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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Unreal PSX
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[]KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: Unreal PSX
good stuff, I thank them for letting us have them after all these years. They're also extremely creative, there's stuff in there i've NEVER seen done before in unreal SP maps.. such a shame it didnt get released.
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal PSX
There will follow soon other levels by different designer I think...so be prepared for more stuff...it appears the PSX version was under 221 btw. Now that was not released as patch was it?
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Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: Unreal PSX
http://www.hypercoop.tk/dl/patches/UnrealBeta221.7zThere will follow soon other levels by different designer I think...so be prepared for more stuff...it appears the PSX version was under 221 btw. Now that was not released as patch was it?
Version 221 patch, courtesy of Hyper
Last edited by Gizzy on Tue May 06, 2014 12:12 pm, edited 1 time in total.
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal PSX
Does it have HideCount?
Anyway offsite linking does not work.
Anyway offsite linking does not work.
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Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: Unreal PSX
I'm at college right now, so I can't checkDoes it have HideCount?
http://www.hypercoop.tk/indexd.htmAnyway offsite linking does not work.
Then scroll down to patches, and then to Unreal Beta 221 patch.
Last edited by Gizzy on Tue May 06, 2014 12:12 pm, edited 1 time in total.
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal PSX
I know I downloaded it, but I cannot install it, I don't have Unreal CD, it is stuck in my harddrive, I would like if someone would make the engine.u unreali and unrealshare avaiable...
when I used RTNP CD it said the engine.u is different and cannot install. :'(
Btw if you want to play the map in coop, the first one is not fully coop compatible as the trigger closes the door behind at start...there should be another playerstart or the trigger should have no event, trigger14 is that one....
Anyway if the map gets stuck you can open the door with command admin causeevent EntryDoors.
when I used RTNP CD it said the engine.u is different and cannot install. :'(
Btw if you want to play the map in coop, the first one is not fully coop compatible as the trigger closes the door behind at start...there should be another playerstart or the trigger should have no event, trigger14 is that one....
Anyway if the map gets stuck you can open the door with command admin causeevent EntryDoors.
Last edited by Leo T_C_K on Mon May 18, 2009 3:38 pm, edited 1 time in total.
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Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: Unreal PSX
So what version of Engine, UnrealI and UnrealShare do you want? In the 221 patch, there aren't those files with .u extensions, they have .U_DELTA extensions..I know I downloaded it, but I cannot install it, I don't have Unreal CD, it is stuck in my harddrive, I would like if someone would make the engine.u unreali and unrealshare avaiable...
Whoopsie, I just realised you have to install the patch first
Anyway, cue the links for Engine, UnrealI and UnrealShare 221...
http://www.freewebs.com/unrealgizzy/FWT ... Engine.rar
http://www.freewebs.com/unrealgizzy/FWT ... nrealI.rar
Unrealshare is too big for my freewebs site ATM, I will delete some files post-haste and deliver the last link asap
Last edited by Gizzy on Mon May 18, 2009 4:57 pm, edited 1 time in total.
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GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Re: Unreal PSX
Delta... Wow, delta patches, that's awesome. Saves download space, but not all that useful in the long run, with loads of things changed...So what version of Engine, UnrealI and UnrealShare do you want? In the 221 patch, there aren't those files with .u extensions, they have .U_DELTA extensions..
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal PSX
Thx....So what version of Engine, UnrealI and UnrealShare do you want? In the 221 patch, there aren't those files with .u extensions, they have .U_DELTA extensions..I know I downloaded it, but I cannot install it, I don't have Unreal CD, it is stuck in my harddrive, I would like if someone would make the engine.u unreali and unrealshare avaiable...
Whoopsie, I just realised you have to install the patch first
Anyway, cue the links for Engine, UnrealI and UnrealShare 221...
http://www.freewebs.com/unrealgizzy/FWT ... Engine.rar
http://www.freewebs.com/unrealgizzy/FWT ... nrealI.rar
Unrealshare is too big for my freewebs site ATM, I will delete some files post-haste and deliver the last link asap
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Krokus
- OldUnreal Member
- Posts: 96
- Joined: Fri Mar 14, 2008 1:17 pm
Re: Unreal PSX
Great maps... 
I like the third map.
I like the third map.
Last edited by Krokus on Mon May 18, 2009 7:48 pm, edited 1 time in total.
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal PSX
Do you have the UnrealShare already uploaded? Anyway I doubt it will work after all, it really seems to be PSX specific, I can bet on it.
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Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: Unreal PSX
I'll try again when I get back from college, Freewebs seems to be playing up..
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal PSX
Apparently the released levels seem to be the "reworked" and extracted versions, not the original ones from PSX btw.
Btw:
http://ign64.ign.com/articles/061/061682p1.html
That was article about N64 version, which was developed simultaneously with PC version but I guess that port didn't have new maps or anything.
Btw:
http://ign64.ign.com/articles/061/061682p1.html
That was article about N64 version, which was developed simultaneously with PC version but I guess that port didn't have new maps or anything.
Last edited by Leo T_C_K on Fri May 22, 2009 5:23 pm, edited 1 time in total.
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal PSX
Have some news about this: There won't be any other levels for quite a while now it seems. James Hamer-Morton has the levels back at his old computer at UK and he is not going back anytime soon.
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal PSX
I just said at BU:
I tried to make update on NPScript and see if I can hide the hud other way...I could do it, but I was not able to restort the configured hud setting from ini back, instead it restores it to default one...I did not figure out how to change that, I guess someone else would need to code that...I am not that much into coding lately so...
Do not use this for online (one server already uses the npscript with the commented out hidecount, which is found in the npscript.zip and which is what should be used anyway unless this can be changed more properly), this is just unfinished test..just to show it was supposed to hide hud.
EDIT: Btw all the downloads are here:
http://www.unrealtexture.com/Unreal/Aut ... r=Maps/PSX
Thanks diehard for upping that. Also the npscriptnew, the one which is now hiding hud is there...
I tried to make update on NPScript and see if I can hide the hud other way...I could do it, but I was not able to restort the configured hud setting from ini back, instead it restores it to default one...I did not figure out how to change that, I guess someone else would need to code that...I am not that much into coding lately so...
Do not use this for online (one server already uses the npscript with the commented out hidecount, which is found in the npscript.zip and which is what should be used anyway unless this can be changed more properly), this is just unfinished test..just to show it was supposed to hide hud.
EDIT: Btw all the downloads are here:
http://www.unrealtexture.com/Unreal/Aut ... r=Maps/PSX
Thanks diehard for upping that. Also the npscriptnew, the one which is now hiding hud is there...
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DieHard SCWS
- Global Moderator
- Posts: 2064
- Joined: Sun Mar 16, 2003 11:33 pm
Re: Unreal PSX
Sorry for the bump, but its kinda critical info for the thread.
Someone pointed out to me that the links to Unreal Texture are borked. And yeah he is right, because of the mishap last week with my host i was forced to take the script off from the site that deals with the raw downloads.
Just now, i made an "more" official page for the files and it can be found on this link:
PSX Maps
Appologises for the broken links, but its kinda beyond my control. But the files are still there, and can be downloaded from that new link.
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Someone pointed out to me that the links to Unreal Texture are borked. And yeah he is right, because of the mishap last week with my host i was forced to take the script off from the site that deals with the raw downloads.
Just now, i made an "more" official page for the files and it can be found on this link:
PSX Maps
Appologises for the broken links, but its kinda beyond my control. But the files are still there, and can be downloaded from that new link.
.
.
.
DìèHárd»§ÇW§ http://www.celticwarriors.net and http://www.unrealtexture.com
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
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Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: Unreal PSX
Danm good work Leo, I look forward to playing the new maps =D
Last edited by Gizzy on Tue Sep 29, 2009 7:10 am, edited 1 time in total.
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal PSX
New mirror added, until DieHard uploads it.
EDIT: It seems DieHard upped it already.
EDIT: It seems DieHard upped it already.
Last edited by Leo T_C_K on Tue Sep 29, 2009 3:42 pm, edited 1 time in total.
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DieHard SCWS
- Global Moderator
- Posts: 2064
- Joined: Sun Mar 16, 2003 11:33 pm
Re: Unreal PSX
Yeah, was doing several things at the same time, including the upload. I redid all files so they kept being ordered by name. While doing other stuff you already found out it was uploaded 
For anyone, grab all files at this link: PSX Maps
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For anyone, grab all files at this link: PSX Maps
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DìèHárd»§ÇW§ http://www.celticwarriors.net and http://www.unrealtexture.com
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal PSX
Major bump here. Get ready for major release, over 20 maps will get released very soon. Details at the other threads if interested, like the beyondunreal one.
Last edited by Leo T_C_K on Wed Mar 17, 2010 3:53 am, edited 1 time in total.
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal PSX





Some shots I took ingame. Doesn't that remind you something?
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GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
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creavion
- OldUnreal Member
- Posts: 365
- Joined: Mon Oct 12, 2009 9:07 am
Re: Unreal PSX
me2, I had to turn up the brightness with the nivia control panel to its maximum.I can't see a thing, it's too dark...
UT99.org Community Mappack 2:
http://www.ut99.org/utr/infopage.html
http://www.ut99.org/utr/infopage.html
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal PSX
I can see it just fine...
