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New monitor. Problem with UG/UT

UT now belongs to the "old" Unreal as well. Supporting it for OpenGL and Sound its time to put up a board now.

Moderator: Buggie

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Krokus
OldUnreal Member
Posts: 96
Joined: Fri Mar 14, 2008 1:17 pm

New monitor. Problem with UG/UT

Post by Krokus »

A 'HP L1820' running 1280x1024 on desktop and 1024x768 on UG/UT
When I play the game it's all... Blur-ish?
Looks like Medal Of Honor on PS1
REALLY annoying.
Any help?
Other games run perfect no problems.
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GreatEmerald
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Joined: Mon May 21, 2007 2:30 pm

Re: New monitor. Problem with UG/UT

Post by GreatEmerald »

What do you mean "blur-ish"? Looks like you have a wrong resolution though. In game, press ~ and enter setres 1280x1024 and it should do the trick...
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Krokus
OldUnreal Member
Posts: 96
Joined: Fri Mar 14, 2008 1:17 pm

Re: New monitor. Problem with UG/UT

Post by Krokus »

Did try that.
But does not fix the problem.
I get a very large hud and crosshair when I set it to that resolution also.
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[]KAOS[]Casey
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Re: New monitor. Problem with UG/UT

Post by []KAOS[]Casey »

what the.. well I dont have a widescreen. the scaling is weird.. Not sure..
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Shadow-Dantae
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Joined: Fri Dec 05, 2008 9:51 am

Re: New monitor. Problem with UG/UT

Post by Shadow-Dantae »

I, Dante de Devout, take interest in this problem and will seek answers. It would help if you were to provide some graphical evidence of the bug in action, which can be done by typing 'Shot' in the console during the incident in question to take a screenshot.

"My two cents are priceless."
-Dante
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Krokus
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Posts: 96
Joined: Fri Mar 14, 2008 1:17 pm

Re: New monitor. Problem with UG/UT

Post by Krokus »

If I take a screenshot it looks normal.
When I walk forward and such it get's the blur thingy.
And even more strange is.
When I record a video with Fraps it looks normal! No blur-ish things.
I'm on my old monitor again because of this problem.
Going to send my new monitor back for another monitor.
Last edited by Krokus on Fri Dec 26, 2008 7:56 pm, edited 1 time in total.
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Joined: Wed Sep 03, 2008 8:19 am

Re: New monitor. Problem with UG/UT

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

Try another renderer maybe.
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[]KAOS[]Casey
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Location: over there

Re: New monitor. Problem with UG/UT

Post by []KAOS[]Casey »

try limiting your FPS to 60, i think you're using an lcd
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Krokus
OldUnreal Member
Posts: 96
Joined: Fri Mar 14, 2008 1:17 pm

Re: New monitor. Problem with UG/UT

Post by Krokus »

Another renderer did not work.
Yes it's a LCD I have set it to 60 but now the game wont even start...
I click the .exe and nothing happens.
Last edited by Krokus on Sat Dec 27, 2008 12:46 pm, edited 1 time in total.
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[]KAOS[]Casey
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Location: over there

Re: New monitor. Problem with UG/UT

Post by []KAOS[]Casey »

check the unreal.log
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Krokus
OldUnreal Member
Posts: 96
Joined: Fri Mar 14, 2008 1:17 pm

Re: New monitor. Problem with UG/UT

Post by Krokus »

No errors in the log. :P
I have a new monitor now.
Don't have that problem with this one. :)
A 22 inch LCD monitor.
I play the game in 1024x768 so the crosshair and hud stay normal in size.
Last edited by Krokus on Tue Dec 30, 2008 2:16 pm, edited 1 time in total.

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