I've been having this problem for a very long time. When a 225f client joins my server, they crash shortly thereafter. The bug seems to be triggered by replication of something, as clients usually don't crash instantly.
Yesterday, Casey and I tested this extensively. It seems to be caused by some combination of my serverpackages, as when 227 runs on a vanilla server the problem doesn't happen... I'll post more logs and information, at the moment I'm not near my server machine. Has anyone else had this problem?
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
[227g 30] 225f Clients Crash
- Smirftsch
- Administrator
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Re: [227g 30] 225f Clients Crash
and client logs?
Sometimes you have to lose a fight to win the war.
- []KAOS[]Casey
- OldUnreal Member
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Re: [227g 30] 225f Clients Crash
Don't have a log offhand, but its
apperror called (UnNet.CPP)
..
InitialClientActor
...
(Actor None)
So it's an invalid actor channel/replication on something in the map. Log never shows anything useful with this. It literally could be anything. our process of elimination showed it to be a combination of things and we gave up{ it was 2:34 AM for both of us} and went to sleep
apperror called (UnNet.CPP)
..
InitialClientActor
...
(Actor None)
So it's an invalid actor channel/replication on something in the map. Log never shows anything useful with this. It literally could be anything. our process of elimination showed it to be a combination of things and we gave up{ it was 2:34 AM for both of us} and went to sleep
- anth
- Administrator
- Posts: 356
- Joined: Sat Oct 17, 2009 6:31 pm
Re: [227g 30] 225f Clients Crash
Would be nice to see the full crashlog (even if it doesn''t show which actor it is). Looks like a net compatibility problem at first sight (packagemap borked)
