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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Dynamic footstep sounds
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GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Dynamic footstep sounds
This is the mutator I was talking about in some other threads, now ready for release - the dynamic footstep mutator. It adds different footstep sounds depending on the surface (texture) you're stepping on, and works with stock textures. Right now it has support for all of the multiplayer maps that come with stock UnrealGold and the two 227 maps, but it is highly configurable, so you can define more textures yourself. See the included readme file for more information.
Note that I haven't tested this in 227h, only in 227i, as UCC has a bug that prevents it from compiling this mutator in 227h. But the mutator itself should work fine in 227h.
Thanks to Smirftsch for the FootStepManager object that made it a lot easier to create this mutator!
You can download the mutator from [url=http://greatemerald.xmpcommunity.com/index.php/unreal/unreal-mods/260-dynamic-footstep-sounds.html]my website[/url].
Since the configuration file is still only partially complete, it would probably be nice to have a place where everyone could add new entries to it, so that in the end it would work with all stock Unreal SP maps and whatnot. I guess this could be done through either the OldUnreal wiki or Google docs. Any suggestions on this regard are welcome.
Note that I haven't tested this in 227h, only in 227i, as UCC has a bug that prevents it from compiling this mutator in 227h. But the mutator itself should work fine in 227h.
Thanks to Smirftsch for the FootStepManager object that made it a lot easier to create this mutator!
You can download the mutator from [url=http://greatemerald.xmpcommunity.com/index.php/unreal/unreal-mods/260-dynamic-footstep-sounds.html]my website[/url].
Since the configuration file is still only partially complete, it would probably be nice to have a place where everyone could add new entries to it, so that in the end it would work with all stock Unreal SP maps and whatnot. I guess this could be done through either the OldUnreal wiki or Google docs. Any suggestions on this regard are welcome.
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Buster
- Global Moderator
- Posts: 1616
- Joined: Wed Jun 08, 2005 3:02 am
Re: Dynamic footstep sounds
Right on! Just what I think was needed. Very nice!
Gatherstone - Unreal by Design
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
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medor
- OldUnreal Member
- Posts: 343
- Joined: Sun May 17, 2009 7:19 am
Re: Dynamic footstep sounds
Nice
Can you edit the DynamicFootsteps.ini for UT99 ?
Can you edit the DynamicFootsteps.ini for UT99 ?
Last edited by medor on Sat Jun 09, 2012 6:38 am, edited 1 time in total.
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GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Re: Dynamic footstep sounds
No. This mutator is very heavily dependent on 227 features.
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medor
- OldUnreal Member
- Posts: 343
- Joined: Sun May 17, 2009 7:19 am
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Dr.Flay
- OldUnreal Member
- Posts: 423
- Joined: Sun Dec 09, 2012 5:57 pm
Re: Dynamic footstep sounds
I'm gonna link to this under my link for the S3TC replacements.
It may encourage users to do both at the same time, so you may get some config submissions.
It may encourage users to do both at the same time, so you may get some config submissions.
Your Unreal https://yourunreal.wordpress.com
The UT99/UnReal Directory: https://forumdirectory.freeforums.org
Chaos https://chaoticdreams.org
The UT99/UnReal Directory: https://forumdirectory.freeforums.org
Chaos https://chaoticdreams.org
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Dr.Flay
- OldUnreal Member
- Posts: 423
- Joined: Sun Dec 09, 2012 5:57 pm
Re: Dynamic footstep sounds
Has anyone else had the issue of this mutator eating all the RAM and VRAM then crashing ?
I have a new install on my new PC, and it still bombs after a while.
(using no extra mutators.)
I have a new install on my new PC, and it still bombs after a while.
(using no extra mutators.)
Your Unreal https://yourunreal.wordpress.com
The UT99/UnReal Directory: https://forumdirectory.freeforums.org
Chaos https://chaoticdreams.org
The UT99/UnReal Directory: https://forumdirectory.freeforums.org
Chaos https://chaoticdreams.org
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Radi
- OldUnreal Member
- Posts: 184
- Joined: Thu Apr 04, 2013 9:35 pm
Re: Dynamic footstep sounds
Reproduced too, Normal game without mutator working fine, after use Dynamic footsteps mutator game is almost unplayable for me after 10-15 minutes. tried with the same settings
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Dr.Flay
- OldUnreal Member
- Posts: 423
- Joined: Sun Dec 09, 2012 5:57 pm
Re: Dynamic footstep sounds
Oh yeah, and the log file is small and seems normal, but I'll get a copy upload next time I try it.
Your Unreal https://yourunreal.wordpress.com
The UT99/UnReal Directory: https://forumdirectory.freeforums.org
Chaos https://chaoticdreams.org
The UT99/UnReal Directory: https://forumdirectory.freeforums.org
Chaos https://chaoticdreams.org
