thanks Smirftsch but i want to keep using the 224 because if i don't, then i can't make my maps and have others play them in 224 patch, i don't know how to convert backwards at all.
someone i know did it once but it screwed up the map, the fires were all out of wack and stuff so i had to go around the whole thing and redo it, not fun........
here are the settings for the openGL:
[SglDrv.SglRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=False
Coronas=True
HighDetailActors=False
ColorDepth=16
DetailTextures=False
FastUglyRefresh=False
TextureDetailBias=Near
VertexLighting=False
Hope this helps, let me know what you think, any help would be great! [glb]

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