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[UDK] Tactical Assault

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Sickmind
OldUnreal Member
Posts: 14
Joined: Mon Apr 26, 2010 8:27 pm

[UDK] Tactical Assault

Post by Sickmind »

We are back with another media release, and this time it’s all about the things that go BANG!
In order to push faster towards our first Beta release, we need a Experienced Weapon Animators with UDK knowledge and a Uscript coder to assist our lead coders.

We have been very busy the last few months concentrating on creating weapons, characters, and maps for our new shiny media page which has just gone live! Link: [url=http://tactical-assault.com/tamedia.html]http://tactical-assault.com/tamedia.html[/url]

Matt Lefevere has done a great job in rendering our handful of approved weapons in a UDK Scene. No, these are not in 3ds Max, Marmoset, or touched up in Photoshop.

These are all INGAME Screenshots!

[url=http://tactical-assault.com/assets/images/misc/MP5A3_Render.jpg][img]http://tactical-assault.com/assets/images/misc/MP5A3_Render.jpg_T.jpg[/img][/url]


[url=http://tactical-assault.com/assets/images/misc/Remington870P_Render.jpg][img]http://tactical-assault.com/assets/images/misc/Remington870P_Render_T.jpg[/img][/url]

More approved weapons can be found directly on our official site & forums:
[url=http://tactical-assault.com/forum/ne...-2011%29-5202/]http://tactical-assault.com/forum/ne...-2011%29-5202/[/url]

---------- older media--------

Characters:
Last edited by Sickmind on Mon Oct 10, 2011 4:16 pm, edited 1 time in total.
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Turboman.
OldUnreal Member
Posts: 898
Joined: Tue Feb 04, 2003 6:40 pm

Re: [UDK] Tactical Assault

Post by Turboman. »

Looks very nice, somewhat reminds me of the good old Tactical Ops (good ole days, before "tactical" shooters were all about taking pissshots from behind cover). good that its UDK as well!
Last edited by Turboman. on Sat Oct 15, 2011 10:02 pm, edited 1 time in total.

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