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SP Maps

The forum related to the Usermaps section, please ask questions here. This board is for mappers to discuss and exchange experiences
TheEmperorStalwart

SP Maps

Post by TheEmperorStalwart »

do u accept sp maps as well, or is this just for dm?

Anyway if anyone has heard of unrealsp.org, they are insgienly becoming ut orientated, and they discourage making unreal maps.

Which ed do u think is better, ued1 or ued2?

my one would be ued1, which lets u do better spheres and has a easier to use interface (less cluttered)

unrealsp.org are now even failing their own mission (which is to keep unreal sp alive) and are actualy keeping ut sp alive!
User avatar
one_gundam_war
Posts: 1
Joined: Wed Aug 27, 2003 8:53 pm

Re: SP Maps

Post by one_gundam_war »

for those wanting the full story, this is where most of his anger originates.

http://www.hellscrag.net/phpBB2/viewtopic.php?t=171

seriously, there is nothing wrong with UnrealSP other than the fact that the admin/owner has limited space for the boards and locked some of his unnecessary polls and a project thread (that was not even official yet :D). check it out, i love that place. great community, fun admin.
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Hellscrag
OldUnreal Member
Posts: 15
Joined: Fri Aug 02, 2002 11:17 pm

Re: SP Maps

Post by Hellscrag »

Hey TheEmperorStalwartUK, did you know that UnrealSP and Oldunreal are old friends? :)

It's because Smirftsch and I both want exactly the same thing. To keep the legend alive; Oldunreal through the U1 engine, and UnrealSP through the storyline and mythology.
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hund_schraube
OldUnreal Member
Posts: 25
Joined: Sun Aug 04, 2002 2:19 am

Re: SP Maps

Post by hund_schraube »

busted ;D
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Hyper
OldUnreal Member
Posts: 3573
Joined: Fri Oct 11, 2002 5:41 pm

Re: SP Maps

Post by Hyper »

OMG: can't you guys limit your war to UnrealSP.org plz?
Alter your reality...forever.

http://www.hypercoop.tk
unreal://hypercoop.tk
User avatar
Hellscrag
OldUnreal Member
Posts: 15
Joined: Fri Aug 02, 2002 11:17 pm

Re: SP Maps

Post by Hellscrag »

Sorry Hyper.nl - I only posted on this thread because TESUK was badmouthing UnrealSP behind my back and there was nobody to defend it!

There is no war - not from my point of view, at any rate.
StalwartUK

Re: SP Maps

Post by StalwartUK »

Sorry Hyper.nl - I only posted on this thread because TESUK was badmouthing UnrealSP behind my back and there was nobody to defend it!

There is no war - not from my point of view, at any rate.
oh shutup, i showed Hyper.nl every email you sent to me, and knows that you site is just another example of a unreal site converting over to ut. you wont be getting any converts here for you utsp religion, go eslewhere, prefably ut sites, because us ppl are loyal to unreal.
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Hellscrag
OldUnreal Member
Posts: 15
Joined: Fri Aug 02, 2002 11:17 pm

Re: SP Maps

Post by Hellscrag »

There's nothing else I can say that won't result in TESUK casting me as "t3h über-villain", so I'm going to hold my tongue.
User avatar
pink
OldUnreal Member
Posts: 39
Joined: Wed Nov 05, 2003 3:01 pm

Re: SP Maps

Post by pink »

There once was a clan named "NS" founded in 98. It consisted of U fanatics. The main slogan of the clan then were "deathmatch sucks" and the word "quaker" sounded the same as "jackass".
I remember the day when UT was tested the first time. Many discussions were held about was UT good or bad...
There was a Nali legend about the "firstcomers" (the ones who crashed on ISVKran I think) who could really appreciate Unreal's beauty and depth, who are now believed to rest eternally in peace, then another ship crashed holding people who also liked Unreal, but for guns and combat system - they were called "guests". The third ship was from "Return From NaPali", directly from Stroggos with q-marines who ruined Unreal and took all "guests" with them - "quakers". They were later widely used for public entertainments :) The last generation appeared in the UT2003 opening - even q-marines were unhappy about that.
That's really nice that Unreal became old. We can now see: for most people UT was more satisfactory.

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