operation na pali
I am translating the mod slowly and took 5 maps
As you know to translate the text of the unreal Translator (what I as an example that the mod is similar to the game) you need to create a file named after the map with the extension int (without changing anything in unreal.ini) Folder System
Whose content of the file is accurate in each entity
[TranslatorEvent0]
Message =
As you know as in the mod his character speaks with the voice and text displayed next to the screen (like when games out and kill someone appears an insult)
Then try to translate this without doing anything with the map
The opening unrealed translate and edit the entity SpecialerEvent
Then I try to make it as a translatorevent but leaves my translation in English and still does not appear in Spanish until they change the map
operation na pali
estoy traduciendo el mod poco a poco ya llevo 5 mapas
como saben para traducir el texto de unreal el del traductor (lo pongo como ejemplo por que el mod es similar al juego) se necesita crear una archivo cuyo nombre sea la del mapa con la extencion int (sin cambiar nada en unreal.ini) en la carpeta system cuyo contenido del archivo sea exacto al de cada entidad
[TranslatorEvent0]
Message=
como como saben en el mod su personaje habla con voz y el texto se muestra al lado de la pantalla (como cuando juegos en ut y matas a alguien aparece un insulto)
entonces trato de traducir esto sin hacer nada con el mapa, ya que haci lo tradusco abro unrealed y modifico la entidad SpecialerEvent
entonces trato de aserlo como el en translatorevent pero no sale mi traduccion sigue en ingles y no aparece en español hasta que modifique el mapas
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Translate mod for UT gogle traslate english
Moderator: Buggie
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jalto_to
- OldUnreal Member
- Posts: 9
- Joined: Fri Jan 26, 2007 5:52 pm
Translate mod for UT gogle traslate english
Last edited by jalto_to on Wed Jan 09, 2008 7:43 am, edited 1 time in total.
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GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Re: Translate mod for UT gogle traslate engl
Unreal uses many language files with different extensions I believe, .INT is english, .ITT is italian, .FRT is french and so on. .EST is the right extension for spanish language, but I think it must be set somewhere that the base language is spanish or it will try to fetch .INTs. And also the translator events are written in the TranslatorEvents as well, but I'm not sure which translation the game prefers, one fetched from language files or from the TranslatorEvents. If they prefer TranslatorEvents then there s no way of changing the translations but to edit the map itself.
