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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
[227g25/26] "You have been kicked"
- Smirftsch
- Administrator
- Posts: 9001
- Joined: Wed Apr 29, 1998 10:00 pm
- Location: NaPali
- Contact:
Re: [227g25/26] "You have been kicked"
after some more checks my assumption is:
the conform process isn't flawless or rather has obviously some side effects with mods. For testing we conformed here 227g against 227f.
I tried in the beginning to create a version which is compatible with both 226b and 226f which worked basically but got messed once a mod (in my case it was serpentine) was used.
The problem here is probably triggered by jcoopz now and causes this "unwanted function" problem- which again causes an invalid netpacket which then triggers a server protection which then kicks the player.
the conform process isn't flawless or rather has obviously some side effects with mods. For testing we conformed here 227g against 227f.
I tried in the beginning to create a version which is compatible with both 226b and 226f which worked basically but got messed once a mod (in my case it was serpentine) was used.
The problem here is probably triggered by jcoopz now and causes this "unwanted function" problem- which again causes an invalid netpacket which then triggers a server protection which then kicks the player.
Sometimes you have to lose a fight to win the war.
- Zombie
- Administrator
- Posts: 322
- Joined: Thu May 09, 2002 11:44 pm
Re: [227g25/26] "You have been kicked"
The JCoopZ.u and JCoopZ1SSF.u packages have a lot of imported dependancies from the core Epic packages. That may explain for a conform sensitivity if that is what is happening.
-Zombie
-Zombie
- Smirftsch
- Administrator
- Posts: 9001
- Joined: Wed Apr 29, 1998 10:00 pm
- Location: NaPali
- Contact:
Re: [227g25/26] "You have been kicked"
very reasonable explanation / idea.
Sometimes you have to lose a fight to win the war.
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: [227g25/26] "You have been kicked"
Yeah, once I was unable to fire dispersion pistols because I conformed my packages from 227f->227e. It was quite a mystery to me for a while
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: [227g25/26] "You have been kicked"
The kick glitch happens to me almost every time on almost every server, but with my netbook only. On my bro's PC, it never happens. Maybe it has to do with some timeout.
Last edited by [§Ŕ] ŤhěxĐâŕkśîđěŕ on Tue Apr 13, 2010 3:35 pm, edited 1 time in total.
☆
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: [227g25/26] "You have been kicked"
Took a while to figure out what the issue was, but this is fixed. In the process it somehow managed to fix ServerSaveInventory with JCoopZ1 as well.

