Using UnrealEd 2.1
When I export any package (In script window: File -> Export changed scripts) it exports like half of it's classes to UC.
Also tried "compile all", but now it exported only 1 class?!
Is there any other way to export a package or is this a bug?
EDIT: Looks like that "export all scripts" succesfully exports all necessary classes, but it did it for all (selected and unselected) packages.
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Exporting bug?
- Age
- OldUnreal Member
- Posts: 848
- Joined: Sat Dec 29, 2007 5:25 pm
Exporting bug?
Last edited by Age on Sun Apr 04, 2010 4:21 pm, edited 1 time in total.
- Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: Exporting bug?
Also happens with UnrealED 2.0
I find that the scripts export correctly (File-->export changed) if you change the defaults of it.
I find that the scripts export correctly (File-->export changed) if you change the defaults of it.
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: Exporting bug?
This has always bugged me. 'Export changed' exports only a few and 'export all' hangs the editor for a few minutes, before crashing. One of the reasons I stopped using UEd for coding a long ago.
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- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm

