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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Actually, it's pretty easy to do on your own. Just set the waterzoneinfo's bfogzone to true then add a light in the middle of the carcass, and set its settings to match below:
These settings should work well. I haven't really seen them used in a well-lit area, so you may want to try that and get back to me so I know myself, but from what I've seen, it looks pretty realistic in the old engine. P.S., I got this from Mister Prophet in his Darkness map from Seven Bullets, for his credibility.
Last edited by Jet v4.3.5 on Fri Jun 04, 2010 1:38 am, edited 1 time in total.