I want to introduce you my small project: Unreal Cache Manager.
It is a rather small python script that uses pygtk, so you get nice looking GUI.
You can extract multiple packages (or whole cache) very easily with this program.
https://sourceforge.net/projects/unreal ... realcm-0.3
This version has minimal set of functions to manipulate cache.
I want to add more features (including importing) in next versions.
Please, post your opinion, questions, etc
P. S. You need working python and pygtk installations in order to run unrealcm.
For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Unreal Cache Manager
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Rob-Bot
- OldUnreal Member
- Posts: 291
- Joined: Wed Jan 30, 2008 12:29 am
Re: Unreal Cache Manager
Can it convert cache that hasn't been listed in the cache.ini? Such as cache downloaded from a website or put on the computer from a data cd? Or is this where the importing comes in?
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Marzanna
- OldUnreal Member
- Posts: 446
- Joined: Fri Feb 15, 2008 5:47 pm
Re: Unreal Cache Manager
As I said it can't change your cache in any ways yet.