227F Entry crash
Posted: Mon Jan 25, 2010 12:38 pm
hey guys dont know if it has been fixed yet but when i open entry 3 times in a row this happens:
Code: Select all
Log: File loaded entry
Init: Shut down moving brush tracker for Level nyleve.MyLevel
Log: File loaded entry
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Login: [E]Pyro
Log: Possessed PlayerPawn: MaleTwo Entry.MaleTwo1
ServerLog: All inventory from [E]Pyro is accepted
Log: SetClientTravel: entry 0
ScriptLog: Console leaving Typing
Log: Browse: entry?Name=[E]Pyro?Class=Unreali.MaleTwo?Skin=male2pyroskin.pyroskin
Log: LoadMap: entry?Name=[E]Pyro?Class=Unreali.MaleTwo?Skin=male2pyroskin.pyroskin
Log: File loaded entry
Log: File loaded entry
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=[E]Pyro?Class=Unreali.MaleTwo?Skin=male2pyroskin.pyroskin
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password
ScriptLog: Base Mutator is Entry.Mutator2
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Login: [E]Pyro
Log: Possessed PlayerPawn: MaleTwo Entry.MaleTwo2
ServerLog: All inventory from [E]Pyro is accepted
Log: SetClientTravel: entry 0
ScriptLog: Console leaving Typing
Log: Browse: entry?Name=[E]Pyro?Class=Unreali.MaleTwo?Skin=male2pyroskin.pyroskin
Log: LoadMap: entry?Name=[E]Pyro?Class=Unreali.MaleTwo?Skin=male2pyroskin.pyroskin
Log: File loaded entry
Log: File loaded entry
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=[E]Pyro?Class=Unreali.MaleTwo?Skin=male2pyroskin.pyroskin
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password
ScriptLog: Base Mutator is Entry.Mutator3
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Login: [E]Pyro
ScriptLog: Couldn't spawn player at Entry.PlayerStart0
Warning: Login failed: Failed to spawn player actor
Critical: appError called:
Critical: Failed to spawn player actor
Critical: Windows GetLastError: Het systeem kan het opgegeven bestand niet vinden. (2)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UALAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UOpenGLRenderDevice::ShutdownAfterError
Critical: MatchViewportsToActors
Critical: (entry)
Critical: ClientInit
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: ClientTravel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 01/25/10 13:37:27