This mod isn't yet finished but I've decided to release what I have of it now and let others test it before I finish it off.
It doesn't come with a mutator yet and 3 weapons are unfinished therefore they can't be summoned. (Feel free to look at them in the editor and force summon them at your own risk )
Bots should be smart with the weapons (To a certain extent anyway) and they're all feature complete at this stage although I will be tweaking some minor settings. The weapons have been tested to work online and they're compatible with v224, v225 and (Something broke in the grenades so if you run 225, DON'T summon one. Your game will freeze) v227
Link: http://www.sendspace.com/file/x7pw7g
Place "CSModels.u", "CSWeapons.u" and "CSWeapons.txt" into your /System folder and type "Exec csweapons.txt" in the console to summon them.
Feedback/Bug reporting would be appreciated!
I realise that some damage amounts/ammo amounts/everything might seem out of whack. I've been working on and off on this for nearly 2 years with a few months break every so often, I was a bit out of touch a few times. If people could give me some advice on some values I could use for ammo/damage/whatever, I would be grateful
EDIT: I'll update with pics when I unlazy

