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server help

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[i0]Solar
OldUnreal Member
Posts: 35
Joined: Thu Jul 21, 2011 4:17 am

server help

Post by [i0]Solar »

alrighty, i wanna start an EDM server,
i use a batch file and all that,
but it keeps showing up in the LAN tab.
how do i unoptimize for lan from a batch file?
also, whats the ?Game=(gametype)
for the EDM6?
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Smirftsch
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Re: server help

Post by Smirftsch »

I have no idea for EDM6 at the moment. Looked in the manual?
The server will show up in the LAN browser doesn't matter what you do. But that doesn't mean that it is having some disadvantage for internet play :)
Sometimes you have to lose a fight to win the war.
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[i0]Solar
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Joined: Thu Jul 21, 2011 4:17 am

Re: server help

Post by [i0]Solar »

that was a suprisingly fast reply.
but it doesn't show up in the All Servers tab either.
MasterUplink is true,
i've even add TNN's MasterServer to the list.
i've opened all the ports for unreal to send heartbeats to the thing.
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Turboman.
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Re: server help

Post by Turboman. »

sounds like it could be your router possibly blocking traffic? try opening ports 7777,7778 and 27900
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[i0]Solar
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Re: server help

Post by [i0]Solar »

I did.
Now what?
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Smirftsch
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Re: server help

Post by Smirftsch »

running any local firewall? Or blocked accidentally by the windows firewall?
Sometimes you have to lose a fight to win the war.
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[i0]Solar
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Re: server help

Post by [i0]Solar »

i am running a firewall,
but i gave those ports permission to connect,
and it still doesn't work.
how do i change the port than the server connects to?
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Smirftsch
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Re: server help

Post by Smirftsch »

Unreal.ini, section [URL]
Port=7777
Last edited by Smirftsch on Thu Jul 21, 2011 5:07 pm, edited 1 time in total.
Sometimes you have to lose a fight to win the war.
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[i0]Solar
OldUnreal Member
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Joined: Thu Jul 21, 2011 4:17 am

Re: server help

Post by [i0]Solar »

[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=Intro.unr
Host=
Portal=
MapExt=unr
SaveExt=usa
Port=7777


thats what mine says, should i change that to 7778?
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[i0]Solar
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Re: server help

Post by [i0]Solar »

YAY!!
my server is up now!!
thanks dude :)
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[i0]Solar
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Re: server help

Post by [i0]Solar »

how do i fix the pint-sized combos though?
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Smirftsch
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Re: server help

Post by Smirftsch »

that's one of the mentioned replication issues of 226. Use 225 with Nephthys or 227.
Sometimes you have to lose a fight to win the war.
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[i0]Solar
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Re: server help

Post by [i0]Solar »

okay, that issue is resolved,
that was whenever i was testing with 226,
but it's running with 225, and working great. (:
thanks for all the help guys.
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hLk_Havok
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Re: server help

Post by hLk_Havok »

also, whats the ?Game=(gametype)
for the EDM6?
?Game=EDM6_Client.EnhancedTDM
?Game=EDM6_Client.EnhancedDM
"Cry 'Havok!', and let slip the dogs of war"
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