Difference between revisions of "ChaosUTMiscMuts.int"

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(Created page with "<pre> [Public] Object=(Name=ChaosUTMiscMuts.SwordMelee,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - Sword Melee,Everyone's Melee weapon is a ChaosUT Bastard Swo...")
 
 
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__TOC__
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== GOTY ==
 
<pre>
 
<pre>
 
[Public]
 
[Public]
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Object=(Name=ChaosUTMiscMuts.SwordArena,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - Sword Arena,All weapons are the ChaosUT Bastard Sword");
 
Object=(Name=ChaosUTMiscMuts.SwordArena,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - Sword Arena,All weapons are the ChaosUT Bastard Sword");
 
Object=(Name=ChaosUTMiscMuts.NoHealth,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - NoHealth,All health items (healthvial, superhealth, medbox) are removed");
 
Object=(Name=ChaosUTMiscMuts.NoHealth,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - NoHealth,All health items (healthvial, superhealth, medbox) are removed");
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</pre>
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== v1.1 ==
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<pre>
 +
[Public]
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Object=(Name=ChaosUTMiscMuts.SwordMelee,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - Sword Melee,Everyone's Melee weapon is a ChaosUT Bastard Sword");
 +
Object=(Name=ChaosUTMiscMuts.grappleonly,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - Grapple Only, All players will have the CUT Grapple item in their inventory");
 +
Object=(Name=ChaosUTMiscMuts.NoHealth,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - NoHealth,All health items (healthvial, superhealth, medbox) are removed");
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Object=(Name=ChaosUTMiscMuts.ChaosUTMutatorArena,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT Arena Mutator,All weapons and ammo are replaced with the ones that are selected in the ChaosUT Config Setup under Arena Mutator Selection.");
 +
Object=(Name=ChaosUTMiscMuts.SwordArena,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - Sword Arena,All weapons are the ChaosUT Bastard Sword")
 
</pre>
 
</pre>
 
[[Category:English Localization]]
 
[[Category:English Localization]]

Latest revision as of 03:24, 25 June 2020

Contents

GOTY

[Public]
Object=(Name=ChaosUTMiscMuts.SwordMelee,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - Sword Melee,Everyone's Melee weapon is a ChaosUT Bastard Sword");
Object=(Name=ChaosUTMiscMuts.SwordArena,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - Sword Arena,All weapons are the ChaosUT Bastard Sword");
Object=(Name=ChaosUTMiscMuts.NoHealth,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - NoHealth,All health items (healthvial, superhealth, medbox) are removed");

v1.1

[Public]
Object=(Name=ChaosUTMiscMuts.SwordMelee,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - Sword Melee,Everyone's Melee weapon is a ChaosUT Bastard Sword");
Object=(Name=ChaosUTMiscMuts.grappleonly,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - Grapple Only, All players will have the CUT Grapple item in their inventory");
Object=(Name=ChaosUTMiscMuts.NoHealth,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - NoHealth,All health items (healthvial, superhealth, medbox) are removed");
Object=(Name=ChaosUTMiscMuts.ChaosUTMutatorArena,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT Arena Mutator,All weapons and ammo are replaced with the ones that are selected in the ChaosUT Config Setup under Arena Mutator Selection.");
Object=(Name=ChaosUTMiscMuts.SwordArena,Class=Class,MetaClass=Engine.Mutator,Description="ChaosUT - Sword Arena,All weapons are the ChaosUT Bastard Sword")