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Jazz Jackrabbit 3D Battle Royale

Posted: Sun Apr 21, 2019 12:25 am
by luke11685
Is it possible to make such a game mod in Unreal editor 1,but with two leaked demos of old Jazz Jackrabbit 3 alpha demos? This video is an example for instance The Legend of Zelda Breath of the Wild is open world game

Re: Jazz Jackrabbit 3D Battle Royale

Posted: Sun Apr 21, 2019 6:57 pm
by azn
Honestly I dunno about the matter, probably, somehow, maybe...

Still just want to share my thought that Jazz oriented mod would be a madness. Remember having this game on floppy discs, and later episodes 4-6 you had to buy separately >:(

Re: Jazz Jackrabbit 3D Battle Royale

Posted: Mon Apr 22, 2019 8:34 am
by makemeunreal
Joining all the already existing maps together to form one big map wouldn't be a problem I guess.

Re: Jazz Jackrabbit 3D Battle Royale

Posted: Fri Jun 07, 2019 8:30 pm
by luke11685
But what about loading screens?I guess they have to be removed,right?But how to do it?Won't it crash Unreal Engine/Editor 1 or Jazz Jackrabbit 3 demo?It didn't crash Super Mario 64 open world/battle royale game mod anyway.

Re: Jazz Jackrabbit 3D Battle Royale

Posted: Mon Jul 01, 2019 8:35 am
by redgrape501
I could see potential in this idea.

We could use the original soundtracks of the two Jazz Jackrabbit games (three if you count the GBA version [four if you count Jazz 3D]) and two tracks from Red Faction. If you want I can post links to it

Re: Jazz Jackrabbit 3D Battle Royale

Posted: Wed Jul 24, 2019 8:57 pm
by luke11685
And also five if you will count Jazz Jackrabbit iOS udk kismet demo. Not counting Holiday Hare and The Secret Files episodes because there were just expansion packs/downloable contents.

Re: Jazz Jackrabbit 3D Battle Royale

Posted: Sun Jan 19, 2020 4:27 am
by redgrape501
And also five if you will count Jazz Jackrabbit iOS udk kismet demo. Not counting Holiday Hare and The Secret Files episodes because there were just expansion packs/downloable contents.
Ok, I could see that happening.