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Export UT maps to 3ds max or anything alike

UT now belongs to the "old" Unreal as well. Supporting it for OpenGL and Sound its time to put up a board now.

Moderator: Buggie

User avatar
raiki15
Posts: 1
Joined: Fri Mar 19, 2010 3:49 pm

Export UT maps to 3ds max or anything alike

Post by raiki15 »

Hi!
I wanna do a little machinima, an action movie of a match on Deck, with stickmen, in 3ds Max (exported to flash) and I'd like it to be the old DM-Deck16][ from UT1, though the newer ones are okay too. Can I / How can I export a UT map to 3ds Max or anything alike? I really don't wanna model it myself...
User avatar
creavion
OldUnreal Member
Posts: 365
Joined: Mon Oct 12, 2009 9:07 am

Re: Export UT maps to 3ds max or anything alike

Post by creavion »

[url=http://www.deep-shadows.com/hax/3DRipperDX.htm]3D Ripper DX[/url] and use Direct3D9 ingame. Never tested how this works, only know it does.
UT99.org Community Mappack 2:
http://www.ut99.org/utr/infopage.html

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