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[227i/Windows] Server auto-redirect mod

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.:..:
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Joined: Tue Aug 16, 2005 4:35 am

[227i/Windows] Server auto-redirect mod

Post by .:..: »

This mod uploads compressed mod files automatically on servers' redirect using FTP connection.
You need to have some basic knowledge on how to setup a redirect site/server.
It essentially goes through all 'sandbox' packages of the map (meaning any packages one must download to enter the server), filtering out the standard Unreal packages. Then it looks if the package is already uploaded (by comparing file sizes, first by looking from AutoRedirects.ini then asking the FTP server), if not found it starts uploading the packages one by one.

Download from here: [url]http://www.klankaos.com/downloads/AutoRedirect.rar[/url]
Source codes can be downloaded from here: [url]http://www.klankaos.com/downloads/AutoRedirectSrc.rar[/url]

To install:
- Unzip all files on server System folder.
- Edit Unreal.ini and add line: ServerActors=AutoRedirect.AutoRedirect
- Edit AutoRedirect.ini to fit your server setup (see below).

In AutoRedirect.ini you can adjust following settings:
[AutoRedirect.AutoRedirect]
RedirectAddress=An IP-address or DNS address to the FTP server.
RedirectUser[0]=Nothing here, just leave it empty (used to prevent 'GET' command to be used to check these values).
RedirectUser[1]=FTP account username.
RedirectUser[2]=FTP account password.
RedirectURL=Folder within redirect server where redirect files are in (empty if you want to upload on root).
RedirectPort=FTP server port number, by default 21.
UsePort=The port Unreal should bind this network connection to (it varies randomly between UsePort+100).
UploadBytesPerTick=Number of bytes it should file transfer per frame on server (lower this if it lags server horribly while uploading).
bVerbose=Message all clients in server when it is uploading to FTP.
bDebugVerbose=If you have trouble on getting this mod running, you can enable this to have server log all responses from FTP server.
bDeleteLocalCompress=Normally when it compresses the files before uploading it compresses the file to Unreal/Compress/*.uz folder, with this option enabled it will delete that compressed file after upload is completed.
Last edited by .:..: on Wed Jun 12, 2013 4:03 pm, edited 1 time in total.
1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD :P
(ಠ_ಠ)

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