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Dynamic footstep sounds

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GreatEmerald
OldUnreal Member
Posts: 5347
Joined: Mon May 21, 2007 2:30 pm

Dynamic footstep sounds

Post by GreatEmerald »

This is the mutator I was talking about in some other threads, now ready for release - the dynamic footstep mutator. It adds different footstep sounds depending on the surface (texture) you're stepping on, and works with stock textures. Right now it has support for all of the multiplayer maps that come with stock UnrealGold and the two 227 maps, but it is highly configurable, so you can define more textures yourself. See the included readme file for more information.

Note that I haven't tested this in 227h, only in 227i, as UCC has a bug that prevents it from compiling this mutator in 227h. But the mutator itself should work fine in 227h.

Thanks to Smirftsch for the FootStepManager object that made it a lot easier to create this mutator!

You can download the mutator from [url=http://greatemerald.xmpcommunity.com/index.php/unreal/unreal-mods/260-dynamic-footstep-sounds.html]my website[/url].

Since the configuration file is still only partially complete, it would probably be nice to have a place where everyone could add new entries to it, so that in the end it would work with all stock Unreal SP maps and whatnot. I guess this could be done through either the OldUnreal wiki or Google docs. Any suggestions on this regard are welcome.
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Buster
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Joined: Wed Jun 08, 2005 3:02 am

Re: Dynamic footstep sounds

Post by Buster »

Right on! Just what I think was needed. Very nice!
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Keep it Unreal !!
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medor
OldUnreal Member
Posts: 343
Joined: Sun May 17, 2009 7:19 am

Re: Dynamic footstep sounds

Post by medor »

Nice

Can you edit the DynamicFootsteps.ini for UT99 ?
Last edited by medor on Sat Jun 09, 2012 6:38 am, edited 1 time in total.
UTfiles http://medor.no-ip.org/
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GreatEmerald
OldUnreal Member
Posts: 5347
Joined: Mon May 21, 2007 2:30 pm

Re: Dynamic footstep sounds

Post by GreatEmerald »

No. This mutator is very heavily dependent on 227 features.
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medor
OldUnreal Member
Posts: 343
Joined: Sun May 17, 2009 7:19 am

Re: Dynamic footstep sounds

Post by medor »

ok
UTfiles http://medor.no-ip.org/
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Dr.Flay™
OldUnreal Member
Posts: 423
Joined: Sun Dec 09, 2012 5:57 pm

Re: Dynamic footstep sounds

Post by Dr.Flay™ »

I'm gonna link to this under my link for the S3TC replacements.
It may encourage users to do both at the same time, so you may get some config submissions.
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Dr.Flay™
OldUnreal Member
Posts: 423
Joined: Sun Dec 09, 2012 5:57 pm

Re: Dynamic footstep sounds

Post by Dr.Flay™ »

Has anyone else had the issue of this mutator eating all the RAM and VRAM then crashing ?

I have a new install on my new PC, and it still bombs after a while.
(using no extra mutators.)
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Radi
OldUnreal Member
Posts: 184
Joined: Thu Apr 04, 2013 9:35 pm

Re: Dynamic footstep sounds

Post by Radi »

Reproduced too, Normal game without mutator working fine, after use Dynamic footsteps mutator game is almost unplayable for me after 10-15 minutes. tried with the same settings
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Dr.Flay™
OldUnreal Member
Posts: 423
Joined: Sun Dec 09, 2012 5:57 pm

Re: Dynamic footstep sounds

Post by Dr.Flay™ »

Oh yeah, and the log file is small and seems normal, but I'll get a copy upload next time I try it.

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