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227F Entry crash

Posted: Mon Jan 25, 2010 12:38 pm
by Pyro
hey guys dont know if it has been fixed yet but when i open entry 3 times in a row this happens:

Code: Select all

Log: File loaded entry
Init: Shut down moving brush tracker for Level nyleve.MyLevel
Log: File loaded entry
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Login: [E]Pyro
Log: Possessed PlayerPawn: MaleTwo Entry.MaleTwo1
ServerLog: All inventory from [E]Pyro is accepted
Log: SetClientTravel: entry 0
ScriptLog: Console leaving Typing
Log: Browse: entry?Name=[E]Pyro?Class=Unreali.MaleTwo?Skin=male2pyroskin.pyroskin
Log: LoadMap: entry?Name=[E]Pyro?Class=Unreali.MaleTwo?Skin=male2pyroskin.pyroskin
Log: File loaded entry
Log: File loaded entry
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=[E]Pyro?Class=Unreali.MaleTwo?Skin=male2pyroskin.pyroskin
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password 
ScriptLog: Base Mutator is Entry.Mutator2
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Login: [E]Pyro
Log: Possessed PlayerPawn: MaleTwo Entry.MaleTwo2
ServerLog: All inventory from [E]Pyro is accepted
Log: SetClientTravel: entry 0
ScriptLog: Console leaving Typing
Log: Browse: entry?Name=[E]Pyro?Class=Unreali.MaleTwo?Skin=male2pyroskin.pyroskin
Log: LoadMap: entry?Name=[E]Pyro?Class=Unreali.MaleTwo?Skin=male2pyroskin.pyroskin
Log: File loaded entry
Log: File loaded entry
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=[E]Pyro?Class=Unreali.MaleTwo?Skin=male2pyroskin.pyroskin
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password 
ScriptLog: Base Mutator is Entry.Mutator3
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Login: [E]Pyro
ScriptLog: Couldn't spawn player at Entry.PlayerStart0
Warning: Login failed: Failed to spawn player actor
Critical: appError called:
Critical: Failed to spawn player actor
Critical: Windows GetLastError: Het systeem kan het opgegeven bestand niet vinden. (2)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UALAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UOpenGLRenderDevice::ShutdownAfterError
Critical: MatchViewportsToActors
Critical: (entry)
Critical: ClientInit
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: ClientTravel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 01/25/10 13:37:27

Re: 227F Entry crash

Posted: Mon Jan 25, 2010 4:06 pm
by Spike
ScriptLog: Console leaving Typing

What did you type into the console.

Was this online...or in single player... <--

Re: 227F Entry crash

Posted: Mon Jan 25, 2010 4:10 pm
by Marzanna
Spike, run Unreal and type open entry three times.
I have this bug in Linux 227f too.

Re: 227F Entry crash

Posted: Mon Jan 25, 2010 4:22 pm
by Spike
Done....Nothing happened.

Re: 227F Entry crash

Posted: Mon Jan 25, 2010 4:30 pm
by Smirftsch
ARGH.

The only answer for that is: JUST DON'T DO IT!

This crash happens probably because the map is loaded that fast that it can't unload and reload everything just in time. Doing that serves no purpose anyway.
The only bug here is between PC and chair ;)


Re: 227F Entry crash

Posted: Mon Jan 25, 2010 4:32 pm
by Spike
My coffee cup?...

Re: 227F Entry crash

Posted: Mon Jan 25, 2010 4:34 pm
by Pitbull
ARGH.
The only bug here is between PC and chair ;)
I didn't know you knew my neighbor? I swear he screws his puter up at least twice a week.

Re: 227F Entry crash

Posted: Mon Jan 25, 2010 5:09 pm
by Pyro
A HA! so theres that musquito keeping me awake at night! *GIBSSS*

well, I do wanna do it when a download hangs D=

Re: 227F Entry crash

Posted: Mon Jan 25, 2010 6:00 pm
by []KAOS[]Casey
this happens because your playerpawn still persists in the entry level, and you collide upon spawning.

basically, make your own entry level or don't do it.

Re: 227F Entry crash

Posted: Mon Jan 25, 2010 6:05 pm
by []KAOS[]Casey
A HA! so theres that musquito keeping me awake at night! *GIBSSS*

well, I do wanna do it when a download hangs D=
Use obj garbage.

It does exactly what you want.

Re: 227F Entry crash

Posted: Mon Jan 25, 2010 7:35 pm
by Smirftsch
without any bad side effects :P

Re: 227F Entry crash

Posted: Mon Jan 25, 2010 8:46 pm
by Spike
Still don't see how it crashes, it doesn't do that for me lol.

O well.

Re: 227F Entry crash

Posted: Mon Jan 25, 2010 8:57 pm
by Pyro
how do i use object garbage?  :-/

Re: 227F Entry crash

Posted: Mon Jan 25, 2010 9:01 pm
by Spike
hit tab...type :  obj garbage

Re: 227F Entry crash

Posted: Tue Jan 26, 2010 12:51 am
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
I've done this, it crashes me but only after like 10 times and not necessarily every time. o_O

Re: 227F Entry crash

Posted: Tue Jan 26, 2010 1:25 am
by []KAOS[]Casey
Don't instansiate objects and expect to deallocate them without proper cleanup.

Objects with references don't auto clean like actors.

Re: 227F Entry crash

Posted: Tue Jan 26, 2010 8:11 am
by Smirftsch
how do i use object garbage?  :-/
easiest way (until 227g which fixes the download problem if used as server)

open console
set input enter obj garbage

and press enter while downloading and when it stalls

While enter can be replaced with any key you want.

Re: 227F Entry crash

Posted: Tue Jan 26, 2010 1:39 pm
by Pyro
Entard is yet unused so ill take that one, thanks :)

Re: 227F Entry crash

Posted: Thu Jan 28, 2010 7:35 am
by Hyper
[...]
The only bug here is between PC and chair ;)
User error. Hit any user to continue. ;-)