hy!
i ve got some problems with unreal in network play:
- i create a server,launch it,and i can only connect 1 another player in the game => if another player want to connect, his game crash and run to windows
is there a way to fix this problem?
my configs are:
- an amd xp 1800+, geforce 4 ti4200, 640 mo of sdram with 2 network cards (i use this one as a server) running under win xp sp1
- an amd xp 1600+, geforce 3 ti200,256 mo of sdram
and a single network card
running under win xp sp1
- an amd k6/2 500, geforce 2 mx400,256 mo of sdram
and a single network card
running under win98 se
i ve run several games with this permanent network and never had problems (only with unreal in network mode) even unreal tournament works well
all my versions of unreal are at the 2.26 version with the opengl patch
so if someone have a fix or a tip please help me!!!!!
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com