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D3d8 More mirroring

Questions, Tips&Tricks for the special patches
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Age
OldUnreal Member
Posts: 848
Joined: Sat Dec 29, 2007 5:25 pm

D3d8 More mirroring

Post by Age »

I like if you add an ability to change mirrored surfaces "amount" in d3d8
Hard to explain: If you look at mirror, theres not infinite "mirroring", only 2 "mirror copies". Like if people can change it's amount.
sopa_de_letras

Re: D3d8 More mirroring

Post by sopa_de_letras »

Epic placed a hard limit of 3 reflections inside reflections, otherwise infinite reflections would take infinite GPU power to render. Unless there is a way to "compress" the infinite reflections somehow...
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Age
OldUnreal Member
Posts: 848
Joined: Sat Dec 29, 2007 5:25 pm

Re: D3d8 More mirroring

Post by Age »

Epic placed a hard limit of 3 reflections inside reflections, otherwise infinite reflections would take infinite GPU power to render. Unless there is a way to "compress" the infinite reflections somehow...
I mean't that players can change reflections inside reflections limit. That "3"
Last edited by Age on Sun Feb 03, 2008 8:05 am, edited 1 time in total.

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