For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Na' Pali Question
-
William(Rainman)
- OldUnreal Member
- Posts: 991
- Joined: Mon Jul 25, 2011 3:20 am
Na' Pali Question
Anyone have an Idea on how Far Na' Pali is from Earth, and what Year/Era it was?
- Hellkeeper
- Global Moderator
- Posts: 3270
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: Na' Pali Question
It's exactly as far as you want to imagine it is. As for year, it's before 2291, when the tournaments were first held. Nothing more precise.
Last edited by Hellkeeper on Tue Jun 26, 2012 8:44 pm, edited 1 time in total.
You must construct additional pylons.
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Re: Na' Pali Question
Before 2215, actually. That's because, at least according to the Skaarj, P849 was the one who started the Human/Skaarj war to begin with. How long it lasted is anyone's guess, though. But either way it was the beginning of the 23rd century, or the very end of the 22nd.
As for how far, yeap, anyone's guess. But probably quite far, as the Skaarj weren't encountered too close to human space before. And Na Pali didn't have the Tarydium gravity effect documented yet, so it was probably at the edge of human exploration. Yet the distance is unknown, given that they use jumpgates for fast interstellar travel. Or later used them.
As for how far, yeap, anyone's guess. But probably quite far, as the Skaarj weren't encountered too close to human space before. And Na Pali didn't have the Tarydium gravity effect documented yet, so it was probably at the edge of human exploration. Yet the distance is unknown, given that they use jumpgates for fast interstellar travel. Or later used them.
- Buster
- Global Moderator
- Posts: 1611
- Joined: Wed Jun 08, 2005 3:02 am
Re: Na' Pali Question
Great info GE. I have sort of made up the events of that time.
During the last few months of 2012 there were a series of events that lead to the eventual global economic and social collapse on Earth. That lasted several years, up to 2015.
It was around this time, during this weaken state, that the events leading up to the UT story take place.
Of course, this is all crap that serves my own needs.

During the last few months of 2012 there were a series of events that lead to the eventual global economic and social collapse on Earth. That lasted several years, up to 2015.
It was around this time, during this weaken state, that the events leading up to the UT story take place.
Of course, this is all crap that serves my own needs.
Gatherstone - Unreal by Design
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
- Turboman.
- OldUnreal Member
- Posts: 897
- Joined: Tue Feb 04, 2003 6:40 pm
Re: Na' Pali Question
The year, as some implied already is, somewhere before UT's era.
As for the distance of napali, it must be pretty far... It took the vortex rikers quite awhile to travel (never reaching its intended destination), some logs mention days or weeks going by, and rtnp mentions faster-then light travel, so.... its pretty far
As for the distance of napali, it must be pretty far... It took the vortex rikers quite awhile to travel (never reaching its intended destination), some logs mention days or weeks going by, and rtnp mentions faster-then light travel, so.... its pretty far
Last edited by Turboman. on Tue Jun 26, 2012 9:14 pm, edited 1 time in total.
-
William(Rainman)
- OldUnreal Member
- Posts: 991
- Joined: Mon Jul 25, 2011 3:20 am
Re: Na' Pali Question
I found this page and apparently a group of people survived the ISV-Kran Crash and 3 years later they joined the Tournament so my guess is Unreal 1 is set in the Year 2288 or 2289.It's exactly as far as you want to imagine it is. As for year, it's before 2291, when the tournaments were first held. Nothing more precise.
http://liandri.beyondunreal.com/ISV-Kran
- Sly.
- OldUnreal Member
- Posts: 437
- Joined: Tue Feb 14, 2012 7:01 pm
Re: Na' Pali Question
Technically just one of the three person joined the Grand Tournament and afaIk that was 50 years later... Somewhere I saw a nicely made timeline where these events were listed and it was 50 years after their rescue... no idea whether this means the character was a kid aboard the Kran or something, but to me it seems that even then they either have a good health and lifetime and slower aging, or maybe just good plastic surgery (or maybe it was that they comsumed nali fruits) considering the character doesn't look old at all in UT99. 
- Dozey
- OldUnreal Member
- Posts: 612
- Joined: Wed Aug 12, 2009 9:24 am
- Location: Poland
- Contact:
Re: Na' Pali Question
I think Delacroix will answer your question. He is the most informed person about events of Unreal which I know. He is collecting all new info and existing one about Unreal.I found this page and apparently a group of people survived the ISV-Kran Crash and 3 years later they joined the Tournament so my guess is Unreal 1 is set in the Year 2288 or 2289.It's exactly as far as you want to imagine it is. As for year, it's before 2291, when the tournaments were first held. Nothing more precise.
http://liandri.beyondunreal.com/ISV-Kran
- Hellkeeper
- Global Moderator
- Posts: 3270
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: Na' Pali Question
Not exactly, it says the survivors remained three years on the planet before being rescued, then joined the tournament. Since we don't know when the first tournaments took place (we only know they were legalized in 2291, but must have been held illegally before), and since tournament participants are basically immortal, they may have been fighting there for centuries for all we know.I found this page and apparently a group of people survived the ISV-Kran Crash and 3 years later they joined the Tournament so my guess is Unreal 1 is set in the Year 2288 or 2289.It's exactly as far as you want to imagine it is. As for year, it's before 2291, when the tournaments were first held. Nothing more precise.
http://liandri.beyondunreal.com/ISV-Kran
You must construct additional pylons.
- Sly.
- OldUnreal Member
- Posts: 437
- Joined: Tue Feb 14, 2012 7:01 pm
Re: Na' Pali Question
Which makes me curious how they keep them alive for this long. Cloning and a "reupload" of all their memories?
- Hellkeeper
- Global Moderator
- Posts: 3270
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: Na' Pali Question
Honestly who cares ? It's Unreal : the background is filled with artistic voids and a mere pretext for what we really want to do: Blow. Stuff. Up.
You must construct additional pylons.
- Dozey
- OldUnreal Member
- Posts: 612
- Joined: Wed Aug 12, 2009 9:24 am
- Location: Poland
- Contact:
Re: Na' Pali Question
Yeah I think similar topic was created some time ago. It's useless to dig up it again.Honestly who cares ? It's Unreal : the background is filled with artistic voids and a mere pretext for what we really want to do: Blow. Stuff. Up.
- Sly.
- OldUnreal Member
- Posts: 437
- Joined: Tue Feb 14, 2012 7:01 pm
Re: Na' Pali Question
But it's fun to discuss that over and over again. 
- SFJake
- OldUnreal Member
- Posts: 252
- Joined: Sun Aug 15, 2010 4:31 pm
Re: Na' Pali Question
I always cared about Unreal's story :/Honestly who cares ? It's Unreal : the background is filled with artistic voids and a mere pretext for what we really want to do: Blow. Stuff. Up.
I never cared one single bit about every, absolutely horrible "tournament" element of it, though. Thats laughable and it pretty much kills the entire story as it becomes the biggest excuse ever for a multiplayer game.
- Sly.
- OldUnreal Member
- Posts: 437
- Joined: Tue Feb 14, 2012 7:01 pm
Re: Na' Pali Question
It IS the biggest excuse to have a multiplayer version of Unreal, it didn't become one, but it always was one. 
I'm sure there could have been some better "background-story" they could choose...
...but then again, Unreal's story is a pretty simple concept too, you crashed on a foreign planet and have to find a way to escape it and it's full of dangers!
And somehow I seem to like such simple concepts as long as they have a good presentation, which is the case with Unreal (Tournament) games (*coughexceptcoughcoughforthelatestcough*).
Bulletstorm even reused Uneal's basic concept - and somehow I love Bulletstorm, maybe because it reminds me of Unreal, at least a bit. :-/
But the skillshot system rocks and the natural environments resemble Na Pali's, they are also tropical with big cliffs, palms and waterfalls, and it has a big dinosaur-like thingy called Hekaton, just like the Titans on Na Pali, stupid and always angry. Not to mention Waggleton P. Tallylicker, best combat partner ever. If it also would have had Unreal weapons and/or the protagonist would have been 849, I probably would have accepted it as an Unreal game to be honest. Refreshing game.
I'm sure there could have been some better "background-story" they could choose...
...but then again, Unreal's story is a pretty simple concept too, you crashed on a foreign planet and have to find a way to escape it and it's full of dangers!
And somehow I seem to like such simple concepts as long as they have a good presentation, which is the case with Unreal (Tournament) games (*coughexceptcoughcoughforthelatestcough*).
Bulletstorm even reused Uneal's basic concept - and somehow I love Bulletstorm, maybe because it reminds me of Unreal, at least a bit. :-/
But the skillshot system rocks and the natural environments resemble Na Pali's, they are also tropical with big cliffs, palms and waterfalls, and it has a big dinosaur-like thingy called Hekaton, just like the Titans on Na Pali, stupid and always angry. Not to mention Waggleton P. Tallylicker, best combat partner ever. If it also would have had Unreal weapons and/or the protagonist would have been 849, I probably would have accepted it as an Unreal game to be honest. Refreshing game.
Last edited by Sly. on Fri Jul 20, 2012 6:52 pm, edited 1 time in total.
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Re: Na' Pali Question
It says that she joined the Tournament, not a tournament. So it's the Grand Tournament for certain. And the "50 years" time is taken from the intro of UT -- which was retconned, UT takes place in 2293. As a matter of fact, unless it is a lot of plastic surgery, Luthienne's description was retconned as well, since Unreal takes place before 2215. There is no way that someone would have survived in ISV-Kran for 76 years and look like that. Unless she was born on ISV-Kran and only then the Skaarj came to finish the job (and if that's the case, that means Na Pali stayed under Skaarj rule). But, like I said, it's most likely another retcon. After all, they did it with Malcom -> Malcolm.Not exactly, it says the survivors remained three years on the planet before being rescued, then joined the tournament. Since we don't know when the first tournaments took place (we only know they were legalized in 2291, but must have been held illegally before), and since tournament participants are basically immortal, they may have been fighting there for centuries for all we know.
Respawners, you mean? Well, it was never explained. I think that with UT1, they never thought about it, while in UT2003 the whole fights were supposed to be partially holographic, and in UT3 they also never thought about it (even though respawners played a major role there). But I guess a perfect clone is a way to do that (you don't need to reupload memories if you just make a perfect copy, with all the brain structure intact, and they would feel like being teleported).Which makes me curious how they keep them alive for this long. Cloning and a "reupload" of all their memories?
- Hellkeeper
- Global Moderator
- Posts: 3270
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: Na' Pali Question
Totally implausible, true. After all, that isn't realistic for a bit. It's not like a game called Unreal featuring endless resurrection would go so far as to invent eternal youth or something. OH WAI-There is no way that someone would have survived in ISV-Kran for 76 years and look like that.
Last edited by Hellkeeper on Sat Jul 21, 2012 11:21 am, edited 1 time in total.
You must construct additional pylons.
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Re: Na' Pali Question
Ever heard of willing suspension of disbelief? You can't suspend it over ageing if there is no phlebotinum to suspend it for you.Totally implausible, true. After all, that isn't realistic for a bit. It's not like a game called Unreal featuring endless resurrection would go so far as to invent eternal youth or something. OH WAI-
- Mister_Prophet
- OldUnreal Member
- Posts: 59
- Joined: Thu Nov 27, 2008 1:52 am
Re: Na' Pali Question
An official time was posted by Epic at some point.
2213 - Year Unreal takes place
2215-16 - Seven Day Siege
2251 - Year Unreal 2 takes place
2289 onward - So long series!
And yes, I'm getting this from memory and I do not recall where the actual link to this timeline is.
2213 - Year Unreal takes place
2215-16 - Seven Day Siege
2251 - Year Unreal 2 takes place
2289 onward - So long series!
And yes, I'm getting this from memory and I do not recall where the actual link to this timeline is.
Last edited by Mister_Prophet on Sat Jul 21, 2012 4:42 pm, edited 1 time in total.
- Sly.
- OldUnreal Member
- Posts: 437
- Joined: Tue Feb 14, 2012 7:01 pm
Re: Na' Pali Question
The site does not exist anymore, it was on the UT2003 homepage once.
But while I did a search for the timeline, I found a nice quote that seems to perfectly describe the confusion some people have with the timeline:
But while I did a search for the timeline, I found a nice quote that seems to perfectly describe the confusion some people have with the timeline:
It's definitely confusing, guess the fans have to rebuild the timeline or something like that."There once was this space mining company called Liandri, and they did mining and stuff, and also there were these aliens called Skaarj who liked to play with blades and some other aliens called Nali who stood around all day saying "ouboudah," and there was some trouble of some sort with them and humans and a guy who survived a prison ship crash, but it all kind of worked out somehow, but then they all decided to have a deathmatch tournament, and people became total Flak Cannon whores, and then there was some other thing that happened with some ancient artifacts but who knows, I mean, there was some boss battle and then a dude went floating in space like forever, but then there were more tournaments and I guess it was just the circle of life or something like that."
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
- Hellkeeper
- Global Moderator
- Posts: 3270
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: Na' Pali Question
Ah but you see, I have ample PROOF that not only is this possible, it is true, and Malcolm himself is actually three hundred years old. Ever watched the Young and the Restless ? Here's Malcolm from this show (played by Shemar Moore). Black ? Check. Handsome ? Check. Permastubble ? Check. Now give him a military uniform and some sunglasses and tell me he's not exactly like that.Ever heard of willing suspension of disbelief? You can't suspend it over ageing if there is no phlebotinum to suspend it for you.
Two things result : either the Young and the Restless is in the same continuity as Unreal Tournament, and Malcolm is precisely 314 years old, or Unreal Tournament is our real world in the future, and Shemar Moore used his most famous role as a pseudonym for his second ultra-violent career, and he is 321 years old. You cannot beat facts !
Last edited by Hellkeeper on Sun Jul 22, 2012 8:24 pm, edited 1 time in total.
You must construct additional pylons.



