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UT weapons into Unreal?

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hfc2X
Posts: 1
Joined: Mon Oct 03, 2011 12:46 am

UT weapons into Unreal?

Post by hfc2X »

Hi everyone at OldUnreal. I'm hfc2x, and I'm a Doom modder. Lately, I've been learning the basics at mapping with UnrealEd and basic scripting with UnrealScript, because I've always found really interesting to work with the Unreal engine.
This is my first topic here, and I would like to know:
Has everyone already tried backporting UT99's weapons to Unreal?
I know that much of the work that must be done is backporting the actors and their scripts (I already did, BOY WAS A LOT), because I cannot load Botpack into the UnrealEd that comes with Unreal (currently using Unreal 227h). The main problem is that I cannot see the UT meshes in UnrealEd (maybe because Botpack cannot be loaded), so weapons will not appear whatsoever.

The question is (already mentioned):
Has anyone already done so? And, could someone explain to me why I cannot see the UT meshes in the editor?

I'm a n00b in what regards Unreal modding, so be patient, please :P

Thanks in advance!
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Bleeder91[NL]
OldUnreal Member
Posts: 1062
Joined: Sun Oct 04, 2009 7:22 pm

Re: UT weapons into Unreal?

Post by Bleeder91[NL] »

UTWeapons from Hypercoop.tk
Dots imported them to Unreal.
And for the reason why they don't show up: imported the textures too?
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Smirftsch
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Re: UT weapons into Unreal?

Post by Smirftsch »

Welcome !

if you want to do it yourself, you should maybe ask more in the scripting or ued sections for more specific questions, but if you tell us how you tried to export/import them I'm sure we'll find out what went wrong :)
Sometimes you have to lose a fight to win the war.
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