Introducing: Nali Abbey!
(Working title, but who cares?)
The map was initally an experiment in modelling real-world locations inside UnrealEd. As the scale of the task set in, I adapted the work into a fantasy setting, complete with rustic buildings and open areas. The map is about 60% complete, but has some issues.
Screenshots
All screenshots were captured using HD model and texture packs.





More images are available at: https://imgur.com/a/USjSN
Current Issues
There are some issues with the map in its current state. There are a few collision issues, as well as HOM effects and disappearing meshes in reflections. Lighting could be much improved, particularly in regards to the static meshes.
A fast computer is needed to fully enjoy this map. If you are experiencing issues, disabling real-time shadows and decals really speeds things up! Setting HighDetailActors to false in your renderer's Advanced Options menu will also improve performance, particularly with weaker integrated graphics.
Combat is in a very early state - there may not be enough health or ammo for some players (seek the hidden shield belt if you're stuck
Downloads
You can download the map here:
https://1drv.ms/u/s!AolLIuaFNTW16wkfNQkZc9TaB26V
(please let me know if there are any issues with the link)
Feedback
I hope you enjoy this preview of my upcoming map! I hope to release it in time for the 20th anniversary of Unreal, though with my busy personal life that may not be certain. Please let me know what you think of the map, as well as how it performs on your system - this will help me make the map even better for its final release![reason]Small grammar tweaks[/reason]



