For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com

Infil Singleplayer Features?

Anything related to the Infiltration-Mod
William(Rainman)
OldUnreal Member
Posts: 991
Joined: Mon Jul 25, 2011 3:20 am

Infil Singleplayer Features?

Post by William(Rainman) »

I just started adding Infiltration Weapons and Ammo to Singleplayer game through the Editor, I Key-binded Reload and Fire Modes to Keys of my choice, is there any other features i should know about to make Singleplayer more interesting?
Also is there a way to Show how much Ammo is in the current Clip/Mag?
User avatar
Dozey
OldUnreal Member
Posts: 614
Joined: Wed Aug 12, 2009 9:24 am
Location: Poland

Re: Infil Singleplayer Features?

Post by Dozey »

I just started adding Infiltration Weapons and Ammo to Singleplayer game through the Editor, I Key-binded Reload and Fire Modes to Keys of my choice, is there any other features i should know about to make Singleplayer more interesting?
Also is there a way to Show how much Ammo is in the current Clip/Mag?

Huhhh. You need to modiffy Infiltration HUD or make similar one working on standard singleplayer. Shortly saying - you need to know advanced knowledge of Unreal coding.
U_Off
User avatar
Gizzy
OldUnreal Member
Posts: 1468
Joined: Thu Jul 10, 2014 7:13 pm

Re: Infil Singleplayer Features?

Post by Gizzy »

I just started adding Infiltration Weapons and Ammo to Singleplayer game through the Editor, I Key-binded Reload and Fire Modes to Keys of my choice, is there any other features i should know about to make Singleplayer more interesting?
Also is there a way to Show how much Ammo is in the current Clip/Mag?
Download Infiltration 227 (See the Infil sub-board here on OU). That has fixes that make it possible to use Infiltration outside of its own gametype (A bug that caused the original INF mod to break)
William(Rainman)
OldUnreal Member
Posts: 991
Joined: Mon Jul 25, 2011 3:20 am

Re: Infil Singleplayer Features?

Post by William(Rainman) »

I just started adding Infiltration Weapons and Ammo to Singleplayer game through the Editor, I Key-binded Reload and Fire Modes to Keys of my choice, is there any other features i should know about to make Singleplayer more interesting?
Also is there a way to Show how much Ammo is in the current Clip/Mag?
Download Infiltration 227 (See the Infil sub-board here on OU). That has fixes that make it possible to use Infiltration outside of its own gametype (A bug that caused the original INF mod to break)
Can you give me a Link to the Sub Board with the Fixes.

Because I just want the Infiltration Hud for Singleplayer so that i can see how much ammo is in my current clip/mag.
Last edited by William(Rainman) on Fri Jul 20, 2012 5:42 am, edited 1 time in total.
User avatar
Gizzy
OldUnreal Member
Posts: 1468
Joined: Thu Jul 10, 2014 7:13 pm

Re: Infil Singleplayer Features?

Post by Gizzy »

Return to “Infiltration-Board”