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EXE format for the patch?

Report bugs, read about fixes, new features and ask questions about the Unreal 227 patch here. Place comments and commit suggestions.
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EAGLE_CoMa
OldUnreal Member
Posts: 19
Joined: Sat Nov 23, 2002 9:19 pm

EXE format for the patch?

Post by EAGLE_CoMa »

Hi Smirftsch,
would it be possible to offer the 227 patch as a plain packed (i.e. tar.gz, tar.bz2, 7z ) file for Linux?

There are two reasons for my question.

1.
I would like to write an article about Unreal and your patch at http://www.holarse-linuxgaming.de.
I did it some years ago already, but they messed up with it.

And I think it is hard to communicate to be forced to use wine for installing a native Linuxport.

2.
I would like to install Unreal on my system with a package manager to keep my system clean.
This means without user interaction, but with scripting.
The script would download the patch and extract it in a fakeroot to build the package.
And I guess this way would be prefered by lots of linux users.

And this way it would be easier to make your work more known.



Thank You


EAGLE
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Marzanna
OldUnreal Member
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Joined: Fri Feb 15, 2008 5:47 pm

Re: EXE format for the patch?

Post by Marzanna »

I would like to install Unreal on my system with a package manager to keep my system clean.
I think it's unnecessary, if you are installing in /opt, $HOME or /usr/local/
Note, Unreal227 doesn't use home directory to store user data and configs, unlike other linux games.
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GreatEmerald
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Posts: 5347
Joined: Mon May 21, 2007 2:30 pm

Re: EXE format for the patch?

Post by GreatEmerald »

There is already an installer created for it somewhere.
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Raven
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Joined: Fri Jun 10, 2005 5:10 am

Re: EXE format for the patch?

Post by Raven »

IIRC it's impossible due to some legal issues. I may be wrong though.
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GreatEmerald
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Joined: Mon May 21, 2007 2:30 pm

Re: EXE format for the patch?

Post by GreatEmerald »

It needs install/CD checks to be legal.
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Smirftsch
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Re: EXE format for the patch?

Post by Smirftsch »

in short- I'm not allowed to. Sry, send complains to Epic...
Sometimes you have to lose a fight to win the war.
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