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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
227f skins disappear in dynamic lighting.
- Turboman.
- OldUnreal Member
- Posts: 897
- Joined: Tue Feb 04, 2003 6:40 pm
Re: 227f skins disappear in dynamic lighting.
Might be digging out an old thread but, if this problem has been solved please accept my apology for bumping it, but i've had the exact same problem when i updated my nvidia 9800gt to an ati hd5850 recently, now all of a sudden the game has severe issues in opengl with meshes, displaying them without textures almost at all times (or flickering eratically).
However i thought i'd mention i just figured out that when in the advanced settings under the opengl tab i set UseFragmentationProgram=True, all textures display fine... atleast sofar i've tested it yet (30 minutes ingame, no textures dissapearing)
Can anyone else test and see if UseFragmentationProgram=True fixes it?
However i thought i'd mention i just figured out that when in the advanced settings under the opengl tab i set UseFragmentationProgram=True, all textures display fine... atleast sofar i've tested it yet (30 minutes ingame, no textures dissapearing)
Can anyone else test and see if UseFragmentationProgram=True fixes it?
Last edited by Turboman. on Wed Nov 04, 2009 3:48 pm, edited 1 time in total.
- Age
- OldUnreal Member
- Posts: 848
- Joined: Sat Dec 29, 2007 5:25 pm
Re: 227f skins disappear in dynamic lighting.
Not sure if this is same thing, but these two tapestrys in Skytown are completely black.


Last edited by Age on Wed Nov 04, 2009 5:09 pm, edited 1 time in total.
- Spike
- OldUnreal Member
- Posts: 434
- Joined: Tue Dec 30, 2008 1:29 am
Re: 227f skins disappear in dynamic lighting.
I think the skytown tapestries are just not being lit up, though i could be wrong.
Try setting their ambientglow and scaleglow and such, see wut happens.
Try setting their ambientglow and scaleglow and such, see wut happens.
Last edited by Spike on Sat Nov 07, 2009 5:11 pm, edited 1 time in total.

The · Killer · §kaarj · Assassins Brotherhood (1999-2020)
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
- Turboman.
- OldUnreal Member
- Posts: 897
- Joined: Tue Feb 04, 2003 6:40 pm
Re: 227f skins disappear in dynamic lighting.
I think the black tapestry is more because of the removal of specular lighting in 227, rather then the missing texture bug reported in this thread.
No specular makes the game look alot better, but it does result in these odd mesh rendering artifacts on occasion.
No specular makes the game look alot better, but it does result in these odd mesh rendering artifacts on occasion.
Last edited by Turboman. on Sat Nov 07, 2009 6:30 pm, edited 1 time in total.
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: 227f skins disappear in dynamic lighting.
actually its that the meshes are facing the wrong way, if you rotate them 180 degrees in editor they magically light up
Not quite sure how to fix this without breaking something..
Not quite sure how to fix this without breaking something..
- .:..:
- OldUnreal Member
- Posts: 1637
- Joined: Tue Aug 16, 2005 4:35 am
Re: 227f skins disappear in dynamic lighting.
This can be fixed with giving two-sided surfaces handle lighting from both directions (depending on which side you stand on).
(ಠ_ಠ)1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD
- .:..:
- OldUnreal Member
- Posts: 1637
- Joined: Tue Aug 16, 2005 4:35 am
Re: 227f skins disappear in dynamic lighting.
Yes, fixed that problem now with the tapestry's in SkyTown.
(ಠ_ಠ)1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD
- uneasy
- Posts: 4
- Joined: Sun Jun 14, 2009 10:07 pm
Re: 227f skins disappear in dynamic lighting.
edit:
Turboman:
Oops, spoke too soon. UseFragmentationProgram=True indeed fixed the problem! UseVertexProgram=False also works.
Turboman:
Oops, spoke too soon. UseFragmentationProgram=True indeed fixed the problem! UseVertexProgram=False also works.
Last edited by uneasy on Sat Mar 27, 2010 10:03 pm, edited 1 time in total.