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UT 99 Linux version 451 - software rendering - how

UT now belongs to the "old" Unreal as well. Supporting it for OpenGL and Sound its time to put up a board now.

Moderator: Buggie

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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Joined: Wed Sep 03, 2008 8:19 am

Re: UT 99 Linux version 451 - software rendering - how

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

LoL well a program like that made a BSoD on my laptop once but it didn't have printf but some really advanced math instead. Too bad you aren't running Windows though, because I made a program for Windows some time ago that doesn't crash anything.
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Trydi
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Joined: Mon Apr 20, 2009 7:25 pm

Re: UT 99 Linux version 451 - software rendering - how

Post by Trydi »

If this program was written in pure C or C++ (without any Borland libraries or stricte for Windows) - it's not a problem to use him on Linux or other Unix systems.

I've spend many years with Windows - i really don't like this system. Windows are popular, but it's not best operating system. Technically is really bad. I really like my Debian - more stable than any Windows ;) Second - Windows is too expensive for me and i like Linux freedom - from kernel compiling to change system settings and graphic
environment. In Windows - you can't do that :P But Windows is still nice operating system :) But only 98SE and XP - i really hate Vista and Windows 7.
Unofficial Linux Installer for Unreal (227f): http://www.oldunreal.com/cgi-bin/yabb2/ ... 41027403/0.

Happy Linux User :-)
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
OldUnreal Member
Posts: 4425
Joined: Wed Sep 03, 2008 8:19 am

Re: UT 99 Linux version 451 - software rendering - how

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

kernel compiling
Yeah tell me about it... I hex'd ntoskrnl.exe and fu[ch9786]ked windows over, lol. ;D

On Virtual PC of course. ;o
Last edited by [§Ŕ] ŤhěxĐâŕkśîđěŕ on Thu Oct 01, 2009 6:14 pm, edited 1 time in total.

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