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|Repo available at Github|
|The localization project is available at the Github repository. Completed and incomplete pages will be adapted there once complete.|
|Untranslated lines for Unreal Tournament|
|The following page contains untranslated lines for Unreal Tournament in the Dutch language. If you're fluent or native on this language, you can help us fix them by locating the lines starting with two asterisks (**).|
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[LevelInfo0] Title="(**)Frigate" IdealPlayerCount="4-8" [LevelSummary] Title="(**)Frigate" IdealPlayerCount="4-8" [FortStandard0] FortName="(**)The Missiles" DestroyedMessage="(**)were launched!" [FortStandard1] FortName="(**)The Ship" DestroyedMessage="(**)has been entered!" [FortStandard2] FortName="(**)The Hydraulic Compressor" DestroyedMessage="(**)has been destroyed!" [AssaultInfo0] ObjDesc="(**)The door to the ship's control room is controlled by a hydraulic compressor which is located in the aft cabin of the boat. This compressor must be destroyed before the control room can be accessed." ObjDesc="(**)You must hijack the warship via the dock and find your way to the control room on the top floor of the vessel. There, you will find a red button that will activate the boat's cannons and allow the boat to leave the harbor." [ZoneInfo0] ZoneName="(**)Ship mid corridor" [WaterZone0] ZoneName="(**)Swimming at the lake" [WaterZone1] ZoneName="(**)Being a horse"