I have all the files in System folder, even have it in ServerPackages...I see the options in Adv. Options(to change detah messages, etc.)but I just can't get it to run server side...I start it up, it runs, drops into system tray, but when I enter, I don't see Player ID's, or any signs of UCopLite!! If anybody else has had this issue, and resolved it, and/or just knows exactly how to solve this, PLEASE, reply...thank yoU!
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
UCopLite HELP Please!
-
UBBmaximus
- Posts: 2
- Joined: Wed Aug 28, 2002 10:24 am
UCopLite HELP Please!
I have all the files in System folder, even have it in ServerPackages...I see the options in Adv. Options(to change detah messages, etc.)but I just can't get it to run server side...I start it up, it runs, drops into system tray, but when I enter, I don't see Player ID's, or any signs of UCopLite!! If anybody else has had this issue, and resolved it, and/or just knows exactly how to solve this, PLEASE, reply...thank yoU!
-
bushbeater
- OldUnreal Member
- Posts: 25
- Joined: Sat Mar 02, 2002 4:49 pm
Re: UCopLite HELP Please!
did you get the text with it? if not here you go
how to use ucoplite:
1. Get UCOP files copied to the Game Server PC. There are 2 files, UCopLite.u and UCopLite.int.
These files need to be placed in the Unreal\System folder.
2. Add UCOP to the server packages area of the Unreal.INI file. Edit the INI file and in the [Engine.GameEngine] section add this line:
ServerPackages=UCopLite
ServerPackages=ubrowser
3. Add the UCOP DeathMatch and UCOP Team Match sections to the INI file. This can be added to the end of the INI file. Copy and paste the following 2 sections into your INI file. Then, change the max players, frag limits, passwords, ETC to your server settings.
[UCopLite.UCopDeathMatchGame]
AdminPassword=change_this
GamePassword=change_this
bDenyNameChange=False
bSpamProtection=True
bShowInvisiblePlayers=True
MaxSuicides=5
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=True
bClassicDeathmessages=False
FragLimit=50
TimeLimit=25
bMultiPlayerBots=False
bChangeLevels=True
bHardCoreMode=True
bMegaSpeed=False
InitialBots=0
DeathMessage[0]=killed
DeathMessage[1]=ruled
DeathMessage[2]=smoked
DeathMessage[3]=slaughtered
DeathMessage[4]=annihilated
DeathMessage[5]=put down
DeathMessage[6]=splooged
DeathMessage[7]=perforated
DeathMessage[8]=shredded
DeathMessage[9]=destroyed
DeathMessage[10]=whacked
DeathMessage[11]=canned
DeathMessage[12]=busted
DeathMessage[13]=creamed
DeathMessage[14]=smeared
DeathMessage[15]=shut out
DeathMessage[16]=beaten down
DeathMessage[17]=smacked down
DeathMessage[18]=pureed
DeathMessage[19]=sliced
DeathMessage[20]=diced
DeathMessage[21]=ripped
DeathMessage[22]=blasted
DeathMessage[23]=torn up
DeathMessage[24]=spanked
DeathMessage[25]=eviscerated
DeathMessage[26]=neutered
DeathMessage[27]=whipped
DeathMessage[28]=shafted
DeathMessage[29]=trashed
DeathMessage[30]=smashed
DeathMessage[31]=trounced
DeathModifier[0]=thoroughly
DeathModifier[1]=completely
DeathModifier[2]=absolutely
DeathModifier[3]=totally
DeathModifier[4]=utterly
MajorDeathMessage[0]=ripped a new one
MajorDeathMessage[1]=messed up real bad
MajorDeathMessage[2]=given a new definition of pain
MajorDeathMessage[3]=scatered all over the place
HeadLossMessage[0]=decapitated
HeadLossMessage[1]=beheaded
HeadLossMessage[2]=given a real bad headache
DeathVerb= was
DeathPrep= by
DeathTerm=killed
ExplodeMessage= was blown up
SuicideMessage= had a sudden heart attack.
FallMessage= left a small crater.
DrownedMessage= forgot to come up for air.
BurnedMessage= was incinerated
CorrodedMessage= was slimed
HackedMessage= was hacked
bAddAutomag=True
[UCopLite.UCopTeamGame]
AdminPassword=change_this
GamePassword=change_this
bDenyNameChange=False
bSpamProtection=True
bShowInvisiblePlayers=False
MaxSuicides=5
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=True
bClassicDeathmessages=False
FragLimit=50
TimeLimit=25
bMultiPlayerBots=False
bChangeLevels=True
bHardCoreMode=True
bMegaSpeed=False
InitialBots=0
bSpawnInTeamArea=False
bNoTeamChanges=False
FriendlyFireScale=0.000000
MaxTeams=4
GoalTeamScore=0.000000
MaxTeamSize=8
4. OK, now that the files are installed and you've updated the INI file, here's how you start a UCOP map.
Join the game with your admin password. Hit the tab key and enter the following console commands.
For UCOP Death Match:
admin switchlevel map_name.unr?game=UCoplite.UCopdeathmatchgame
For UCOP Team Match:
admin switchlevel map_name.unr?game=UCopLite.UCopteamgame
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
ADMIN COMMANDS
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
note that the
passwords OVERRIDE the normal password.
Console commands:
Admins only:
playercontrol
Execute any command on any player's console, if id is omitted, the id used last time is
automatically used.
mute
Mute any player/spectator, mute them again to un-mute them.
kickid
Kick any player/spec by player id.
kicklast
Kick the player who last entered the game.
Everyone:
privatesay
Send a private message to anyone, if the id is omitted the messages is sent to the person
you last said something in private to.
privatetalk
bind this command to a key to open a prompt with privatesay filled in already, similar to
when pressing T or R for normal/team talk.
HUD changes.
FPH/DPH counter shows frags and deaths per hour averages.
Privatemessages are displayed in white, centered, at the lower part of the screen.
Team messages now show names and are lined out with armor like normal messages.
Spectators talk like any other.
Scoreboard changes (for normal and team scoreboard)
ID and deaths are shown as well.
Spectators appear in white at the bottom of the list.
Other features.
There is a limit to the amount of suicides, anyone who exceeds it is kicked.
Blue, white, red and other messagehacks are disabled.
Level switch hack is disabled.
Warping cheat is disabled.
Admins can enter full servers.
how to use ucoplite:
1. Get UCOP files copied to the Game Server PC. There are 2 files, UCopLite.u and UCopLite.int.
These files need to be placed in the Unreal\System folder.
2. Add UCOP to the server packages area of the Unreal.INI file. Edit the INI file and in the [Engine.GameEngine] section add this line:
ServerPackages=UCopLite
ServerPackages=ubrowser
3. Add the UCOP DeathMatch and UCOP Team Match sections to the INI file. This can be added to the end of the INI file. Copy and paste the following 2 sections into your INI file. Then, change the max players, frag limits, passwords, ETC to your server settings.
[UCopLite.UCopDeathMatchGame]
AdminPassword=change_this
GamePassword=change_this
bDenyNameChange=False
bSpamProtection=True
bShowInvisiblePlayers=True
MaxSuicides=5
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=True
bClassicDeathmessages=False
FragLimit=50
TimeLimit=25
bMultiPlayerBots=False
bChangeLevels=True
bHardCoreMode=True
bMegaSpeed=False
InitialBots=0
DeathMessage[0]=killed
DeathMessage[1]=ruled
DeathMessage[2]=smoked
DeathMessage[3]=slaughtered
DeathMessage[4]=annihilated
DeathMessage[5]=put down
DeathMessage[6]=splooged
DeathMessage[7]=perforated
DeathMessage[8]=shredded
DeathMessage[9]=destroyed
DeathMessage[10]=whacked
DeathMessage[11]=canned
DeathMessage[12]=busted
DeathMessage[13]=creamed
DeathMessage[14]=smeared
DeathMessage[15]=shut out
DeathMessage[16]=beaten down
DeathMessage[17]=smacked down
DeathMessage[18]=pureed
DeathMessage[19]=sliced
DeathMessage[20]=diced
DeathMessage[21]=ripped
DeathMessage[22]=blasted
DeathMessage[23]=torn up
DeathMessage[24]=spanked
DeathMessage[25]=eviscerated
DeathMessage[26]=neutered
DeathMessage[27]=whipped
DeathMessage[28]=shafted
DeathMessage[29]=trashed
DeathMessage[30]=smashed
DeathMessage[31]=trounced
DeathModifier[0]=thoroughly
DeathModifier[1]=completely
DeathModifier[2]=absolutely
DeathModifier[3]=totally
DeathModifier[4]=utterly
MajorDeathMessage[0]=ripped a new one
MajorDeathMessage[1]=messed up real bad
MajorDeathMessage[2]=given a new definition of pain
MajorDeathMessage[3]=scatered all over the place
HeadLossMessage[0]=decapitated
HeadLossMessage[1]=beheaded
HeadLossMessage[2]=given a real bad headache
DeathVerb= was
DeathPrep= by
DeathTerm=killed
ExplodeMessage= was blown up
SuicideMessage= had a sudden heart attack.
FallMessage= left a small crater.
DrownedMessage= forgot to come up for air.
BurnedMessage= was incinerated
CorrodedMessage= was slimed
HackedMessage= was hacked
bAddAutomag=True
[UCopLite.UCopTeamGame]
AdminPassword=change_this
GamePassword=change_this
bDenyNameChange=False
bSpamProtection=True
bShowInvisiblePlayers=False
MaxSuicides=5
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=True
bClassicDeathmessages=False
FragLimit=50
TimeLimit=25
bMultiPlayerBots=False
bChangeLevels=True
bHardCoreMode=True
bMegaSpeed=False
InitialBots=0
bSpawnInTeamArea=False
bNoTeamChanges=False
FriendlyFireScale=0.000000
MaxTeams=4
GoalTeamScore=0.000000
MaxTeamSize=8
4. OK, now that the files are installed and you've updated the INI file, here's how you start a UCOP map.
Join the game with your admin password. Hit the tab key and enter the following console commands.
For UCOP Death Match:
admin switchlevel map_name.unr?game=UCoplite.UCopdeathmatchgame
For UCOP Team Match:
admin switchlevel map_name.unr?game=UCopLite.UCopteamgame
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
ADMIN COMMANDS
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
note that the
passwords OVERRIDE the normal password.
Console commands:
Admins only:
playercontrol
Execute any command on any player's console, if id is omitted, the id used last time is
automatically used.
mute
Mute any player/spectator, mute them again to un-mute them.
kickid
Kick any player/spec by player id.
kicklast
Kick the player who last entered the game.
Everyone:
privatesay
Send a private message to anyone, if the id is omitted the messages is sent to the person
you last said something in private to.
privatetalk
bind this command to a key to open a prompt with privatesay filled in already, similar to
when pressing T or R for normal/team talk.
HUD changes.
FPH/DPH counter shows frags and deaths per hour averages.
Privatemessages are displayed in white, centered, at the lower part of the screen.
Team messages now show names and are lined out with armor like normal messages.
Spectators talk like any other.
Scoreboard changes (for normal and team scoreboard)
ID and deaths are shown as well.
Spectators appear in white at the bottom of the list.
Other features.
There is a limit to the amount of suicides, anyone who exceeds it is kicked.
Blue, white, red and other messagehacks are disabled.
Level switch hack is disabled.
Warping cheat is disabled.
Admins can enter full servers.
crazy is as crazy does