For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com

ex member

Report bugs, read about fixes, new features and ask questions about the Unreal 227 patch here. Place comments and commit suggestions.
Post Reply
unregistered

ex member

Post by unregistered »

ex member
Last edited by unregistered on Sat Aug 07, 2010 3:44 pm, edited 1 time in total.
User avatar
Jet v4.3.5
OldUnreal Member
Posts: 117
Joined: Fri Jul 04, 2008 8:17 pm

Re: Fullmeshrendering and very large meshes

Post by Jet v4.3.5 »

Are you using the latest released 227 patch (227f)? That has a setting that universally allows the user to control all mesh settings like that so that they won't disappear.
Post Reply

Return to “Unreal 227”