire.cttTrench.cttVeloraEnd.cttVortex2.ctt
Return to Na Pali: UDSDemo.cttUPak.cttUPakFix.cttAbyss.cttCrashsite.cttCrashsite1.cttCrashsite2.cttDmAthena.cttDmDaybreak.cttDmHazard.cttDmStomp.cttDmSunSpeak.cttDmTerra.cttDuskFalls.cttEldora.cttEnd.cttFoundry.cttGlacena.cttGlathriel1.cttGlathriel2.cttInterIntro.cttInter1.cttInter2.cttInter3.cttInter4.cttInterCrashsite.cttInter5.cttInter6.cttInter7.cttInter8.cttInter9.cttInter10.cttInter11.cttInter12.cttInter13.cttInter14.cttIntro1.cttIntro2.cttNagomi.cttNagomiSun.cttNalic2.cttNevec.cttSpireLand.cttToxic.cttUGCredits.cttUpack.cttVelora.ctt
Fusion Mappack: DM-Cybrosis.cttDM-Letting.cttDM-Loxi.cttDM-Mojo.cttDM-Shrapnel.cttDM-Twilight.ctt
Division Mappack: DmBayC.cttDmCreek.cttDmDespair.cttDmEclipse.cttDmKrazy.cttDmLocke.cttDmMorbfanza.cttDmScruular.cttDmSplash.cttDmVilla.ctt
Unreal Tournament Catalan Localization
Shared files: ALAudio.cttCore.cttD3DDrv.cttEditor.cttEngine.cttIpDrv.cttSetup.cttStartup.cttUnrealEd.cttWindow.cttWinDrv.cttD3D9Drv.cttFMODAudioDrv.cttGalaxy.cttGlideDrv.cttIpServer.cttMeTaLDrv.cttOpenGLDrv.cttSglDrv.cttSoftDrv.cttUBrowser.cttUMenu.cttUnrealI.cttUnrealShare.cttUWindow.cttXDrv.cttXMesaGLDrv.cttXOpenGLDrv.cttUWeb.ctt
UT exclusives: Botpack.cttCluster.cttSDLDrv.cttSDLGLDrv.cttSDLSoftDrv.cttudemo.cttUnrealTournament.cttUTBrowser.cttUTMenu.cttUTServerAdmin.ctt
Assets: AS-Frigate.cttAS-Guardia.cttAS-HiSpeed.cttAS-Mazon.cttAS-Oceanfloor.cttAS-Overlord.cttAS-Rook.cttAS-Tutorial.cttBossSkins.cttCityIntro.cttCommandoSkins.cttCTF-Command.cttCTF-Coret.cttCTF-Dreary.cttCTF-EternalCave.cttCTF-Face.cttCTF-Gauntlet.cttCTF-LavaGiant.cttCTF-Niven.cttCTF-November.cttCTF-Tutorial.cttDM-Barricade.cttDM-Codex.cttDM-Conveyor.cttDM-Curse][.cttDM-Deck16][.cttDM-Fetid.cttDM-Fractal.cttDM-Gothic.cttDM-Grinder.cttDM-HyperBlast.cttDM-KGalleon.cttDM-Liandri.cttDM-Morbias][.cttDM-Morpheus.cttDM-Oblivion.cttDM-Peak.cttDM-Phobos.cttDM-Pressure.cttDM-Pyramid.cttDM-Stalwart.cttDM-StalwartXL.cttDM-Tempest.cttDM-Turbine.cttDM-Tutorial.cttDM-Zeto.cttDOM-Cinder.cttDOM-Condemned.cttDOM-Cryptic.cttDOM-Gearbolt.cttDOM-Ghardhen.cttDOM-Lament.cttDOM-Leadworks.cttDOM-MetalDream.cttDOM-Olden.cttDOM-Sesmar.cttDOM-Tutorial.cttEOL_Assault.cttEOL_Challenge.cttEOL_CTF.cttEOL_Deathmatch.cttEOL_Domination.cttEOL_Statues.cttFCommandoSkins.cttSGirlSkins.cttSoldierSkins.cttUTCredits.cttUT-Logo-Map.ctt
GOTY Edition: de.cttmultimesh.cttrelics.cttrelicsbindings.ctttcowmeshskins.ctttnalimeshskins.ctttskmskins.cttCTF-Cybrosis][.cttCTF-Darji16.cttCTF-Face][.cttCTF-HallOfGiants.cttCTF-High.cttCTF-Hydro16.cttCTF-Kosov.cttCTF-Noxion16.cttCTF-Nucleus.cttCTF-Orbital.cttDM-Agony.cttDM-ArcaneTemple.cttDM-Crane.cttDM-Cybrosis][.cttDM-HealPod][.cttDM-Malevolence.cttDM-Mojo][.cttDM-Shrapnel][.cttDM-SpaceNoxx.ctt
Bonus Pack 4: skeletalchars.cttCTF-Beatitude.cttCTF-EpicBoy.cttCTF-Face-SE.cttCTF-Ratchet.cttDM-Bishop.cttDM-Closer.cttDM-Grit-TOURNEY.cttDM-Viridian-TOURNEY.cttDOM-Bullet.cttDOM-Cidom.cttDOM-Lament][.cttDOM-WolfsBay.ctt
Rocket Arena: RocketArena.cttRocketArenaMultimesh.cttRA-Akuma.cttRA-Clawfist.cttRA-CliffyB.cttRA-DavidM.cttRA-DavidM2.cttRA-Ebolt.cttRA-GE][.cttRA-Heiko.cttRA-Inoxx.cttRA-OutWorld.cttRA-Shinigami.cttRA-Warren.cttRA-Qwerty.cttRA-Revolver.ctt
Chaos UT: ChaosUT.cttChaosUTMiscMuts.cttChaosGames.cttChreks.cttChrekSkins.cttChrekvoicedozer.cttChrekvoicescout.cttCTF-CUT_ChaosCastle-pf.cttCTF-CUT_Horus.cttDM-CUT_Eclipse.cttDM-CUT_Proxyking.cttDM-CUT_SkullMoon.cttDM-CUT_StorageAlpha.cttDM-CUT_ThebellTolls.cttDM-CUT_WeaponsOfChaos.cttDM-CUT_WeaponsOfWar.cttUTChaosMap.cttKOTH_BaseStationTheta.ctt