The Engine doesn't actually support text scaling, so a lot of the fonts have been changed to accommodate bigger screens. (Don't worry, they still feel like Unreal.). Here's a few screens of the mod in action:



Features:
-Scales the HUD of the original Unreal to readable sizes on modern displays
-Supports every default Unreal HUD Option (Changing the Hud mode in the settings changes the HUD mode in the mod)
-Quality of life improvements on the HUD (Saying a message is above the health bar for instance.)
Upcoming Features:
-User defined scaling amounts. (Currently the HUD is only available as a 3x scaling)
-Other options (will be off by default to maintain vanilla look/feel) such as crosshair that changes color based on health, independent crosshair scaling (in case you don't want something huge in the middle of your screen.)
How to use:
1. Extract the zip into your Unreal/System directory.
2. Add the "3X hud scaling" mutator to the game.
3. Play!
Known Issues/Bugs:
-Scaling can't be done on multiplayer servers as it is a mutator currently
-Text placement can be wonky on other hud modes (slightly cut off)
-Applying the mutator to a multiplayer server currently would scale EVERYONE's HUD (I will make user-set scaling in the future)
-Ammo counter numbers are still original size (working on a font for that)
Otherwise, the mod's in a working state that lets you play through the singleplayer or bot matches with a bigger HUD. I look forward to your guys' feedback on how I can improve this mod and fix it to be as vanilla as possible while being legible on modern screens.
And now finally, a download link:
https://1drv.ms/u/s!Ajf6OOTP8JWjg_90eag ... g?e=hBNxpB
That's all from me for now, have fun y'all!


