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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
XFire
- Bleeder91[NL]
- OldUnreal Member
- Posts: 1062
- Joined: Sun Oct 04, 2009 7:22 pm
XFire
Stalwart figured it out once, but i can't find it anymore and it worked when i tried it a year ago. so any1 knows how to get xfire ingame in unreal1?
- pickledegg
- OldUnreal Member
- Posts: 256
- Joined: Tue Aug 15, 2006 5:20 pm
Re: XFire
i still have it saved somewhere but it doesn't seem to work anymore with that.
and yeey i still feel drunk from yesterday got kicked out some gay ass party ^^
and yeey i still feel drunk from yesterday got kicked out some gay ass party ^^
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: XFire
xfiregames.ini
d3d8/9/ogl

profit!
d3d8/9/ogl
profit!
- mentalhunter
- OldUnreal Member
- Posts: 814
- Joined: Sun Oct 07, 2007 10:31 am
Re: XFire
Now 'we're discuising Xfire anyways, i'd like some new friends on Xfire, so if there are more people feeling the same PM me the xfire nickname? 
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
- pickledegg
- OldUnreal Member
- Posts: 256
- Joined: Tue Aug 15, 2006 5:20 pm
- Bleeder91[NL]
- OldUnreal Member
- Posts: 1062
- Joined: Sun Oct 04, 2009 7:22 pm
Re: XFire
xfire updated so that file didn't work for me, but I found a way to fix it tho.
if you have vista, open C:\programdata\xfire\xfire_games.ini, if you have windows 7 or XP... no idea where to look :X some1 can look that up for me?
Search for the line: [4316_1]
and you'll find something like this:
there are 2 Unreal's there, at both of them add the following lines:
InGameRenderer[0]=D3D7
InGameRenderer[1]=DDRAW
InGameRenderer[2]=OGL
that should do the trick. if you use another renderer just add a line like this:
InGameRenderer[3]=D3D8
Now you have this:
next, restart XFire, Games - Detect Games. Then click Unreal, and at the right, click the drop-down box below "In-Game Renderer" and choose your renderer (if you don't know what your renderer is, open unreal, Options- advanced options - drivers)
Now all should be okay. results:

if you have vista, open C:\programdata\xfire\xfire_games.ini, if you have windows 7 or XP... no idea where to look :X some1 can look that up for me?
Search for the line: [4316_1]
and you'll find something like this:
Code: Select all
[4316_1]
LongName=Unreal
ShortName=unreal
LauncherDirKey=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\Unreal.exe\Path
LauncherExe=system\unreal.exe
LauncherPasswordArgs=?password=%UA_GAME_HOST_PASSWORD%
LauncherNetworkArgs=%UA_GAME_HOST_NAME%:%UA_GAME_HOST_PORT% %UA_LAUNCHER_PASSWORD_ARGS%
Launch=%UA_LAUNCHER_EXE_PATH% %UA_LAUNCHER_EXTRA_ARGS% %UA_LAUNCHER_NETWORK_ARGS%
ServerStatusType=UT
[4316_2]
LongName=Unreal
ShortName=unreal
LauncherDirKey=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
LauncherExe=Steam.exe
DetectExe=SteamApps\common\unreal gold\system\unreal.exe
LauncherPasswordArgs=?password=%UA_GAME_HOST_PASSWORD%
LauncherNetworkArgs=%UA_GAME_HOST_NAME%:%UA_GAME_HOST_PORT% %UA_LAUNCHER_PASSWORD_ARGS%
Launch=%UA_LAUNCHER_EXE_PATH% -applaunch 13250 %UA_LAUNCHER_EXTRA_ARGS% %UA_LAUNCHER_NETWORK_ARGS%
InGameRenderer=D3D7
InGameFlags=ENABLE_MOUSE|USE_DINPUT_MOUSE|DISABLE_VIDEO_CAPTURE
VistaInGameFlags=ENABLE_MOUSE|USE_DINPUT_MOUSE|DISABLE_VIDEO_CAPTURE|DISABLE_SCREENSHOTS
ServerStatusType=UTInGameRenderer[0]=D3D7
InGameRenderer[1]=DDRAW
InGameRenderer[2]=OGL
that should do the trick. if you use another renderer just add a line like this:
InGameRenderer[3]=D3D8
Now you have this:
Code: Select all
[4316_1]
LongName=Unreal
ShortName=unreal
LauncherDirKey=HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\Unreal.exe\Path
LauncherExe=system\unreal.exe
LauncherPasswordArgs=?password=%UA_GAME_HOST_PASSWORD%
LauncherNetworkArgs=%UA_GAME_HOST_NAME%:%UA_GAME_HOST_PORT% %UA_LAUNCHER_PASSWORD_ARGS%
Launch=%UA_LAUNCHER_EXE_PATH% %UA_LAUNCHER_EXTRA_ARGS% %UA_LAUNCHER_NETWORK_ARGS%
ServerStatusType=UT
InGameRenderer[0]=D3D7
InGameRenderer[1]=DDRAW
InGameRenderer[2]=OGL
[4316_2]
LongName=Unreal
ShortName=unreal
LauncherDirKey=HKEY_LOCAL_MACHINE\SOFTWARE\Valve\Steam\InstallPath
LauncherExe=Steam.exe
DetectExe=SteamApps\common\unreal gold\system\unreal.exe
LauncherPasswordArgs=?password=%UA_GAME_HOST_PASSWORD%
LauncherNetworkArgs=%UA_GAME_HOST_NAME%:%UA_GAME_HOST_PORT% %UA_LAUNCHER_PASSWORD_ARGS%
Launch=%UA_LAUNCHER_EXE_PATH% -applaunch 13250 %UA_LAUNCHER_EXTRA_ARGS% %UA_LAUNCHER_NETWORK_ARGS%
InGameRenderer=D3D7
InGameFlags=ENABLE_MOUSE|USE_DINPUT_MOUSE|DISABLE_VIDEO_CAPTURE
VistaInGameFlags=ENABLE_MOUSE|USE_DINPUT_MOUSE|DISABLE_VIDEO_CAPTURE|DISABLE_SCREENSHOTS
ServerStatusType=UT
InGameRenderer[0]=D3D7
InGameRenderer[1]=DDRAW
InGameRenderer[2]=OGLNow all should be okay. results:

- Sly.
- OldUnreal Member
- Posts: 437
- Joined: Tue Feb 14, 2012 7:01 pm
Re: XFire
Sorry for the bump and if this was answered already somewhere, I didn't find any results that did work here, not even on the xfire forums. Didn't want to open a new thread especially for this if one exists.
I'm using Windows 7 fyi.
The problem I have is that manual detection for Unreal GOLD (Anthology version) in xfire doesn't work (and automatical detection doesn't work either), it searches for the steam.exe, whysoever, and I am not really interested in adding it to Steam just to have xfire ingame support.
First of all, I tried the trick mentioned above. It didn't work, so I tried to manually detect the unreal.exe.
First it was searching for the steam.exe once again, I changed it to unreal.exe and went to the directory and selected unreal.exe. After that, once again the same.
Then I tried to apply the changes, however, I got an error message - again, just like every other single time - , which says this:
I'm using Windows 7 fyi.
The problem I have is that manual detection for Unreal GOLD (Anthology version) in xfire doesn't work (and automatical detection doesn't work either), it searches for the steam.exe, whysoever, and I am not really interested in adding it to Steam just to have xfire ingame support.
First of all, I tried the trick mentioned above. It didn't work, so I tried to manually detect the unreal.exe.
First it was searching for the steam.exe once again, I changed it to unreal.exe and went to the directory and selected unreal.exe. After that, once again the same.
Then I tried to apply the changes, however, I got an error message - again, just like every other single time - , which says this:
It's driving me nuts, I just don't have any solution for this...Unable to find the following files:
D:\Programme\Unreal Anthology\UnrealGold\System\system\unreal.exe
D:\Programme\Unreal Anthology\UnrealGold\System\Steam.exe
d:\programme\unreal anthology\SteamApps\common\unreal gold\unreal.exe
for game Unreal.
Please double check the path, and try again.
- Sly.
- OldUnreal Member
- Posts: 437
- Joined: Tue Feb 14, 2012 7:01 pm
Re: XFire
PS: Sorry for double-posting, for some odd reason I don't have a modify button on the above post, otherwise I would have edited it instead.
Before you ask: Yes, I'm well aware that it says two times system, but I have no idea why and how to change that, it could be possible that this may be the reason why it cannot find the exe.
Before you ask: Yes, I'm well aware that it says two times system, but I have no idea why and how to change that, it could be possible that this may be the reason why it cannot find the exe.
- pickledegg
- OldUnreal Member
- Posts: 256
- Joined: Tue Aug 15, 2006 5:20 pm
Re: XFire
Look for it manual and yes 2 times system can cause this becouse its looking for a system folder in youre system folder.
Wich not exists so try deleting 1 system in the adress bar.
Wich not exists so try deleting 1 system in the adress bar.
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: XFire
You need to be running d3d8/9 or opengl for it to work at all
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: XFire
I guess this old topic doesn't have an edit button, as I don't see it either.
D:\Programme\Unreal Anthology\UnrealGold\System\system\unreal.exe
See the double System? probably a bad path. Your best bet is to manually edit the ini containing the paths.
D:\Programme\Unreal Anthology\UnrealGold\System\system\unreal.exe
See the double System? probably a bad path. Your best bet is to manually edit the ini containing the paths.
- Bleeder91[NL]
- OldUnreal Member
- Posts: 1062
- Joined: Sun Oct 04, 2009 7:22 pm
Re: XFire
You can use XFire Game Customizer from XFireplus. It auto-detects renderer too and has some more interesting things.
http://xfireplus.com/downloads
You have to add it everytime XFire updates though.
http://xfireplus.com/downloads
You have to add it everytime XFire updates though.
- BobIsUnreal
- OldUnreal Member
- Posts: 806
- Joined: Mon Apr 12, 2010 12:34 am
Re: XFire
related note:
if you using additional command-lines for unreal in xfire such as "-timestamplog" you need to edit the ini to be
"Launch=%UA_LAUNCHER_EXE_PATH% -applaunch 13250 %UA_LAUNCHER_NETWORK_ARGS% %UA_LAUNCHER_EXTRA_ARGS%"
otherwise you wont be able to join servers via the xfire server browser.
the server ip needs to be the first argument of it will fail.
if you using additional command-lines for unreal in xfire such as "-timestamplog" you need to edit the ini to be
"Launch=%UA_LAUNCHER_EXE_PATH% -applaunch 13250 %UA_LAUNCHER_NETWORK_ARGS% %UA_LAUNCHER_EXTRA_ARGS%"
otherwise you wont be able to join servers via the xfire server browser.
the server ip needs to be the first argument of it will fail.
Last edited by BobIsUnreal on Mon Jul 23, 2012 9:13 pm, edited 1 time in total.
- Pitbull
- Administrator
- Posts: 1225
- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: XFire
PS: Sorry for double-posting, for some odd reason I don't have a modify button on the above post, otherwise I would have edited it instead.
Near the top of the forum you should see a button that says "update session" Once you relogin you will have your modify button back. This happens because you logged in with another IP address or different host.
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.
- Sly.
- OldUnreal Member
- Posts: 437
- Joined: Tue Feb 14, 2012 7:01 pm
Re: XFire
Okay, thanks for the info pitbull!
It doesn't seem to work, xfire does recognize it as an installed game, but xfire ingame is still off, I tried it with D3D7 and D3D8.
OGL doesn't work here either.
The only thing I want is the little xfire ingame pop up window to appear in the lower right corner, is it really that hard to get it working? It's driving me crazy. :-/
It doesn't seem to work, xfire does recognize it as an installed game, but xfire ingame is still off, I tried it with D3D7 and D3D8.
OGL doesn't work here either.
The only thing I want is the little xfire ingame pop up window to appear in the lower right corner, is it really that hard to get it working? It's driving me crazy. :-/
- Bleeder91[NL]
- OldUnreal Member
- Posts: 1062
- Joined: Sun Oct 04, 2009 7:22 pm
- Sly.
- OldUnreal Member
- Posts: 437
- Joined: Tue Feb 14, 2012 7:01 pm
Re: XFire
Oops, didn't see your post, but I think I don't need it anymore anyway...
No idea what I did... but it works now.
I guess it could have been a random xfire bug, there was an update, I redid every single change and suddenly xfire ingame worked.
Wish I could give a detailled report of what could have triggered that in case someone else runs across this problem, but I really have no idea. :-/
No idea what I did... but it works now.
I guess it could have been a random xfire bug, there was an update, I redid every single change and suddenly xfire ingame worked.
Wish I could give a detailled report of what could have triggered that in case someone else runs across this problem, but I really have no idea. :-/
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm






