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Project Knifee

This Board was made to give Unreal projects a home- if you need a place to discuss about your mods, campains, to offer your projects for download, to seek members for it.
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スマイル・ドラゴン
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Posts: 1263
Joined: Sun Feb 10, 2008 9:07 pm

Re: Project Knifee

Post by スマイル・ドラゴン »

-Quickdraw
McGraw
“I am the dragon without a name.”
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
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PRIMEVAL
OldUnreal Member
Posts: 854
Joined: Mon Apr 24, 2006 10:45 pm

Re: Project Knifee

Post by PRIMEVAL »

Glad I'm not the only one who thinks of Quickdraw McGraw XD

EDIT
Latest download link isn't working for me.
Last edited by PRIMEVAL on Tue Aug 31, 2010 6:42 pm, edited 1 time in total.
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Matrix224
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Re: Project Knifee

Post by Matrix224 »

Odd...worked fine for me...

Here, try this link:

http://www.sendspace.com/file/kolh16
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PRIMEVAL
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Re: Project Knifee

Post by PRIMEVAL »

Awesome, that one worked. Thanks!
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Spike
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Posts: 435
Joined: Tue Dec 30, 2008 1:29 am

Re: Project Knifee

Post by Spike »

Knifee [227h]

-List Update: Added in the Cartridges to the information.
-I will be ATTEMPTING to upgrade Knifee's skins to a better quality.
-If all goes well it should be out soon along with the proper spent cartridges being dropped by the weapons as opposed to Unreal's standard shellcase.

===========
||Hand to Hand||
===========


Knifee.Knifee
-------------
Weapon: Standard Combat Knife
Ammunition: None

Primary: Swings the knife sideways. Headshots do extra damage with the Combat Knife
Alternate: Stabs forward. Headshots do extra damage with the Combat Knife

Extra: Hitting reload will clean the combat knife of any blood it has on it
Alternate: Typing "Clean" also cleans the knife of blood


Knifee.TKnifee
--------------
Weapon: Blacktang Combat Knife
Ammunition: The weapon itself, or other knives that have been thrown and are on the ground

Primary: Throws the knife hitting an enemy or jamming it into the wall (The knife can be retrieved if jammed into the wall)
Alternate: Same as primary, with both hitting someone in the head instantkills, hitting someone in the back also instantkills

Extra: If the knife's blade does not hit the wall it wall fall to the ground, it can still be picked up but it will not stick




======
||Pistols||
======


Knifee.Glock
------------
Weapon: Glock 23 Pistol
Cartridge: 9mm
Ammunition: Knifee.PistolClip

Clip Size: 17 Rounds

Primary: Standard single shot
Alternate: Utilizes the Glock's burst triggering and fires 3 shots quickly


Knifee.Beretta
--------------
Weapon: Beretta 92F/FS Pistol
Cartridge: 9mm
Ammunition: Knifee.PistolClip

Clip Size: 12 Rounds

Primary: Standard single shot
Alternate: Utilize the Berettas semi-automatics and rapidfire the whole clip


Knifee.Deagle
-------------
Weapon: Desert Eagle .357
Cartridge: .357 Magnum
Ammunition: Knifee.PistolClip

Clip Size: 7 Rounds

Primary: Standard single shot
Alternate: Engage or disengage the Desert Eagles laser sight system


Knifee.RagingBull
-----------------
Weapon: Taurus Raging Bull .44 Magnum
Cartridge: .44 Magnum
Ammunition: Knifee.MagnumAmmo

Cylinder Size: 6 Shells

Primary: Standard single shot
Alternate: Toggles aiming with the Raging Bull




========
||Shotguns||
========


Knifee.Mossberg
---------------
Weapon: Mossberg 590 Shotgun
Cartridge: 12 Gauge
Ammunition: Knifee.ShotgunAmmo

Magazine Size: 6 Shells

Primary: Single pump action shot
Alternate: Toggles the Mossbergs flashlight attachment on and off


Knifee.SPAS
-----------
Weapon: Franchi SPAS-12 Combat Shotgun
Cartridge: 12 Gauge
Ammunition: Knifee.ShotgunAmmo

Magazine Size: 10 Shells

Primary: Single pump action shot
Alternate: Triggers doubleshot firing 2 shells at once with pump action


Knifee.Saiga
------------
Weapon: Saiga 12 Automatic Shotgun
Cartridge: 12 Gauge
Ammunition: Knifee.SaigaShells

Clip Size: 7 Shells

Primary: Fires 1 shell automatic style no pumping required
Alternate: Engages the Saiga's fully automatic rapidfire




==============
||Light Machineguns||
==============


Knifee.SMG2
-----------
Weapon: Heckler & Koch Sub-Machinegun
Cartridge: 9mm
Ammunition: Knifee.SMGClip

Clip Size: 35 Rounds

Primary: Full automatic fire
Alternate: 5 round burst fire


Knifee.MAC10
------------
Weapon: Ingram MAC-10 Uzi
Cartridge: 9mm
Ammunition: Knifee.Uzi Clips

Clip Size: 40 Rounds

Primary: Full automatic spray fire
Alternate: 3 round burst fire




==========
||Assault Rifles||
==========


Knifee.AK47
-----------
Weapon: AK-47 Assault Rifle
Cartridge: 7.62mm with Tracers
Ammunition: Knifee.AK47Clip

Clip Size: 50 Rounds

Primary: Full automatic fire
Alternate: 3 round burst fire


Knifee.M4A1
-----------
Weapon: M4A1 Carbine
Cartridge: 5.56mm
Ammunition: Knifee.M4Clip

Clip Size: 30 Rounds

Primary: Full automatic fire
Alternate: 3 round burst fire


Knifee.M16
----------
Weapon: M16 A2 Assault Rifle
Cartridge: 5.56mm
Ammunition: Knifee.M16Clip

Clip Size: 30 Rounds

Primary: Full automatic fire
Alternate: Engage or disengage the M16 laser sight attachment


Knifee.SG551
------------
Weapon: SG 551 Commando Carbine
Cartridge: 7.62mm
Ammunition: Knifee.SG551Ammo

Clip Size: 20 Rounds

Primary: Slow automatic fire
Alternate: Engage scope attachment zoom


Knifee.MP5SD
------------
Weapon: MP5 SD
Cartridge: 9mm
Ammunition: Knifee.MP5Clip

Clip Size: 35 Rounds

Primary: Full automatic fire
Alternate: Slow precise singleshot fire


Knifee.MP5NAVY
--------------
Weapon: MP5 Navy
Cartridge: 9mm
Ammunition: Knifee.MP5Clip

Clip Size: 35 Rounds

Primary: Full automatic fire
Alternate: Slow precise singleshot fire




===============
||Special Assault Rifles||
===============


Knifee.M4M
----------
Weapon: M4A2 Assault Rifle with M203 Attachment
Ammunition: Knifee.M4MClip
Cartridge: 5.56mm
2ndary Ammunition: Knifee.M4MGrenade
M203 Round: 40mm Canister Grenade

Clip Size: 40 Rounds & 5 Grenades

Primary: Full automatic fire
Alternate: Fire grenade from the M203 Attachment (automatically reloads)


Knifee.OICW
-----------
Weapon: (OICW) Objective Individual Combat Weapon
Ammunition: Knifee.OICWCLip
Cartridge: 5.56mm
2ndary Ammunition: Knifee.OICWRocketA
Launcher Round: 25mm RPG

Clip Size: 30 Rounds & 10 25MM RPG Clips

Primary: Full automatic fire
Alternate: Fire a 25mm RPG from launcher (automatically reloads clip)




==============
||Heavy Machinegun||
==============


Knifee.M60
----------
Weapon: M60 Machine Gun
Cartridge: 7.62mm
Ammunition: Knifee.MachinegunClip

Belt Size: 120 Rounds

Primary: Full automatic fire
Alternate: Slow single automatic fire




==========
||Sniper Rifles||
==========


Knifee.Parker
-------------
Weapon: Parker Hale 85 Rifle
Cartridge: 7.62mm
Ammunition: Knifee.RifleAmmo

Clip Size: 20 Rounds

Primary: Single shot with bolt ejection
Alternate: Engage scope attachment zoom


Knifee.HK33
-----------
Weapon: Heckler & Koch 33 Sniper Rifle
Cartridge: 5.56mm
Ammunition: Knifee.RifleAmmo

Clip Size: 30 Rounds

Primary: 3 burst accurate fire
Alternate: Engage scope attachment zoom


Knifee.MSG90
------------
Weapon: Heckler & Koch PSG 1/MSG 90
Cartridge: .50 BMG
Ammunition: Knifee.MSG90Ammo

Clip Size: 5 Rounds

Primary: Single highpowered shot
Alternate: Engage scope attachment zoom




===============
||Grenades/Explosives||
===============


Knifee.ShrapGrenade
-------------------
Weapon: Shrapnel Grenade
Ammunition: The weapon itself

Primary: Pull and throw
Alternate: Kamakazi (cannot be stopped once it has been started)


Knifee.SmokeGrenade
-------------------
Weapon: Smoke Grenade
Ammunition: The weapon itself

Primary: Pull and throw, will pause and engage smoke
Alternate: Pull and throw, on impact will engage smoke, and depending on distance may activate mid air


Knifee.ConcGrenade
------------------
Weapon: Concussion Grenade
Ammunition: The weapon itself

Primary: Pull and throw, will pause and explode with concussion blast
Alternate: Pull and throw, will blast on impact


Knifee.FlashGrenade
-------------------
Weapon: Flashbang Grenade
Ammunition: The weapon itself

Primary: Pull and throw, will flash and bang blinding enemies
Alternate: Pull and throw, on impact will flash and bang


Knifee.C4
---------
Weapon: C4 Plastic Explosive
Ammunition: The weapon itself

Primary: Throw/Plant C4 with timer (10 Seconds)
Alternate: Throw/Plant C4 with extended timer (15 Seconds)




=========
||Equipment||
=========


Knifee.HealthKit
----------------
Information: Medical Health Kit


Knifee.HealthKitSuper
---------------------
Information: Advanced Medical Health Kit


Knifee.KevlarVest
-----------------
Information: Standard Kevlar Lined Vest
Defence: 200


We will be working on Knifee once again and probably for the final time when 227h comes out, if any bugs are noted at all then this is the time to post them I highly doubt we will revisit Knifee again unless a major issue is brought up or something is needed that we want to add to it.

Thank you,
     Spike & Matrix
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The · Killer · §kaarj · Assassins Brotherhood (1999-2020)
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Shivaxi
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Re: Project Knifee

Post by Shivaxi »

I'll just post what I know from the latest version I have:

-Some weapons ammo count goes into the negatives, essentially making that weapon have infinite ammo.

-The throwing knife crashes online servers when used.

-Grenades and Throwing Knife don't kill themselves from your inventory when you use them...not really a bug...but I remember Matrix talking about this before since it doesn't make nice for CoopWeapons, so I thought I'd mention it.

-More of a feature request then a bug, but a separate modifier in the INI for grenade/rocket damage from weapons would be nice...since they aren't too useful in COop atm. :P
Last edited by Shivaxi on Sat Apr 16, 2011 12:35 am, edited 1 time in total.
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Spike
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Re: Project Knifee

Post by Spike »

Due to new page this link will take you to the page with the most current Knifee list: http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1263741858/60
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KeeperUTX
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Re: Project Knifee

Post by KeeperUTX »

A throwing knife?

That is l337 ;)
Azhir uval nutarus. Azhir mudas ethanul. Dalektharu il dask daku. Riftuuz e thara samanar utamus. Elas umanes azarathan rakas ibna.
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Spike
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Posts: 435
Joined: Tue Dec 30, 2008 1:29 am

Re: Project Knifee

Post by Spike »

A throwing knife?

That is l337 ;)
It's quite a bit of fun in actual DM play...but in coop it has its advantages, backside hits and headshots are almost instant kill to standard creatures. Lol. Plus if you miss you can reacquire it.





---
We will be working on Knifee once again and probably for the final time when 227h comes out, if any bugs are noted at all then this is the time to post them I highly doubt we will revisit Knifee again unless a major issue is brought up or something is needed that we want to add to it.

Thank you,
     Spike & Matrix
Last edited by Spike on Wed Apr 20, 2011 6:15 am, edited 1 time in total.
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The · Killer · §kaarj · Assassins Brotherhood (1999-2020)
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KeeperUTX
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Posts: 614
Joined: Tue Mar 15, 2011 4:11 pm

Re: Project Knifee

Post by KeeperUTX »

Will it be a weapon or Inv?
Azhir uval nutarus. Azhir mudas ethanul. Dalektharu il dask daku. Riftuuz e thara samanar utamus. Elas umanes azarathan rakas ibna.
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Spike
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Re: Project Knifee

Post by Spike »

It is a weapon. In fact it is just like the Knifee knife except it goes into throwing mode. =P
Last edited by Spike on Wed Apr 20, 2011 9:12 pm, edited 1 time in total.
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Spike
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Re: Project Knifee

Post by Spike »

Update: Making progress on the re-skinning of the weapons, almost 2/3rds done...Looking good so far, just waiting on 227h or something so we can actually get a better look at them. =P
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Spike
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Re: Project Knifee

Post by Spike »

Update on skins:

Currently have re-skinned:
-Ammo Shell cases/hulls and Icons
-The hand
-Knife and Throwing Knife
-Frag Grenade
-C4
-AK-47
-Beretta
-Desert Eagle
-Raging Bull
-Glock
-HK 33
-M4A1
-OICW & OICW Rocket
-M4M's Shell
-MSG 90's Scope Crosshair


Also as a side note, against my will even, I may be finishing Knifee on my own..
Last edited by Spike on Sun May 22, 2011 6:40 pm, edited 1 time in total.
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The · Killer · §kaarj · Assassins Brotherhood (1999-2020)
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Gizzy
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Re: Project Knifee

Post by Gizzy »

Update on skins:

Currently have re-skinned:
-Ammo Shell cases/hulls and Icons
-The hand
-Knife and Throwing Knife
-Frag Grenade
-C4
-AK-47
-Beretta
-Desert Eagle
-Raging Bull
-Glock
-HK 33
-M4A1
-OICW & OICW Rocket
-M4M's Shell
-MSG 90's Scope Crosshair
Nice to see this is finally getting finished. Any screenshots of the new skins?
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Spike
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Re: Project Knifee

Post by Spike »

Sadly no...I don't even at this moment get to see what I am really doing to the weapons...I am updating them to higher quality yes...but I don't get to see them applied to the weapons at this time...So no screenshots for now.
Last edited by Spike on Sun May 22, 2011 6:43 pm, edited 1 time in total.
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The · Killer · §kaarj · Assassins Brotherhood (1999-2020)
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Spike
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Posts: 435
Joined: Tue Dec 30, 2008 1:29 am

Re: Project Knifee

Post by Spike »

Update on skins:

Currently have re-skinned:
-Ammo Shell cases/hulls and Icons
-The hand
-Knife and Throwing Knife
-Frag Grenade
-C4
-AK-47
-Beretta
-Desert Eagle
-Raging Bull
-Glock
-HK 33
-M4A1
-OICW & OICW Rocket
-M4M's Shell
-MSG 90's Scope Crosshair


-The laser sight for the M16 and Desert Eagle
Last edited by Spike on Sun May 22, 2011 6:40 pm, edited 1 time in total.
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The · Killer · §kaarj · Assassins Brotherhood (1999-2020)
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KeeperUTX
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Re: Project Knifee

Post by KeeperUTX »

Where can i get this?!

It looks awesome!
Azhir uval nutarus. Azhir mudas ethanul. Dalektharu il dask daku. Riftuuz e thara samanar utamus. Elas umanes azarathan rakas ibna.
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Spike
OldUnreal Member
Posts: 435
Joined: Tue Dec 30, 2008 1:29 am

Re: Project Knifee

Post by Spike »

Update on skins:

Currently have re-skinned:
-Ammo Shell cases/hulls and Icons
-The hand
-Knife and Throwing Knife
-Frag Grenade
-C4
-AK-47
-Beretta
-Desert Eagle
-Raging Bull
-Glock
-HK 33
-M4A1
-OICW & OICW Rocket
-M4M's Shell
-MSG 90's Scope Crosshair
-The laser sight for the M16 and Desert Eagle


-Redone Shotgun Ammo Pickup
-Redone Shotgun Ammo Icon
-Redone Icon for Knifee and Throwing Knife
-Made .44 Magnum Shellcase Texture
-Upgraded Health and Superhealth pickup texture; as well as KevlarVest Icon

Where can i get this?!

It looks awesome!
Currently...Nowhere...the last version put out...The link died to it, and we aren't going to revive the links until we get it working and finalized better. But if you really really really want it...you can always email: uasmatrix@hotmail.com for it. Though he will probably say wait until 227h and when were done..
Last edited by Spike on Sun May 22, 2011 6:42 pm, edited 1 time in total.
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The · Killer · §kaarj · Assassins Brotherhood (1999-2020)
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Spike
OldUnreal Member
Posts: 435
Joined: Tue Dec 30, 2008 1:29 am

Re: Project Knifee

Post by Spike »

I'll just post what I know from the latest version I have:

-Some weapons ammo count goes into the negatives, essentially making that weapon have infinite ammo.

-The throwing knife crashes online servers when used.

-Grenades and Throwing Knife don't kill themselves from your inventory when you use them...not really a bug...but I remember Matrix talking about this before since it doesn't make nice for CoopWeapons, so I thought I'd mention it.

-More of a feature request then a bug, but a separate modifier in the INI for grenade/rocket damage from weapons would be nice...since they aren't too useful in COop atm. :P
Noted in the master bug txt. Thank you.
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The · Killer · §kaarj · Assassins Brotherhood (1999-2020)
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KeeperUTX
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Posts: 614
Joined: Tue Mar 15, 2011 4:11 pm

Re: Project Knifee

Post by KeeperUTX »

Update on skins:

Currently have re-skinned:
-Ammo Shell cases/hulls and Icons
-The hand
-Knife and Throwing Knife
-Frag Grenade
-C4
-AK-47
-Beretta
-Desert Eagle
-Raging Bull
-Glock
-HK 33
-M4A1
-OICW & OICW Rocket
-M4M's Shell
-MSG 90's Scope Crosshair
-The laser sight for the M16 and Desert Eagle


-Redone Shotgun Ammo Pickup
-Redone Shotgun Ammo Icon
-Redone Icon for Knifee and Throwing Knife
-Made .44 Magnum Shellcase Texture
-Upgraded Health and Superhealth pickup texture; as well as KevlarVest Icon

Where can i get this?!

It looks awesome!
Currently...Nowhere...the last version put out...The link died to it, and we aren't going to revive the links until we get it working and finalized better. But if you really really really want it...you can always email: uasmatrix@hotmail.com for it. Though he will probably say wait until 227h and when were done..
Awwwww man...
Azhir uval nutarus. Azhir mudas ethanul. Dalektharu il dask daku. Riftuuz e thara samanar utamus. Elas umanes azarathan rakas ibna.

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