Somehow I have the sneaking suspicious this name has been used before...
[img]http://fc03.deviantart.net/fs71/f/2013/238/9/b/dmterra_2013_8_26_13_33_26_196_by_crossdevice-d6jt48a.jpg[/img]
Anyway this mod is a remake of my older projects, XJet and XCraft and is heavily based on the Freespace series.
You basically choose your aircraft and get right to shooting down your enemies. There are many craft to choose from, each with their own weapon set and strengths.
Most controls can be configured in the controls menu. The "fire turret" control launches missile counters if you're not using a battleship. The number keys change your selected secondary weapon, and if you have a button set for freelook, it will make your weapons fire at once instead of one at a time.
In advanced options/gametypes/frontier rising you can activate 'Descent mode' which makes the mod play more like a classic fps (except in starships). This kinda good for playing on smaller maps.
As always, open to questions, advice and criticism.
Link: https://www.dropbox.com/s/qqueob9irdcca ... 0Rising.7z
the mod should work on most version of unreal. It could be converted to work on UT99, but for some reason, that moves all guns to the center of the craft.
For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Frontier Rising - Starship mod
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XRAY0128
- OldUnreal Member
- Posts: 17
- Joined: Fri Apr 19, 2013 1:26 pm
Frontier Rising - Starship mod
Last edited by XRAY0128 on Mon Aug 26, 2013 5:36 pm, edited 1 time in total.
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Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
Re: Frontier Rising - Starship mod
Hey, interesting. Bleeder and I were in the process of making something quite similiar:
http://www.unrealsp.org/forums/viewtopic.php?f=4&t=2946
(scroll down for more info / pics & vids)
Perhaps we should combine forces?
http://www.unrealsp.org/forums/viewtopic.php?f=4&t=2946
(scroll down for more info / pics & vids)
Perhaps we should combine forces?
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XRAY0128
- OldUnreal Member
- Posts: 17
- Joined: Fri Apr 19, 2013 1:26 pm
Re: Frontier Rising - Starship mod
Oh Snap! Damn that looks awesome!
I wouldn't mind helping out, but I'm not sure what I could contribute..
Maybe my weapon system code? I made it so that you could easily attach seperate weapons (actually invisible decoration objects) to different positions around a ship in groups.
I wouldn't mind helping out, but I'm not sure what I could contribute..
Maybe my weapon system code? I made it so that you could easily attach seperate weapons (actually invisible decoration objects) to different positions around a ship in groups.
