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Unreal & UT Map Checker?

This Board was made to give Unreal projects a home- if you need a place to discuss about your mods, campains, to offer your projects for download, to seek members for it.
User avatar
BroZee
Posts: 4
Joined: Mon Jun 14, 2010 8:38 am

Unreal & UT Map Checker?

Post by BroZee »

Would it be possible to make a program that can scan a folder of maps from both games and then in a second window or tab next to the scanned maps show what files that maps need for example if you selected deck it would show what files are used for it but also if you selected all the files it reads it would show which files they all need or use. Is there some kind of thing like this? and i don't mean a cache converter but an actual scanner of maps?
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Bleeder91[NL]
OldUnreal Member
Posts: 1062
Joined: Sun Oct 04, 2009 7:22 pm

Re: Unreal & UT Map Checker?

Post by Bleeder91[NL] »

Or you could open the map in editor and check the log which files it opens?
Image
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Gizzy
OldUnreal Member
Posts: 1468
Joined: Thu Jul 10, 2014 7:13 pm

Re: Unreal & UT Map Checker?

Post by Gizzy »

I once made a commandlet for UCC that displayed information about the map like author, gametype and such. I'm not sure if I could add more functionality to it so that it displayed required packages to load the map too (Or if that's even possible)

At the moment, my commandlet is bugged. It doesn't work properly on some UT maps, but it works under Unreal 227 fine.

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BroZee
Posts: 4
Joined: Mon Jun 14, 2010 8:38 am

Re: Unreal & UT Map Checker?

Post by BroZee »

Yeah i don't want to have to open hundreds of maps in the editor that could possibly be missing files, is there any way to take that code from the editor that scans the maps and putting it in a seperate program?
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BobIsUnreal
OldUnreal Member
Posts: 807
Joined: Mon Apr 12, 2010 12:34 am

Re: Unreal & UT Map Checker?

Post by BobIsUnreal »

[url]http://www.unrealadmin.org/forums/showthread.php?t=30406[/url]

Works with both UT and Unreal with some configuration.
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GreatEmerald
OldUnreal Member
Posts: 5347
Joined: Mon May 21, 2007 2:30 pm

Re: Unreal & UT Map Checker?

Post by GreatEmerald »

You can also use UTPT's import tree.
User avatar
BroZee
Posts: 4
Joined: Mon Jun 14, 2010 8:38 am

Re: Unreal & UT Map Checker?

Post by BroZee »

Wow thank you so much lol I'm so happy now that i can find missing files the easy way. :) Also does anybody wanna play some unreal later tonight? I can host from my pc some deathmatch if you want.

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