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XMaps not working in Spectator mode?

UT now belongs to the "old" Unreal as well. Supporting it for OpenGL and Sound its time to put up a board now.

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GreatEmerald
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Joined: Mon May 21, 2007 2:30 pm

XMaps not working in Spectator mode?

Post by GreatEmerald »

Anyone noticed that XMaps for UT won't work if you're in the Spectator mode? It skips the map after some time after starting the game (and counts the spectator as a player). It will skip the map whatever happens, even if the Skip Maps is disabled.
Any known fix to this?

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