Code: Select all
Critical: UObject::StaticFindObject
Critical: UObject::StaticAllocateObject
Critical: (BloodSplat2 BloodSplat950)
Critical: UObject::StaticConstructObject
Critical: ULevel::SpawnActor
Critical: (BloodSplat2)
Critical: UObject::ProcessEvent
Critical: (BloodSpray2 fayt.BloodSpray613, Function UnrealShare.BloodSpray2.HitWall)
Critical: AActor::processHitWall
Critical: AActor::physFalling
Critical: AActor::performPhysics
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=2)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop

